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Side by Side Diff: third_party/WebKit/Source/core/dom/shadow/ElementShadow.h

Issue 1489433002: Support the essential part of Shadow DOM v1 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Revert Internals.* Created 5 years ago
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1 /* 1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2012 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Neither the name of Google Inc. nor the names of its 10 * * Neither the name of Google Inc. nor the names of its
(...skipping 13 matching lines...) Expand all
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */ 25 */
26 26
27 #ifndef ElementShadow_h 27 #ifndef ElementShadow_h
28 #define ElementShadow_h 28 #define ElementShadow_h
29 29
30 #include "core/CoreExport.h" 30 #include "core/CoreExport.h"
31 #include "core/dom/shadow/InsertionPoint.h" 31 #include "core/dom/shadow/InsertionPoint.h"
32 #include "core/dom/shadow/SelectRuleFeatureSet.h" 32 #include "core/dom/shadow/SelectRuleFeatureSet.h"
33 #include "core/dom/shadow/ShadowRoot.h" 33 #include "core/dom/shadow/ShadowRoot.h"
34 #include "core/dom/shadow/SlotAssignment.h"
34 #include "platform/heap/Handle.h" 35 #include "platform/heap/Handle.h"
35 #include "wtf/DoublyLinkedList.h" 36 #include "wtf/DoublyLinkedList.h"
36 #include "wtf/HashMap.h" 37 #include "wtf/HashMap.h"
37 #include "wtf/Noncopyable.h" 38 #include "wtf/Noncopyable.h"
38 #include "wtf/PassOwnPtr.h" 39 #include "wtf/PassOwnPtr.h"
39 40
40 namespace blink { 41 namespace blink {
41 42
42 class CORE_EXPORT ElementShadow final : public NoBaseWillBeGarbageCollectedFinal ized<ElementShadow> { 43 class CORE_EXPORT ElementShadow final : public NoBaseWillBeGarbageCollectedFinal ized<ElementShadow> {
43 WTF_MAKE_NONCOPYABLE(ElementShadow); 44 WTF_MAKE_NONCOPYABLE(ElementShadow);
44 USING_FAST_MALLOC_WILL_BE_REMOVED(ElementShadow); 45 USING_FAST_MALLOC_WILL_BE_REMOVED(ElementShadow);
45 public: 46 public:
46 static PassOwnPtrWillBeRawPtr<ElementShadow> create(); 47 static PassOwnPtrWillBeRawPtr<ElementShadow> create();
47 ~ElementShadow(); 48 ~ElementShadow();
48 49
49 Element* host() const; 50 Element* host() const;
50 ShadowRoot& youngestShadowRoot() const { ASSERT(m_shadowRoots.head()); retur n *m_shadowRoots.head(); } 51 ShadowRoot& youngestShadowRoot() const { ASSERT(m_shadowRoots.head()); retur n *m_shadowRoots.head(); }
51 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); } 52 ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); }
52 ElementShadow* containingShadow() const; 53 ElementShadow* containingShadow() const;
53 54
55 ShadowRoot* shadowRootIfV1() const
56 {
57 if (isV1())
58 return &youngestShadowRoot();
59 return nullptr;
60 }
61
62 HTMLSlotElement* assignedSlotFor(const Node& node) const
63 {
64 ASSERT(m_slotAssignment);
65 return m_slotAssignment->assignedSlotFor(node);
66 }
67
54 ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRootType); 68 ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRootType);
55 69
56 bool hasSameStyles(const ElementShadow*) const; 70 bool hasSameStyles(const ElementShadow*) const;
57 71
58 void attach(const Node::AttachContext&); 72 void attach(const Node::AttachContext&);
59 void detach(const Node::AttachContext&); 73 void detach(const Node::AttachContext&);
60 74
61 void willAffectSelector(); 75 void willAffectSelector();
62 const SelectRuleFeatureSet& ensureSelectFeatureSet(); 76 const SelectRuleFeatureSet& ensureSelectFeatureSet();
63 77
64 void distributeIfNeeded(); 78 void distributeIfNeeded();
65 void setNeedsDistributionRecalc(); 79 void setNeedsDistributionRecalc();
66 80
67 const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const; 81 const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const;
68 const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const; 82 const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const;
69 83
70 void didDistributeNode(const Node*, InsertionPoint*); 84 void didDistributeNode(const Node*, InsertionPoint*);
71 85
86 bool isV1() const { return youngestShadowRoot().isV1(); };
87
72 DECLARE_TRACE(); 88 DECLARE_TRACE();
73 89
74 private: 90 private:
75 ElementShadow(); 91 ElementShadow();
76 92
77 #if !ENABLE(OILPAN) 93 #if !ENABLE(OILPAN)
78 void removeDetachedShadowRoots(); 94 void removeDetachedShadowRoots();
79 #endif 95 #endif
80 96
81 void distribute(); 97 void distribute();
82 void clearDistribution(); 98 void clearDistribution();
83 99
84 void distributeV0(); 100 void distributeV0();
85 void distributeV1(); 101 void distributeV1();
86 102
87 void collectSelectFeatureSetFrom(ShadowRoot&); 103 void collectSelectFeatureSetFrom(ShadowRoot&);
88 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*); 104 void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*);
89 105
90 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; } 106 bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; }
91 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; } 107 void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; }
92 108
93 bool isV1() const { return youngestShadowRoot().type() == ShadowRootType::Op en || youngestShadowRoot().type() == ShadowRootType::Closed; };
94
95 #if ENABLE(OILPAN) 109 #if ENABLE(OILPAN)
96 // The cost of |new| in Oilpan is lower than non-Oilpan. We should reduce 110 // The cost of |new| in Oilpan is lower than non-Oilpan. We should reduce
97 // the size of HashMap entry. 111 // the size of HashMap entry.
98 typedef HeapHashMap<Member<const Node>, Member<DestinationInsertionPoints>> NodeToDestinationInsertionPoints; 112 typedef HeapHashMap<Member<const Node>, Member<DestinationInsertionPoints>> NodeToDestinationInsertionPoints;
99 #else 113 #else
100 typedef HashMap<const Node*, DestinationInsertionPoints> NodeToDestinationIn sertionPoints; 114 typedef HashMap<const Node*, DestinationInsertionPoints> NodeToDestinationIn sertionPoints;
101 #endif 115 #endif
102 NodeToDestinationInsertionPoints m_nodeToInsertionPoints; 116 NodeToDestinationInsertionPoints m_nodeToInsertionPoints;
103 117
104 SelectRuleFeatureSet m_selectFeatures; 118 SelectRuleFeatureSet m_selectFeatures;
105 // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>. 119 // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>.
106 DoublyLinkedList<ShadowRoot> m_shadowRoots; 120 DoublyLinkedList<ShadowRoot> m_shadowRoots;
107 bool m_needsDistributionRecalc; 121 bool m_needsDistributionRecalc;
108 bool m_needsSelectFeatureSet; 122 bool m_needsSelectFeatureSet;
123
124 // TODO(hayato): ShadowRoot should be an owner of SlotAssigment
125 OwnPtr<SlotAssignment> m_slotAssignment;
109 }; 126 };
110 127
111 inline Element* ElementShadow::host() const 128 inline Element* ElementShadow::host() const
112 { 129 {
113 ASSERT(!m_shadowRoots.isEmpty()); 130 ASSERT(!m_shadowRoots.isEmpty());
114 return youngestShadowRoot().host(); 131 return youngestShadowRoot().host();
115 } 132 }
116 133
117 inline ShadowRoot* Node::youngestShadowRoot() const 134 inline ShadowRoot* Node::youngestShadowRoot() const
118 { 135 {
119 if (!isElementNode()) 136 if (!isElementNode())
120 return 0; 137 return 0;
121 return toElement(this)->youngestShadowRoot(); 138 return toElement(this)->youngestShadowRoot();
122 } 139 }
123 140
124 inline ShadowRoot* Element::youngestShadowRoot() const 141 inline ShadowRoot* Element::youngestShadowRoot() const
125 { 142 {
126 if (ElementShadow* shadow = this->shadow()) 143 if (ElementShadow* shadow = this->shadow())
127 return &shadow->youngestShadowRoot(); 144 return &shadow->youngestShadowRoot();
128 return 0; 145 return 0;
129 } 146 }
130 147
148 inline ShadowRoot* Element::shadowRootIfV1() const
149 {
150 if (ElementShadow* shadow = this->shadow())
151 return shadow->shadowRootIfV1();
152 return nullptr;
153 }
154
131 inline ElementShadow* ElementShadow::containingShadow() const 155 inline ElementShadow* ElementShadow::containingShadow() const
132 { 156 {
133 if (ShadowRoot* parentRoot = host()->containingShadowRoot()) 157 if (ShadowRoot* parentRoot = host()->containingShadowRoot())
134 return parentRoot->owner(); 158 return parentRoot->owner();
135 return 0; 159 return 0;
136 } 160 }
137 161
138 inline void ElementShadow::distributeIfNeeded() 162 inline void ElementShadow::distributeIfNeeded()
139 { 163 {
140 if (m_needsDistributionRecalc) 164 if (m_needsDistributionRecalc)
141 distribute(); 165 distribute();
142 m_needsDistributionRecalc = false; 166 m_needsDistributionRecalc = false;
143 } 167 }
144 168
145 } // namespace 169 } // namespace
146 170
147 #endif 171 #endif
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