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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_HEAP_SCAVENGER_H_ | 5 #ifndef V8_HEAP_SCAVENGER_H_ |
| 6 #define V8_HEAP_SCAVENGER_H_ | 6 #define V8_HEAP_SCAVENGER_H_ |
| 7 | 7 |
| 8 #include "src/heap/objects-visiting.h" | 8 #include "src/heap/objects-visiting.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 57 Heap* heap_; | 57 Heap* heap_; |
| 58 }; | 58 }; |
| 59 | 59 |
| 60 | 60 |
| 61 // Helper class for turning the scavenger into an object visitor that is also | 61 // Helper class for turning the scavenger into an object visitor that is also |
| 62 // filtering out non-HeapObjects and objects which do not reside in new space. | 62 // filtering out non-HeapObjects and objects which do not reside in new space. |
| 63 class StaticScavengeVisitor | 63 class StaticScavengeVisitor |
| 64 : public StaticNewSpaceVisitor<StaticScavengeVisitor> { | 64 : public StaticNewSpaceVisitor<StaticScavengeVisitor> { |
| 65 public: | 65 public: |
| 66 static inline void VisitPointer(Heap* heap, Object** p); | 66 static inline void VisitPointer(Heap* heap, Object** p); |
| 67 static inline void VisitPointer(Heap* heap, HeapObject* object, Object** p); |
| 67 }; | 68 }; |
| 68 | 69 |
| 69 } // namespace internal | 70 } // namespace internal |
| 70 } // namespace v8 | 71 } // namespace v8 |
| 71 | 72 |
| 72 #endif // V8_HEAP_SCAVENGER_H_ | 73 #endif // V8_HEAP_SCAVENGER_H_ |
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