Index: media/base/audio_renderer_sink.h |
diff --git a/media/base/audio_renderer_sink.h b/media/base/audio_renderer_sink.h |
index 30cbfef5ae3b82b27375346d90b47f5b5c4ef577..b45c0fc9ed6a47b9bb80210ec26c7242e538bedc 100644 |
--- a/media/base/audio_renderer_sink.h |
+++ b/media/base/audio_renderer_sink.h |
@@ -35,8 +35,11 @@ class AudioRendererSink |
class RenderCallback { |
public: |
// Attempts to completely fill all channels of |dest|, returns actual |
- // number of frames filled. |
- virtual int Render(AudioBus* dest, int audio_delay_milliseconds) = 0; |
+ // number of frames filled. |frames_skipped| contains the number of frames |
+ // the consumer has skipped, if any. |
tommi (sloooow) - chröme
2015/12/08 08:34:51
Since it's the OS that is skipping these frames an
Henrik Grunell
2015/12/08 09:30:34
Yep, it's confusing. Refers to consumer of the aud
|
+ virtual int Render(AudioBus* dest, |
+ uint32_t audio_delay_milliseconds, |
+ uint32_t frames_skipped) = 0; |
// Signals an error has occurred. |
virtual void OnRenderError() = 0; |