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Side by Side Diff: components/mus/ws/server_window.h

Issue 1489923002: Wire up inset of SetUnderlaySurfaceOffsetAndExtendedHitArea (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_SERVER_WINDOW_H_ 5 #ifndef COMPONENTS_MUS_WS_SERVER_WINDOW_H_
6 #define COMPONENTS_MUS_WS_SERVER_WINDOW_H_ 6 #define COMPONENTS_MUS_WS_SERVER_WINDOW_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/logging.h" 10 #include "base/logging.h"
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127 void set_can_focus(bool can_focus) { can_focus_ = can_focus; } 127 void set_can_focus(bool can_focus) { can_focus_ = can_focus; }
128 bool can_focus() const { return can_focus_; } 128 bool can_focus() const { return can_focus_; }
129 129
130 // Returns true if this window is attached to a root and all ancestors are 130 // Returns true if this window is attached to a root and all ancestors are
131 // visible. 131 // visible.
132 bool IsDrawn() const; 132 bool IsDrawn() const;
133 133
134 // Called when its appropriate to destroy surfaces scheduled for destruction. 134 // Called when its appropriate to destroy surfaces scheduled for destruction.
135 void DestroySurfacesScheduledForDestruction(); 135 void DestroySurfacesScheduledForDestruction();
136 136
137 const gfx::Insets& extended_hit_test_region() const {
138 return extended_hit_test_region_;
139 }
140 void set_extended_hit_test_region(const gfx::Insets& insets) {
141 extended_hit_test_region_ = insets;
142 }
143
137 ServerWindowSurfaceManager* GetOrCreateSurfaceManager(); 144 ServerWindowSurfaceManager* GetOrCreateSurfaceManager();
138 ServerWindowSurfaceManager* surface_manager() { 145 ServerWindowSurfaceManager* surface_manager() {
139 return surface_manager_.get(); 146 return surface_manager_.get();
140 } 147 }
148 const ServerWindowSurfaceManager* surface_manager() const {
149 return surface_manager_.get();
150 }
141 151
142 // Offset of the underlay from the the window bounds (used for shadows). 152 // Offset of the underlay from the the window bounds (used for shadows).
143 const gfx::Vector2d& underlay_offset() const { return underlay_offset_; } 153 const gfx::Vector2d& underlay_offset() const { return underlay_offset_; }
144 void SetUnderlayOffset(const gfx::Vector2d& offset); 154 void SetUnderlayOffset(const gfx::Vector2d& offset);
145 155
146 ServerWindowDelegate* delegate() { return delegate_; } 156 ServerWindowDelegate* delegate() { return delegate_; }
147 157
148 #if !defined(NDEBUG) 158 #if !defined(NDEBUG)
149 std::string GetDebugWindowHierarchy() const; 159 std::string GetDebugWindowHierarchy() const;
150 void BuildDebugInfo(const std::string& depth, std::string* result) const; 160 void BuildDebugInfo(const std::string& depth, std::string* result) const;
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
183 scoped_ptr<ServerWindowSurfaceManager> surface_manager_; 193 scoped_ptr<ServerWindowSurfaceManager> surface_manager_;
184 float opacity_; 194 float opacity_;
185 bool can_focus_; 195 bool can_focus_;
186 gfx::Transform transform_; 196 gfx::Transform transform_;
187 ui::TextInputState text_input_state_; 197 ui::TextInputState text_input_state_;
188 198
189 Properties properties_; 199 Properties properties_;
190 200
191 gfx::Vector2d underlay_offset_; 201 gfx::Vector2d underlay_offset_;
192 202
203 // The hit test for windows extends outside the bounds of the window by this
204 // amount.
205 gfx::Insets extended_hit_test_region_;
206
193 base::ObserverList<ServerWindowObserver> observers_; 207 base::ObserverList<ServerWindowObserver> observers_;
194 208
195 DISALLOW_COPY_AND_ASSIGN(ServerWindow); 209 DISALLOW_COPY_AND_ASSIGN(ServerWindow);
196 }; 210 };
197 211
198 } // namespace ws 212 } // namespace ws
199 } // namespace mus 213 } // namespace mus
200 214
201 #endif // COMPONENTS_MUS_WS_SERVER_WINDOW_H_ 215 #endif // COMPONENTS_MUS_WS_SERVER_WINDOW_H_
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