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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkNx_avx_DEFINED | 8 #ifndef SkNx_avx_DEFINED |
9 #define SkNx_avx_DEFINED | 9 #define SkNx_avx_DEFINED |
10 | 10 |
11 // This file may assume <= AVX, but must check SK_CPU_SSE_LEVEL for anything mor
e recent. | 11 // This file may assume <= AVX, but must check SK_CPU_SSE_LEVEL for anything mor
e recent. |
12 | 12 |
13 // All the SSE specializations are still good ideas. We'll just add Sk8f. | 13 // All the SSE specializations are still good ideas. We'll just add Sk8f. |
14 #include "SkNx_sse.h" | 14 #include "SkNx_sse.h" |
15 | 15 |
| 16 // SkNx_sse.h defines SKNX_IS_FAST. |
| 17 |
16 namespace { // See SkNx.h | 18 namespace { // See SkNx.h |
17 | 19 |
18 template <> | 20 template <> |
19 class SkNx<8, float> { | 21 class SkNx<8, float> { |
20 public: | 22 public: |
21 SkNx(const __m256& vec) : fVec(vec) {} | 23 SkNx(const __m256& vec) : fVec(vec) {} |
22 | 24 |
23 SkNx() {} | 25 SkNx() {} |
24 SkNx(float val) : fVec(_mm256_set1_ps(val)) {} | 26 SkNx(float val) : fVec(_mm256_set1_ps(val)) {} |
25 static SkNx Load(const float vals[8]) { return _mm256_loadu_ps(vals); } | 27 static SkNx Load(const float vals[8]) { return _mm256_loadu_ps(vals); } |
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
81 SkNx thenElse(const SkNx& t, const SkNx& e) const { | 83 SkNx thenElse(const SkNx& t, const SkNx& e) const { |
82 return _mm256_blendv_ps(e.fVec, t.fVec, fVec); | 84 return _mm256_blendv_ps(e.fVec, t.fVec, fVec); |
83 } | 85 } |
84 | 86 |
85 __m256 fVec; | 87 __m256 fVec; |
86 }; | 88 }; |
87 | 89 |
88 } // namespace | 90 } // namespace |
89 | 91 |
90 #endif//SkNx_avx_DEFINED | 92 #endif//SkNx_avx_DEFINED |
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