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| 1 //===- subzero/src/IceSwitchLowering.cpp - Switch lowering ----------------===// | 1 //===- subzero/src/IceSwitchLowering.cpp - Switch lowering ----------------===// |
| 2 // | 2 // |
| 3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
| 4 // | 4 // |
| 5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
| 6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
| 7 // | 7 // |
| 8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
| 9 /// | 9 /// |
| 10 /// \file | 10 /// \file |
| 11 /// This file implements platform independent analysis of switch cases to | 11 /// \brief Implements platform independent analysis of switch cases to improve |
| 12 /// improve the generated code. | 12 /// the generated code. |
| 13 /// | 13 /// |
| 14 //===----------------------------------------------------------------------===// | 14 //===----------------------------------------------------------------------===// |
| 15 #include "IceSwitchLowering.h" | 15 #include "IceSwitchLowering.h" |
| 16 | 16 |
| 17 #include "IceCfgNode.h" | 17 #include "IceCfgNode.h" |
| 18 #include "IceTargetLowering.h" | 18 #include "IceTargetLowering.h" |
| 19 | 19 |
| 20 #include <algorithm> | 20 #include <algorithm> |
| 21 | 21 |
| 22 namespace Ice { | 22 namespace Ice { |
| (...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 94 | 94 |
| 95 bool CaseCluster::tryAppend(const CaseCluster &New) { | 95 bool CaseCluster::tryAppend(const CaseCluster &New) { |
| 96 // Can only append ranges with the same target and are adjacent | 96 // Can only append ranges with the same target and are adjacent |
| 97 bool CanAppend = this->Target == New.Target && this->High + 1 == New.Low; | 97 bool CanAppend = this->Target == New.Target && this->High + 1 == New.Low; |
| 98 if (CanAppend) | 98 if (CanAppend) |
| 99 this->High = New.High; | 99 this->High = New.High; |
| 100 return CanAppend; | 100 return CanAppend; |
| 101 } | 101 } |
| 102 | 102 |
| 103 } // end of namespace Ice | 103 } // end of namespace Ice |
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