| Index: src/effects/SkLightingImageFilter.cpp
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| diff --git a/src/effects/SkLightingImageFilter.cpp b/src/effects/SkLightingImageFilter.cpp
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| index d16ecb1bb361bbe1be71646fed6803844e1049a2..f4f1ae170748f7fa3392972f9e27d810d50fa338 100644
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| --- a/src/effects/SkLightingImageFilter.cpp
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| +++ b/src/effects/SkLightingImageFilter.cpp
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| @@ -272,7 +272,7 @@ protected:
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|      explicit SkDiffuseLightingImageFilter(SkReadBuffer& buffer);
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|      virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
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|      virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
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| -                               SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
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| +                               SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
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|  #if SK_SUPPORT_GPU
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|      virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
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|  #endif
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| @@ -294,7 +294,7 @@ protected:
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|      explicit SkSpecularLightingImageFilter(SkReadBuffer& buffer);
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|      virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
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|      virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
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| -                               SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
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| +                               SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
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|  #if SK_SUPPORT_GPU
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|      virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
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|  #endif
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| @@ -925,7 +925,7 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy* proxy,
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|                                                   const SkBitmap& source,
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|                                                   const SkMatrix& ctm,
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|                                                   SkBitmap* dst,
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| -                                                 SkIPoint* offset) {
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| +                                                 SkIPoint* offset) const {
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|      SkImageFilter* input = getInput(0);
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|      SkBitmap src = source;
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|      SkIPoint srcOffset = SkIPoint::Make(0, 0);
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| @@ -1018,7 +1018,7 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy* proxy,
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|                                                    const SkBitmap& source,
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|                                                    const SkMatrix& ctm,
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|                                                    SkBitmap* dst,
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| -                                                  SkIPoint* offset) {
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| +                                                  SkIPoint* offset) const {
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|      SkImageFilter* input = getInput(0);
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|      SkBitmap src = source;
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|      SkIPoint srcOffset = SkIPoint::Make(0, 0);
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| 
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