Index: media/audio/audio_input_device.cc |
diff --git a/media/audio/audio_input_device.cc b/media/audio/audio_input_device.cc |
index 02fa7a7ad681c68b08085a77807905f414e21b2b..c185553c36e1538da459482b1a837615856fff3d 100644 |
--- a/media/audio/audio_input_device.cc |
+++ b/media/audio/audio_input_device.cc |
@@ -38,6 +38,8 @@ class AudioInputDevice::AudioThreadCallback |
// Called whenever we receive notifications about pending data. |
void Process(uint32 pending_data) override; |
+ void FramesSkipped(uint32_t frames_skipped) override; |
+ |
private: |
int current_segment_id_; |
uint32 last_buffer_id_; |
@@ -141,8 +143,8 @@ void AudioInputDevice::OnStreamCreated( |
DCHECK(audio_thread_.IsStopped()); |
audio_callback_.reset(new AudioInputDevice::AudioThreadCallback( |
audio_parameters_, handle, length, total_segments, callback_)); |
- audio_thread_.Start( |
- audio_callback_.get(), socket_handle, "AudioInputDevice", true); |
+ audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice", |
+ true, true); |
state_ = RECORDING; |
ipc_->RecordStream(); |
@@ -342,4 +344,10 @@ void AudioInputDevice::AudioThreadCallback::Process(uint32 pending_data) { |
current_segment_id_ = 0; |
} |
+void AudioInputDevice::AudioThreadCallback::FramesSkipped( |
+ uint32_t frames_skipped) { |
+ // Should not be called for input. |
+ NOTREACHED(); |
+} |
+ |
} // namespace media |