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| 1 /* | 1 /* |
| 2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
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| 40 | 40 |
| 41 void SkXfermodeImageFilter::flatten(SkWriteBuffer& buffer) const { | 41 void SkXfermodeImageFilter::flatten(SkWriteBuffer& buffer) const { |
| 42 this->INHERITED::flatten(buffer); | 42 this->INHERITED::flatten(buffer); |
| 43 buffer.writeFlattenable(fMode); | 43 buffer.writeFlattenable(fMode); |
| 44 } | 44 } |
| 45 | 45 |
| 46 bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy, | 46 bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy, |
| 47 const SkBitmap& src, | 47 const SkBitmap& src, |
| 48 const SkMatrix& ctm, | 48 const SkMatrix& ctm, |
| 49 SkBitmap* dst, | 49 SkBitmap* dst, |
| 50 SkIPoint* offset) { | 50 SkIPoint* offset) const { |
| 51 SkBitmap background = src, foreground = src; | 51 SkBitmap background = src, foreground = src; |
| 52 SkImageFilter* backgroundInput = getInput(0); | 52 SkImageFilter* backgroundInput = getInput(0); |
| 53 SkImageFilter* foregroundInput = getInput(1); | 53 SkImageFilter* foregroundInput = getInput(1); |
| 54 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 54 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
| 55 if (backgroundInput && | 55 if (backgroundInput && |
| 56 !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundO
ffset)) { | 56 !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundO
ffset)) { |
| 57 return false; | 57 return false; |
| 58 } | 58 } |
| 59 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 59 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
| 60 if (foregroundInput && | 60 if (foregroundInput && |
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| 93 offset->fY = bounds.top(); | 93 offset->fY = bounds.top(); |
| 94 return true; | 94 return true; |
| 95 } | 95 } |
| 96 | 96 |
| 97 #if SK_SUPPORT_GPU | 97 #if SK_SUPPORT_GPU |
| 98 | 98 |
| 99 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, | 99 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, |
| 100 const SkBitmap& src, | 100 const SkBitmap& src, |
| 101 const SkMatrix& ctm, | 101 const SkMatrix& ctm, |
| 102 SkBitmap* result, | 102 SkBitmap* result, |
| 103 SkIPoint* offset) { | 103 SkIPoint* offset) const { |
| 104 SkBitmap background; | 104 SkBitmap background; |
| 105 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 105 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
| 106 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &ba
ckground, | 106 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &ba
ckground, |
| 107 &backgroundOffset)) { | 107 &backgroundOffset)) { |
| 108 return false; | 108 return false; |
| 109 } | 109 } |
| 110 GrTexture* backgroundTex = background.getTexture(); | 110 GrTexture* backgroundTex = background.getTexture(); |
| 111 SkBitmap foreground; | 111 SkBitmap foreground; |
| 112 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 112 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
| 113 if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &fo
reground, | 113 if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &fo
reground, |
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| 157 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen
d(dm)); | 157 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen
d(dm)); |
| 158 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); | 158 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); |
| 159 context->drawRect(foregroundPaint, srcRect); | 159 context->drawRect(foregroundPaint, srcRect); |
| 160 } | 160 } |
| 161 offset->fX = backgroundOffset.fX; | 161 offset->fX = backgroundOffset.fX; |
| 162 offset->fY = backgroundOffset.fY; | 162 offset->fY = backgroundOffset.fY; |
| 163 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), resul
t); | 163 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), resul
t); |
| 164 } | 164 } |
| 165 | 165 |
| 166 #endif | 166 #endif |
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