OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MultiColumnFragmentainerGroup_h | 5 #ifndef MultiColumnFragmentainerGroup_h |
6 #define MultiColumnFragmentainerGroup_h | 6 #define MultiColumnFragmentainerGroup_h |
7 | 7 |
8 #include "core/layout/LayoutMultiColumnFlowThread.h" | 8 #include "core/layout/LayoutMultiColumnFlowThread.h" |
9 #include "wtf/Allocator.h" | 9 #include "wtf/Allocator.h" |
10 | 10 |
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
53 void setLogicalTopInFlowThread(LayoutUnit logicalTopInFlowThread) { m_logica
lTopInFlowThread = logicalTopInFlowThread; } | 53 void setLogicalTopInFlowThread(LayoutUnit logicalTopInFlowThread) { m_logica
lTopInFlowThread = logicalTopInFlowThread; } |
54 | 54 |
55 // The bottom of our flow thread portion | 55 // The bottom of our flow thread portion |
56 LayoutUnit logicalBottomInFlowThread() const { return m_logicalBottomInFlowT
hread; } | 56 LayoutUnit logicalBottomInFlowThread() const { return m_logicalBottomInFlowT
hread; } |
57 void setLogicalBottomInFlowThread(LayoutUnit logicalBottomInFlowThread) { AS
SERT(logicalBottomInFlowThread >= m_logicalTopInFlowThread); m_logicalBottomInFl
owThread = logicalBottomInFlowThread; } | 57 void setLogicalBottomInFlowThread(LayoutUnit logicalBottomInFlowThread) { AS
SERT(logicalBottomInFlowThread >= m_logicalTopInFlowThread); m_logicalBottomInFl
owThread = logicalBottomInFlowThread; } |
58 | 58 |
59 // The height of our flow thread portion | 59 // The height of our flow thread portion |
60 LayoutUnit logicalHeightInFlowThread() const { return m_logicalBottomInFlowT
hread - m_logicalTopInFlowThread; } | 60 LayoutUnit logicalHeightInFlowThread() const { return m_logicalBottomInFlowT
hread - m_logicalTopInFlowThread; } |
61 | 61 |
62 void resetColumnHeight(); | 62 void resetColumnHeight(); |
63 bool recalculateColumnHeight(BalancedColumnHeightCalculation calculationMode
); | 63 bool recalculateColumnHeight(); |
64 | 64 |
65 LayoutSize flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) cons
t; | 65 LayoutSize flowThreadTranslationAtOffset(LayoutUnit offsetInFlowThread) cons
t; |
66 LayoutUnit columnLogicalTopForOffset(LayoutUnit offsetInFlowThread) const; | 66 LayoutUnit columnLogicalTopForOffset(LayoutUnit offsetInFlowThread) const; |
67 LayoutPoint visualPointToFlowThreadPoint(const LayoutPoint& visualPoint) con
st; | 67 LayoutPoint visualPointToFlowThreadPoint(const LayoutPoint& visualPoint) con
st; |
68 LayoutRect fragmentsBoundingBox(const LayoutRect& boundingBoxInFlowThread) c
onst; | 68 LayoutRect fragmentsBoundingBox(const LayoutRect& boundingBoxInFlowThread) c
onst; |
69 | 69 |
70 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun
dingBox, const LayoutRect& dirtyRect) const; | 70 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun
dingBox, const LayoutRect& dirtyRect) const; |
71 LayoutRect calculateOverflow() const; | 71 LayoutRect calculateOverflow() const; |
72 | 72 |
73 enum ColumnIndexCalculationMode { | 73 enum ColumnIndexCalculationMode { |
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
151 | 151 |
152 private: | 152 private: |
153 LayoutMultiColumnSet& m_columnSet; | 153 LayoutMultiColumnSet& m_columnSet; |
154 | 154 |
155 Vector<MultiColumnFragmentainerGroup, 1> m_groups; | 155 Vector<MultiColumnFragmentainerGroup, 1> m_groups; |
156 }; | 156 }; |
157 | 157 |
158 } // namespace blink | 158 } // namespace blink |
159 | 159 |
160 #endif // MultiColumnFragmentainerGroup_h | 160 #endif // MultiColumnFragmentainerGroup_h |
OLD | NEW |