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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_controller.h" | 5 #include "media/audio/audio_output_controller.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/metrics/histogram_macros.h" | 8 #include "base/metrics/histogram_macros.h" |
9 #include "base/numerics/safe_conversions.h" | 9 #include "base/numerics/safe_conversions.h" |
10 #include "base/task_runner_util.h" | 10 #include "base/task_runner_util.h" |
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153 void AudioOutputController::DoPlay() { | 153 void AudioOutputController::DoPlay() { |
154 DCHECK(message_loop_->BelongsToCurrentThread()); | 154 DCHECK(message_loop_->BelongsToCurrentThread()); |
155 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.PlayTime"); | 155 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.PlayTime"); |
156 TRACE_EVENT0("audio", "AudioOutputController::DoPlay"); | 156 TRACE_EVENT0("audio", "AudioOutputController::DoPlay"); |
157 | 157 |
158 // We can start from created or paused state. | 158 // We can start from created or paused state. |
159 if (state_ != kCreated && state_ != kPaused) | 159 if (state_ != kCreated && state_ != kPaused) |
160 return; | 160 return; |
161 | 161 |
162 // Ask for first packet. | 162 // Ask for first packet. |
163 sync_reader_->UpdatePendingBytes(0); | 163 sync_reader_->UpdatePendingBytes(0, 0); |
164 | 164 |
165 state_ = kPlaying; | 165 state_ = kPlaying; |
166 | 166 |
167 stream_->Start(this); | 167 stream_->Start(this); |
168 | 168 |
169 // For UMA tracking purposes, start the wedge detection timer. This allows us | 169 // For UMA tracking purposes, start the wedge detection timer. This allows us |
170 // to record statistics about the number of wedged playbacks in the field. | 170 // to record statistics about the number of wedged playbacks in the field. |
171 // | 171 // |
172 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after | 172 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after |
173 // the timeout expires. Care must be taken to ensure the wedge check delay is | 173 // the timeout expires. Care must be taken to ensure the wedge check delay is |
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206 TRACE_EVENT0("audio", "AudioOutputController::DoPause"); | 206 TRACE_EVENT0("audio", "AudioOutputController::DoPause"); |
207 | 207 |
208 StopStream(); | 208 StopStream(); |
209 | 209 |
210 if (state_ != kPaused) | 210 if (state_ != kPaused) |
211 return; | 211 return; |
212 | 212 |
213 // Let the renderer know we've stopped. Necessary to let PPAPI clients know | 213 // Let the renderer know we've stopped. Necessary to let PPAPI clients know |
214 // audio has been shutdown. TODO(dalecurtis): This stinks. PPAPI should have | 214 // audio has been shutdown. TODO(dalecurtis): This stinks. PPAPI should have |
215 // a better way to know when it should exit PPB_Audio_Shared::Run(). | 215 // a better way to know when it should exit PPB_Audio_Shared::Run(). |
216 sync_reader_->UpdatePendingBytes(kuint32max); | 216 sync_reader_->UpdatePendingBytes(kuint32max, 0); |
217 | 217 |
218 handler_->OnPaused(); | 218 handler_->OnPaused(); |
219 } | 219 } |
220 | 220 |
221 void AudioOutputController::DoClose() { | 221 void AudioOutputController::DoClose() { |
222 DCHECK(message_loop_->BelongsToCurrentThread()); | 222 DCHECK(message_loop_->BelongsToCurrentThread()); |
223 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.CloseTime"); | 223 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.CloseTime"); |
224 TRACE_EVENT0("audio", "AudioOutputController::DoClose"); | 224 TRACE_EVENT0("audio", "AudioOutputController::DoClose"); |
225 | 225 |
226 if (state_ != kClosed) { | 226 if (state_ != kClosed) { |
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273 OnDeviceChange(); | 273 OnDeviceChange(); |
274 } | 274 } |
275 | 275 |
276 void AudioOutputController::DoReportError() { | 276 void AudioOutputController::DoReportError() { |
277 DCHECK(message_loop_->BelongsToCurrentThread()); | 277 DCHECK(message_loop_->BelongsToCurrentThread()); |
278 if (state_ != kClosed) | 278 if (state_ != kClosed) |
279 handler_->OnError(); | 279 handler_->OnError(); |
280 } | 280 } |
281 | 281 |
282 int AudioOutputController::OnMoreData(AudioBus* dest, | 282 int AudioOutputController::OnMoreData(AudioBus* dest, |
283 uint32 total_bytes_delay) { | 283 uint32_t total_bytes_delay, |
| 284 uint32_t frames_skipped) { |
284 TRACE_EVENT0("audio", "AudioOutputController::OnMoreData"); | 285 TRACE_EVENT0("audio", "AudioOutputController::OnMoreData"); |
285 | 286 |
286 // Indicate that we haven't wedged (at least not indefinitely, WedgeCheck() | 287 // Indicate that we haven't wedged (at least not indefinitely, WedgeCheck() |
287 // may have already fired if OnMoreData() took an abnormal amount of time). | 288 // may have already fired if OnMoreData() took an abnormal amount of time). |
288 // Since this thread is the only writer of |on_more_io_data_called_| once the | 289 // Since this thread is the only writer of |on_more_io_data_called_| once the |
289 // thread starts, its safe to compare and then increment. | 290 // thread starts, its safe to compare and then increment. |
290 if (base::AtomicRefCountIsZero(&on_more_io_data_called_)) | 291 if (base::AtomicRefCountIsZero(&on_more_io_data_called_)) |
291 base::AtomicRefCountInc(&on_more_io_data_called_); | 292 base::AtomicRefCountInc(&on_more_io_data_called_); |
292 | 293 |
293 sync_reader_->Read(dest); | 294 sync_reader_->Read(dest); |
294 | 295 |
295 const int frames = dest->frames(); | 296 const int frames = dest->frames(); |
296 sync_reader_->UpdatePendingBytes(base::saturated_cast<uint32>( | 297 sync_reader_->UpdatePendingBytes( |
297 total_bytes_delay + frames * params_.GetBytesPerFrame())); | 298 total_bytes_delay + frames * params_.GetBytesPerFrame(), frames_skipped); |
298 | 299 |
299 if (will_monitor_audio_levels()) | 300 if (will_monitor_audio_levels()) |
300 power_monitor_.Scan(*dest, frames); | 301 power_monitor_.Scan(*dest, frames); |
301 | 302 |
302 return frames; | 303 return frames; |
303 } | 304 } |
304 | 305 |
305 void AudioOutputController::OnError(AudioOutputStream* stream) { | 306 void AudioOutputController::OnError(AudioOutputStream* stream) { |
306 { | 307 { |
307 base::AutoLock auto_lock(error_lock_); | 308 base::AutoLock auto_lock(error_lock_); |
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423 DCHECK(message_loop_->BelongsToCurrentThread()); | 424 DCHECK(message_loop_->BelongsToCurrentThread()); |
424 | 425 |
425 // If we should be playing and we haven't, that's a wedge. | 426 // If we should be playing and we haven't, that's a wedge. |
426 if (state_ == kPlaying) { | 427 if (state_ == kPlaying) { |
427 UMA_HISTOGRAM_BOOLEAN("Media.AudioOutputControllerPlaybackStartupSuccess", | 428 UMA_HISTOGRAM_BOOLEAN("Media.AudioOutputControllerPlaybackStartupSuccess", |
428 base::AtomicRefCountIsOne(&on_more_io_data_called_)); | 429 base::AtomicRefCountIsOne(&on_more_io_data_called_)); |
429 } | 430 } |
430 } | 431 } |
431 | 432 |
432 } // namespace media | 433 } // namespace media |
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