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1 /* | 1 /* |
2 * Copyright (C) 2015 Google Inc. All rights reserved. | 2 * Copyright (C) 2015 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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30 | 30 |
31 #include "config.h" | 31 #include "config.h" |
32 #include "core/html/HTMLSlotElement.h" | 32 #include "core/html/HTMLSlotElement.h" |
33 | 33 |
34 #include "core/HTMLNames.h" | 34 #include "core/HTMLNames.h" |
35 | 35 |
36 namespace blink { | 36 namespace blink { |
37 | 37 |
38 using namespace HTMLNames; | 38 using namespace HTMLNames; |
39 | 39 |
40 PassRefPtrWillBeRawPtr<HTMLSlotElement> HTMLSlotElement::create(Document& docume
nt) | |
41 { | |
42 return adoptRefWillBeNoop(new HTMLSlotElement(document)); | |
43 } | |
44 | |
45 inline HTMLSlotElement::HTMLSlotElement(Document& document) | 40 inline HTMLSlotElement::HTMLSlotElement(Document& document) |
46 : HTMLElement(slotTag, document) | 41 : HTMLElement(slotTag, document) |
47 { | 42 { |
48 } | 43 } |
49 | 44 |
50 HTMLSlotElement::~HTMLSlotElement() | 45 DEFINE_NODE_FACTORY(HTMLSlotElement); |
| 46 |
| 47 void HTMLSlotElement::appendAssignedNode(Node& node) |
51 { | 48 { |
| 49 m_assignedNodes.append(&node); |
| 50 } |
| 51 |
| 52 void HTMLSlotElement::appendDistributedNode(Node& node) |
| 53 { |
| 54 m_distributedNodes.append(&node); |
| 55 } |
| 56 |
| 57 void HTMLSlotElement::appendDistributedNodes(const WillBeHeapVector<RefPtrWillBe
Member<Node>>& nodes) |
| 58 { |
| 59 m_distributedNodes.appendVector(nodes); |
| 60 } |
| 61 |
| 62 void HTMLSlotElement::clearDistribution() |
| 63 { |
| 64 m_assignedNodes.clear(); |
| 65 m_distributedNodes.clear(); |
| 66 } |
| 67 |
| 68 Node* HTMLSlotElement::distributedNodeNextTo(const Node& node) const |
| 69 { |
| 70 size_t index = m_distributedNodes.find(&node); |
| 71 if (index == kNotFound || index + 1 == m_distributedNodes.size()) |
| 72 return nullptr; |
| 73 return m_distributedNodes[index + 1].get(); |
| 74 } |
| 75 |
| 76 Node* HTMLSlotElement::distributedNodePreviousTo(const Node& node) const |
| 77 { |
| 78 size_t index = m_distributedNodes.find(&node); |
| 79 if (index == kNotFound || index == 0) |
| 80 return nullptr; |
| 81 return m_distributedNodes[index - 1].get(); |
| 82 } |
| 83 |
| 84 void HTMLSlotElement::attach(const AttachContext& context) |
| 85 { |
| 86 for (auto& node : m_distributedNodes) { |
| 87 if (node->needsAttach()) |
| 88 node->attach(context); |
| 89 } |
| 90 |
| 91 HTMLElement::attach(context); |
| 92 } |
| 93 |
| 94 void HTMLSlotElement::detach(const AttachContext& context) |
| 95 { |
| 96 for (auto& node : m_distributedNodes) |
| 97 node->lazyReattachIfAttached(); |
| 98 |
| 99 HTMLElement::detach(context); |
52 } | 100 } |
53 | 101 |
54 DEFINE_TRACE(HTMLSlotElement) | 102 DEFINE_TRACE(HTMLSlotElement) |
55 { | 103 { |
| 104 visitor->trace(m_assignedNodes); |
| 105 visitor->trace(m_distributedNodes); |
56 HTMLElement::trace(visitor); | 106 HTMLElement::trace(visitor); |
57 } | 107 } |
58 | 108 |
59 } | 109 } |
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