| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 | 9 |
| 10 #include "media/base/fake_audio_render_callback.h" | 10 #include "media/base/fake_audio_render_callback.h" |
| 11 | 11 |
| 12 namespace media { | 12 namespace media { |
| 13 | 13 |
| 14 FakeAudioRenderCallback::FakeAudioRenderCallback(double step) | 14 FakeAudioRenderCallback::FakeAudioRenderCallback(double step) |
| 15 : half_fill_(false), | 15 : half_fill_(false), |
| 16 step_(step), | 16 step_(step), |
| 17 last_audio_delay_milliseconds_(-1), | 17 last_audio_delay_milliseconds_(-1), |
| 18 last_channel_count_(-1), | 18 last_channel_count_(-1), |
| 19 volume_(1) { | 19 volume_(1) { |
| 20 reset(); | 20 reset(); |
| 21 } | 21 } |
| 22 | 22 |
| 23 FakeAudioRenderCallback::~FakeAudioRenderCallback() {} | 23 FakeAudioRenderCallback::~FakeAudioRenderCallback() {} |
| 24 | 24 |
| 25 int FakeAudioRenderCallback::Render(AudioBus* audio_bus, | 25 int FakeAudioRenderCallback::Render(AudioBus* audio_bus, |
| 26 int audio_delay_milliseconds) { | 26 uint32_t audio_delay_milliseconds, |
| 27 uint32_t frames_skipped) { |
| 27 last_audio_delay_milliseconds_ = audio_delay_milliseconds; | 28 last_audio_delay_milliseconds_ = audio_delay_milliseconds; |
| 28 last_channel_count_ = audio_bus->channels(); | 29 last_channel_count_ = audio_bus->channels(); |
| 29 | 30 |
| 30 int number_of_frames = audio_bus->frames(); | 31 int number_of_frames = audio_bus->frames(); |
| 31 if (half_fill_) | 32 if (half_fill_) |
| 32 number_of_frames /= 2; | 33 number_of_frames /= 2; |
| 33 | 34 |
| 34 // Fill first channel with a sine wave. | 35 // Fill first channel with a sine wave. |
| 35 for (int i = 0; i < number_of_frames; ++i) | 36 for (int i = 0; i < number_of_frames; ++i) |
| 36 audio_bus->channel(0)[i] = sin(2 * M_PI * (x_ + step_ * i)); | 37 audio_bus->channel(0)[i] = sin(2 * M_PI * (x_ + step_ * i)); |
| 37 x_ += number_of_frames * step_; | 38 x_ += number_of_frames * step_; |
| 38 | 39 |
| 39 // Copy first channel into the rest of the channels. | 40 // Copy first channel into the rest of the channels. |
| 40 for (int i = 1; i < audio_bus->channels(); ++i) | 41 for (int i = 1; i < audio_bus->channels(); ++i) |
| 41 memcpy(audio_bus->channel(i), audio_bus->channel(0), | 42 memcpy(audio_bus->channel(i), audio_bus->channel(0), |
| 42 number_of_frames * sizeof(*audio_bus->channel(i))); | 43 number_of_frames * sizeof(*audio_bus->channel(i))); |
| 43 | 44 |
| 44 return number_of_frames; | 45 return number_of_frames; |
| 45 } | 46 } |
| 46 | 47 |
| 47 double FakeAudioRenderCallback::ProvideInput(AudioBus* audio_bus, | 48 double FakeAudioRenderCallback::ProvideInput(AudioBus* audio_bus, |
| 48 base::TimeDelta buffer_delay) { | 49 base::TimeDelta buffer_delay) { |
| 49 Render(audio_bus, buffer_delay.InMillisecondsF() + 0.5); | 50 Render(audio_bus, buffer_delay.InMillisecondsF() + 0.5, 0); |
| 50 return volume_; | 51 return volume_; |
| 51 } | 52 } |
| 52 | 53 |
| 53 } // namespace media | 54 } // namespace media |
| OLD | NEW |