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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include "base/callback_helpers.h" | 7 #include "base/callback_helpers.h" |
| 8 #include "base/threading/thread_restrictions.h" | 8 #include "base/threading/thread_restrictions.h" |
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" |
| 10 #include "base/trace_event/trace_event.h" | 10 #include "base/trace_event/trace_event.h" |
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| 21 public: | 21 public: |
| 22 AudioThreadCallback(const AudioParameters& audio_parameters, | 22 AudioThreadCallback(const AudioParameters& audio_parameters, |
| 23 base::SharedMemoryHandle memory, | 23 base::SharedMemoryHandle memory, |
| 24 int memory_length, | 24 int memory_length, |
| 25 AudioRendererSink::RenderCallback* render_callback); | 25 AudioRendererSink::RenderCallback* render_callback); |
| 26 ~AudioThreadCallback() override; | 26 ~AudioThreadCallback() override; |
| 27 | 27 |
| 28 void MapSharedMemory() override; | 28 void MapSharedMemory() override; |
| 29 | 29 |
| 30 // Called whenever we receive notifications about pending data. | 30 // Called whenever we receive notifications about pending data. |
| 31 void Process(uint32 pending_data) override; | 31 void Process(uint32_t pending_data, uint32_t frames_skipped) override; |
| 32 | 32 |
| 33 private: | 33 private: |
| 34 AudioRendererSink::RenderCallback* render_callback_; | 34 AudioRendererSink::RenderCallback* render_callback_; |
| 35 scoped_ptr<AudioBus> output_bus_; | 35 scoped_ptr<AudioBus> output_bus_; |
| 36 uint64 callback_num_; | 36 uint64 callback_num_; |
| 37 |
| 38 // Stores the number of frames skipped by the consumer. Increased in |
| 39 // FramesSkipped(). Used and cleared in Process(). |
| 40 uint32_t frames_skipped_; |
| 41 |
| 37 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 42 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 38 }; | 43 }; |
| 39 | 44 |
| 40 AudioOutputDevice::AudioOutputDevice( | 45 AudioOutputDevice::AudioOutputDevice( |
| 41 scoped_ptr<AudioOutputIPC> ipc, | 46 scoped_ptr<AudioOutputIPC> ipc, |
| 42 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 47 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, |
| 43 int session_id, | 48 int session_id, |
| 44 const std::string& device_id, | 49 const std::string& device_id, |
| 45 const url::Origin& security_origin) | 50 const url::Origin& security_origin) |
| 46 : ScopedTaskRunnerObserver(io_task_runner), | 51 : ScopedTaskRunnerObserver(io_task_runner), |
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| 347 // details. | 352 // details. |
| 348 { | 353 { |
| 349 base::AutoLock auto_lock(audio_thread_lock_); | 354 base::AutoLock auto_lock(audio_thread_lock_); |
| 350 if (stopping_hack_) | 355 if (stopping_hack_) |
| 351 return; | 356 return; |
| 352 | 357 |
| 353 DCHECK(audio_thread_.IsStopped()); | 358 DCHECK(audio_thread_.IsStopped()); |
| 354 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( | 359 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( |
| 355 audio_parameters_, handle, length, callback_)); | 360 audio_parameters_, handle, length, callback_)); |
| 356 audio_thread_.Start(audio_callback_.get(), socket_handle, | 361 audio_thread_.Start(audio_callback_.get(), socket_handle, |
| 357 "AudioOutputDevice", true); | 362 "AudioOutputDevice", true, false); |
| 358 state_ = PAUSED; | 363 state_ = PAUSED; |
| 359 | 364 |
| 360 // We handle the case where Play() and/or Pause() may have been called | 365 // We handle the case where Play() and/or Pause() may have been called |
| 361 // multiple times before OnStreamCreated() gets called. | 366 // multiple times before OnStreamCreated() gets called. |
| 362 if (play_on_start_) | 367 if (play_on_start_) |
| 363 PlayOnIOThread(); | 368 PlayOnIOThread(); |
| 364 } | 369 } |
| 365 } | 370 } |
| 366 | 371 |
| 367 void AudioOutputDevice::OnIPCClosed() { | 372 void AudioOutputDevice::OnIPCClosed() { |
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| 380 | 385 |
| 381 // AudioOutputDevice::AudioThreadCallback | 386 // AudioOutputDevice::AudioThreadCallback |
| 382 | 387 |
| 383 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 388 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
| 384 const AudioParameters& audio_parameters, | 389 const AudioParameters& audio_parameters, |
| 385 base::SharedMemoryHandle memory, | 390 base::SharedMemoryHandle memory, |
| 386 int memory_length, | 391 int memory_length, |
| 387 AudioRendererSink::RenderCallback* render_callback) | 392 AudioRendererSink::RenderCallback* render_callback) |
| 388 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), | 393 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length, 1), |
| 389 render_callback_(render_callback), | 394 render_callback_(render_callback), |
| 390 callback_num_(0) {} | 395 callback_num_(0), |
| 396 frames_skipped_(0) {} |
| 391 | 397 |
| 392 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 398 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| 393 } | 399 } |
| 394 | 400 |
| 395 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 401 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
| 396 CHECK_EQ(total_segments_, 1); | 402 CHECK_EQ(total_segments_, 1); |
| 397 CHECK(shared_memory_.Map(memory_length_)); | 403 CHECK(shared_memory_.Map(memory_length_)); |
| 398 DCHECK_EQ(memory_length_, AudioBus::CalculateMemorySize(audio_parameters_)); | 404 DCHECK_EQ(memory_length_, AudioBus::CalculateMemorySize(audio_parameters_)); |
| 399 | 405 |
| 400 output_bus_ = | 406 output_bus_ = |
| 401 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); | 407 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); |
| 402 } | 408 } |
| 403 | 409 |
| 404 // Called whenever we receive notifications about pending data. | 410 // Called whenever we receive notifications about pending data. |
| 405 void AudioOutputDevice::AudioThreadCallback::Process(uint32 pending_data) { | 411 void AudioOutputDevice::AudioThreadCallback::Process(uint32_t pending_data, |
| 412 uint32_t frames_skipped) { |
| 406 // Convert the number of pending bytes in the render buffer into milliseconds. | 413 // Convert the number of pending bytes in the render buffer into milliseconds. |
| 407 int audio_delay_milliseconds = pending_data / bytes_per_ms_; | 414 int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
| 408 | 415 |
| 409 callback_num_++; | 416 callback_num_++; |
| 410 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", | 417 TRACE_EVENT1("audio", "AudioOutputDevice::FireRenderCallback", |
| 411 "callback_num", callback_num_); | 418 "callback_num", callback_num_); |
| 412 | 419 |
| 413 // When playback starts, we get an immediate callback to Process to make sure | 420 // When playback starts, we get an immediate callback to Process to make sure |
| 414 // that we have some data, we'll get another one after the device is awake and | 421 // that we have some data, we'll get another one after the device is awake and |
| 415 // ingesting data, which is what we want to track with this trace. | 422 // ingesting data, which is what we want to track with this trace. |
| 416 if (callback_num_ == 2) { | 423 if (callback_num_ == 2) { |
| 417 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); | 424 TRACE_EVENT_ASYNC_END0("audio", "StartingPlayback", this); |
| 418 } | 425 } |
| 419 | 426 |
| 420 // Update the audio-delay measurement then ask client to render audio. Since | 427 // Update the audio-delay measurement, inform about the number of skipped |
| 421 // |output_bus_| is wrapping the shared memory the Render() call is writing | 428 // frames, and ask client to render audio. Since |output_bus_| is wrapping |
| 422 // directly into the shared memory. | 429 // the shared memory the Render() call is writing directly into the shared |
| 423 render_callback_->Render(output_bus_.get(), audio_delay_milliseconds); | 430 // memory. |
| 431 render_callback_->Render(output_bus_.get(), audio_delay_milliseconds, |
| 432 frames_skipped); |
| 424 } | 433 } |
| 425 | 434 |
| 426 } // namespace media. | 435 } // namespace media |
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