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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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80 // the GPU implementation if it is to be used from multiple threads. This | 80 // the GPU implementation if it is to be used from multiple threads. This |
81 // may not be supported with all implementations. | 81 // may not be supported with all implementations. |
82 virtual void SetLock(base::Lock*) = 0; | 82 virtual void SetLock(base::Lock*) = 0; |
83 | 83 |
84 // Returns true if the channel to the Gpu is lost. When true, all contexts | 84 // Returns true if the channel to the Gpu is lost. When true, all contexts |
85 // should be considered as lost. | 85 // should be considered as lost. |
86 virtual bool IsGpuChannelLost() = 0; | 86 virtual bool IsGpuChannelLost() = 0; |
87 | 87 |
88 // The namespace and command buffer ID forms a unique pair for all existing | 88 // The namespace and command buffer ID forms a unique pair for all existing |
89 // GpuControl (on client) and matches for the corresponding command buffer | 89 // GpuControl (on client) and matches for the corresponding command buffer |
90 // (on server) in a single server process. | 90 // (on server) in a single server process. The extra command buffer data can |
| 91 // be used for extra identification purposes. One usage is to store some |
| 92 // extra field to identify unverified sync tokens for the implementation of |
| 93 // the CanWaitUnverifiedSyncToken() function. |
91 virtual CommandBufferNamespace GetNamespaceID() const = 0; | 94 virtual CommandBufferNamespace GetNamespaceID() const = 0; |
92 virtual uint64_t GetCommandBufferID() const = 0; | 95 virtual uint64_t GetCommandBufferID() const = 0; |
| 96 virtual int32_t GetExtraCommandBufferData() const = 0; |
93 | 97 |
94 // Fence Syncs use release counters at a context level, these fence syncs | 98 // Fence Syncs use release counters at a context level, these fence syncs |
95 // need to be flushed before they can be shared with other contexts across | 99 // need to be flushed before they can be shared with other contexts across |
96 // channels. Subclasses should implement these functions and take care of | 100 // channels. Subclasses should implement these functions and take care of |
97 // figuring out when a fence sync has been flushed. The difference between | 101 // figuring out when a fence sync has been flushed. The difference between |
98 // IsFenceSyncFlushed and IsFenceSyncFlushReceived, one is testing is the | 102 // IsFenceSyncFlushed and IsFenceSyncFlushReceived, one is testing is the |
99 // client has issued the flush, and the other is testing if the service | 103 // client has issued the flush, and the other is testing if the service |
100 // has received the flush. | 104 // has received the flush. |
101 virtual uint64_t GenerateFenceSyncRelease() = 0; | 105 virtual uint64_t GenerateFenceSyncRelease() = 0; |
102 virtual bool IsFenceSyncRelease(uint64_t release) = 0; | 106 virtual bool IsFenceSyncRelease(uint64_t release) = 0; |
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113 // be enqueued first so does not need to be flushed. | 117 // be enqueued first so does not need to be flushed. |
114 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0; | 118 virtual bool CanWaitUnverifiedSyncToken(const SyncToken* sync_token) = 0; |
115 | 119 |
116 private: | 120 private: |
117 DISALLOW_COPY_AND_ASSIGN(GpuControl); | 121 DISALLOW_COPY_AND_ASSIGN(GpuControl); |
118 }; | 122 }; |
119 | 123 |
120 } // namespace gpu | 124 } // namespace gpu |
121 | 125 |
122 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ | 126 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
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