Index: media/audio/audio_device_thread.cc |
diff --git a/media/audio/audio_device_thread.cc b/media/audio/audio_device_thread.cc |
index 81dab87cd327fd19b0755af04f63beb939a883d9..8e99a18ff8122c7892d5589974e1143c46b3dd75 100644 |
--- a/media/audio/audio_device_thread.cc |
+++ b/media/audio/audio_device_thread.cc |
@@ -168,14 +168,14 @@ void AudioDeviceThread::Thread::ThreadMain() { |
void AudioDeviceThread::Thread::Run() { |
uint32_t buffer_index = 0; |
while (true) { |
- uint32_t pending_data = 0; |
+ uint32 pending_data = 0; |
size_t bytes_read = socket_.Receive(&pending_data, sizeof(pending_data)); |
if (bytes_read != sizeof(pending_data)) |
break; |
// std::numeric_limits<uint32_t>::max() is a special signal which is |
- // returned after the browser stops the output device in response to a |
- // renderer side request. |
+ // returned after the browser |
+ // stops the output device in response to a renderer side request. |
// |
// Avoid running Process() for the paused signal, we still need to update |
// the buffer index if |synchronized_buffers_| is true though. |