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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/switches.h" | 5 #include "cc/base/switches.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 | 8 |
9 namespace cc { | 9 namespace cc { |
10 namespace switches { | 10 namespace switches { |
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82 // Virtual viewport for fixed-position elements, scrollbars during pinch. | 82 // Virtual viewport for fixed-position elements, scrollbars during pinch. |
83 const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport"; | 83 const char kEnablePinchVirtualViewport[] = "enable-pinch-virtual-viewport"; |
84 | 84 |
85 const char kEnablePartialSwap[] = "enable-partial-swap"; | 85 const char kEnablePartialSwap[] = "enable-partial-swap"; |
86 // Disable partial swap which is needed for some OpenGL drivers / emulators. | 86 // Disable partial swap which is needed for some OpenGL drivers / emulators. |
87 const char kUIDisablePartialSwap[] = "ui-disable-partial-swap"; | 87 const char kUIDisablePartialSwap[] = "ui-disable-partial-swap"; |
88 | 88 |
89 const char kEnablePerTilePainting[] = "enable-per-tile-painting"; | 89 const char kEnablePerTilePainting[] = "enable-per-tile-painting"; |
90 const char kUIEnablePerTilePainting[] = "ui-enable-per-tile-painting"; | 90 const char kUIEnablePerTilePainting[] = "ui-enable-per-tile-painting"; |
91 | 91 |
| 92 // Enables the GPU benchmarking extension |
| 93 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; |
| 94 |
92 // Renders a border around compositor layers to help debug and study | 95 // Renders a border around compositor layers to help debug and study |
93 // layer compositing. | 96 // layer compositing. |
94 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; | 97 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; |
95 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; | 98 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; |
96 | 99 |
97 // Draws a FPS indicator | 100 // Draws a FPS indicator |
98 const char kShowFPSCounter[] = "show-fps-counter"; | 101 const char kShowFPSCounter[] = "show-fps-counter"; |
99 const char kUIShowFPSCounter[] = "ui-show-fps-counter"; | 102 const char kUIShowFPSCounter[] = "ui-show-fps-counter"; |
100 | 103 |
101 // Renders a border that represents the bounding box for the layer's animation. | 104 // Renders a border that represents the bounding box for the layer's animation. |
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198 if (command_line.HasSwitch(switches::kDisableMapImage)) | 201 if (command_line.HasSwitch(switches::kDisableMapImage)) |
199 return false; | 202 return false; |
200 else if (command_line.HasSwitch(switches::kEnableMapImage)) | 203 else if (command_line.HasSwitch(switches::kEnableMapImage)) |
201 return true; | 204 return true; |
202 | 205 |
203 return false; | 206 return false; |
204 } | 207 } |
205 | 208 |
206 } // namespace switches | 209 } // namespace switches |
207 } // namespace cc | 210 } // namespace cc |
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