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Side by Side Diff: src/gpu/glsl/GrGLSLBlend.h

Issue 1488213002: Add in shader blending for CoverageSetOp XP (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebased Created 5 years ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLBlend_DEFINED 8 #ifndef GrGLBlend_DEFINED
9 #define GrGLBlend_DEFINED 9 #define GrGLBlend_DEFINED
10 10
11 #include "SkRegion.h"
11 #include "SkXfermode.h" 12 #include "SkXfermode.h"
12 13
13 class GrGLSLFragmentBuilder; 14 class GrGLSLFragmentBuilder;
14 15
15 namespace GrGLSLBlend { 16 namespace GrGLSLBlend {
16 /* 17 /*
17 * Appends GLSL code to fsBuilder that assigns a specified blend of the srcC olor and dstColor 18 * Appends GLSL code to fsBuilder that assigns a specified blend of the srcC olor and dstColor
18 * variables to the outColor variable. 19 * variables to the outColor variable.
19 */ 20 */
20 void AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor, 21 void AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
21 const char* dstColor, const char* outColor, SkXfermode::Mode mode); 22 const char* dstColor, const char* outColor, SkXfermode::Mode mode);
23
24 void AppendRegionOp(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
25 const char* dstColor, const char* outColor, SkRegion::Op regionOp);
22 }; 26 };
23 27
24 #endif 28 #endif
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