Index: third_party/WebKit/Source/core/dom/shadow/InsertionPoint.h |
diff --git a/third_party/WebKit/Source/core/dom/shadow/InsertionPoint.h b/third_party/WebKit/Source/core/dom/shadow/InsertionPoint.h |
index 5db4e5e61be8963bb58c7bb241a9f3ae55b2a484..528f1cac67acff623bbf9131cc80b6a5cce82706 100644 |
--- a/third_party/WebKit/Source/core/dom/shadow/InsertionPoint.h |
+++ b/third_party/WebKit/Source/core/dom/shadow/InsertionPoint.h |
@@ -99,6 +99,7 @@ inline bool isActiveShadowInsertionPoint(const Node& node) |
return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPoint(); |
} |
+// TODO(hayato): The function name is confusing. This neither resolve a reprojection nor support v1 shadow trees. |
inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) |
{ |
Node* parent = node.parentNode(); |