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1 /* | 1 /* |
2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
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40 | 40 |
41 void SkXfermodeImageFilter::flatten(SkWriteBuffer& buffer) const { | 41 void SkXfermodeImageFilter::flatten(SkWriteBuffer& buffer) const { |
42 this->INHERITED::flatten(buffer); | 42 this->INHERITED::flatten(buffer); |
43 buffer.writeFlattenable(fMode); | 43 buffer.writeFlattenable(fMode); |
44 } | 44 } |
45 | 45 |
46 bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy, | 46 bool SkXfermodeImageFilter::onFilterImage(Proxy* proxy, |
47 const SkBitmap& src, | 47 const SkBitmap& src, |
48 const SkMatrix& ctm, | 48 const SkMatrix& ctm, |
49 SkBitmap* dst, | 49 SkBitmap* dst, |
50 SkIPoint* offset) { | 50 SkIPoint* offset) const { |
51 SkBitmap background = src, foreground = src; | 51 SkBitmap background = src, foreground = src; |
52 SkImageFilter* backgroundInput = getInput(0); | 52 SkImageFilter* backgroundInput = getInput(0); |
53 SkImageFilter* foregroundInput = getInput(1); | 53 SkImageFilter* foregroundInput = getInput(1); |
54 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 54 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
55 if (backgroundInput && | 55 if (backgroundInput && |
56 !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundO
ffset)) { | 56 !backgroundInput->filterImage(proxy, src, ctm, &background, &backgroundO
ffset)) { |
57 return false; | 57 return false; |
58 } | 58 } |
59 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 59 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
60 if (foregroundInput && | 60 if (foregroundInput && |
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93 offset->fY = bounds.top(); | 93 offset->fY = bounds.top(); |
94 return true; | 94 return true; |
95 } | 95 } |
96 | 96 |
97 #if SK_SUPPORT_GPU | 97 #if SK_SUPPORT_GPU |
98 | 98 |
99 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, | 99 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, |
100 const SkBitmap& src, | 100 const SkBitmap& src, |
101 const SkMatrix& ctm, | 101 const SkMatrix& ctm, |
102 SkBitmap* result, | 102 SkBitmap* result, |
103 SkIPoint* offset) { | 103 SkIPoint* offset) const { |
104 SkBitmap background; | 104 SkBitmap background; |
105 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 105 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
106 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &ba
ckground, | 106 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &ba
ckground, |
107 &backgroundOffset)) { | 107 &backgroundOffset)) { |
108 return false; | 108 return false; |
109 } | 109 } |
110 GrTexture* backgroundTex = background.getTexture(); | 110 GrTexture* backgroundTex = background.getTexture(); |
111 SkBitmap foreground; | 111 SkBitmap foreground; |
112 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 112 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
113 if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &fo
reground, | 113 if (!SkImageFilterUtils::GetInputResultGPU(getInput(1), proxy, src, ctm, &fo
reground, |
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157 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen
d(dm)); | 157 foregroundPaint.setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblen
d(dm)); |
158 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); | 158 foregroundPaint.addColorTextureEffect(foregroundTex, foregroundMatrix); |
159 context->drawRect(foregroundPaint, srcRect); | 159 context->drawRect(foregroundPaint, srcRect); |
160 } | 160 } |
161 offset->fX = backgroundOffset.fX; | 161 offset->fX = backgroundOffset.fX; |
162 offset->fY = backgroundOffset.fY; | 162 offset->fY = backgroundOffset.fY; |
163 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), resul
t); | 163 return SkImageFilterUtils::WrapTexture(dst, src.width(), src.height(), resul
t); |
164 } | 164 } |
165 | 165 |
166 #endif | 166 #endif |
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