| Index: media/audio/win/audio_low_latency_output_win.cc
|
| diff --git a/media/audio/win/audio_low_latency_output_win.cc b/media/audio/win/audio_low_latency_output_win.cc
|
| index 829d18fdbabe6ebd50e3a463625303480f8e7c23..9ead48a08e28be16727530e54e01e3667cd62009 100644
|
| --- a/media/audio/win/audio_low_latency_output_win.cc
|
| +++ b/media/audio/win/audio_low_latency_output_win.cc
|
| @@ -532,8 +532,8 @@ bool WASAPIAudioOutputStream::RenderAudioFromSource(UINT64 device_frequency) {
|
| // Read a data packet from the registered client source and
|
| // deliver a delay estimate in the same callback to the client.
|
|
|
| - int frames_filled = source_->OnMoreData(
|
| - audio_bus_.get(), audio_delay_bytes);
|
| + int frames_filled =
|
| + source_->OnMoreData(audio_bus_.get(), audio_delay_bytes, 0);
|
| uint32 num_filled_bytes = frames_filled * format_.Format.nBlockAlign;
|
| DCHECK_LE(num_filled_bytes, packet_size_bytes_);
|
|
|
|
|