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Unified Diff: src/compiler/js-call-reducer.cc

Issue 1489413006: Revert of Provide call counts for constructor calls, surface them as a vector IC. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years ago
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Index: src/compiler/js-call-reducer.cc
diff --git a/src/compiler/js-call-reducer.cc b/src/compiler/js-call-reducer.cc
index 102191551b8980308998e0c260e22c9b2878dae6..d46ade2f8410d5fcc85bf2ea5963db4a97df52a7 100644
--- a/src/compiler/js-call-reducer.cc
+++ b/src/compiler/js-call-reducer.cc
@@ -252,7 +252,7 @@
// Extract feedback from the {node} using the CallICNexus.
if (!p.feedback().IsValid()) return NoChange();
CallICNexus nexus(p.feedback().vector(), p.feedback().slot());
- Handle<Object> feedback = nexus.GetCallFeedback();
+ Handle<Object> feedback(nexus.GetFeedback(), isolate());
if (feedback->IsAllocationSite()) {
// Retrieve the Array function from the {node}.
Node* array_function;
@@ -287,30 +287,34 @@
NodeProperties::ReplaceEffectInput(node, effect);
NodeProperties::ReplaceControlInput(node, control);
return ReduceArrayConstructor(node);
- } else if (feedback->IsJSFunction()) {
- Node* target_function = jsgraph()->Constant(feedback);
-
- // Check that the {target} is still the {target_function}.
- Node* check = effect =
- graph()->NewNode(javascript()->StrictEqual(), target, target_function,
- context, effect, control);
- Node* branch =
- graph()->NewNode(common()->Branch(BranchHint::kTrue), check, control);
- Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
- Node* deoptimize =
- graph()->NewNode(common()->Deoptimize(), frame_state, effect, if_false);
- // TODO(bmeurer): This should be on the AdvancedReducer somehow.
- NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
- control = graph()->NewNode(common()->IfTrue(), branch);
-
- // Specialize the JSCallFunction node to the {target_function}.
- NodeProperties::ReplaceValueInput(node, target_function, 0);
- NodeProperties::ReplaceEffectInput(node, effect);
- NodeProperties::ReplaceControlInput(node, control);
-
- // Try to further reduce the JSCallFunction {node}.
- Reduction const reduction = ReduceJSCallFunction(node);
- return reduction.Changed() ? reduction : Changed(node);
+ } else if (feedback->IsWeakCell()) {
+ Handle<WeakCell> cell = Handle<WeakCell>::cast(feedback);
+ if (cell->value()->IsJSFunction()) {
+ Node* target_function =
+ jsgraph()->Constant(handle(cell->value(), isolate()));
+
+ // Check that the {target} is still the {target_function}.
+ Node* check = effect =
+ graph()->NewNode(javascript()->StrictEqual(), target, target_function,
+ context, effect, control);
+ Node* branch =
+ graph()->NewNode(common()->Branch(BranchHint::kTrue), check, control);
+ Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
+ Node* deoptimize = graph()->NewNode(common()->Deoptimize(), frame_state,
+ effect, if_false);
+ // TODO(bmeurer): This should be on the AdvancedReducer somehow.
+ NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
+ control = graph()->NewNode(common()->IfTrue(), branch);
+
+ // Specialize the JSCallFunction node to the {target_function}.
+ NodeProperties::ReplaceValueInput(node, target_function, 0);
+ NodeProperties::ReplaceEffectInput(node, effect);
+ NodeProperties::ReplaceControlInput(node, control);
+
+ // Try to further reduce the JSCallFunction {node}.
+ Reduction const reduction = ReduceJSCallFunction(node);
+ return reduction.Changed() ? reduction : Changed(node);
+ }
}
return NoChange();
}
@@ -381,9 +385,9 @@
if (!(flags() & kDeoptimizationEnabled)) return NoChange();
// TODO(mvstanton): Use ConstructICNexus here, once available.
+ Handle<Object> feedback;
if (!p.feedback().IsValid()) return NoChange();
- ConstructICNexus nexus(p.feedback().vector(), p.feedback().slot());
- Handle<Object> feedback = nexus.GetCallFeedback();
+ feedback = handle(p.feedback().vector()->Get(p.feedback().slot()), isolate());
if (feedback->IsAllocationSite()) {
// The feedback is an AllocationSite, which means we have called the
// Array function and collected transition (and pretenuring) feedback
@@ -430,33 +434,37 @@
NodeProperties::ReplaceValueInput(node, new_target, 1);
NodeProperties::ChangeOp(node, javascript()->CreateArray(arity, site));
return Changed(node);
- } else if (feedback->IsJSFunction()) {
- Node* target_function = jsgraph()->Constant(feedback);
-
- // Check that the {target} is still the {target_function}.
- Node* check = effect =
- graph()->NewNode(javascript()->StrictEqual(), target, target_function,
- context, effect, control);
- Node* branch =
- graph()->NewNode(common()->Branch(BranchHint::kTrue), check, control);
- Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
- Node* deoptimize =
- graph()->NewNode(common()->Deoptimize(), frame_state, effect, if_false);
- // TODO(bmeurer): This should be on the AdvancedReducer somehow.
- NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
- control = graph()->NewNode(common()->IfTrue(), branch);
-
- // Specialize the JSCallConstruct node to the {target_function}.
- NodeProperties::ReplaceValueInput(node, target_function, 0);
- NodeProperties::ReplaceEffectInput(node, effect);
- NodeProperties::ReplaceControlInput(node, control);
- if (target == new_target) {
- NodeProperties::ReplaceValueInput(node, target_function, arity + 1);
- }
-
- // Try to further reduce the JSCallConstruct {node}.
- Reduction const reduction = ReduceJSCallConstruct(node);
- return reduction.Changed() ? reduction : Changed(node);
+ } else if (feedback->IsWeakCell()) {
+ Handle<WeakCell> cell = Handle<WeakCell>::cast(feedback);
+ if (cell->value()->IsJSFunction()) {
+ Node* target_function =
+ jsgraph()->Constant(handle(cell->value(), isolate()));
+
+ // Check that the {target} is still the {target_function}.
+ Node* check = effect =
+ graph()->NewNode(javascript()->StrictEqual(), target, target_function,
+ context, effect, control);
+ Node* branch =
+ graph()->NewNode(common()->Branch(BranchHint::kTrue), check, control);
+ Node* if_false = graph()->NewNode(common()->IfFalse(), branch);
+ Node* deoptimize = graph()->NewNode(common()->Deoptimize(), frame_state,
+ effect, if_false);
+ // TODO(bmeurer): This should be on the AdvancedReducer somehow.
+ NodeProperties::MergeControlToEnd(graph(), common(), deoptimize);
+ control = graph()->NewNode(common()->IfTrue(), branch);
+
+ // Specialize the JSCallConstruct node to the {target_function}.
+ NodeProperties::ReplaceValueInput(node, target_function, 0);
+ NodeProperties::ReplaceEffectInput(node, effect);
+ NodeProperties::ReplaceControlInput(node, control);
+ if (target == new_target) {
+ NodeProperties::ReplaceValueInput(node, target_function, arity + 1);
+ }
+
+ // Try to further reduce the JSCallConstruct {node}.
+ Reduction const reduction = ReduceJSCallConstruct(node);
+ return reduction.Changed() ? reduction : Changed(node);
+ }
}
return NoChange();
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