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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/audio_output_controller.h" | 5 #include "media/audio/audio_output_controller.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/metrics/histogram_macros.h" | 8 #include "base/metrics/histogram_macros.h" |
9 #include "base/numerics/safe_conversions.h" | 9 #include "base/numerics/safe_conversions.h" |
10 #include "base/task_runner_util.h" | 10 #include "base/task_runner_util.h" |
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29 stream_(NULL), | 29 stream_(NULL), |
30 diverting_to_stream_(NULL), | 30 diverting_to_stream_(NULL), |
31 volume_(1.0), | 31 volume_(1.0), |
32 state_(kEmpty), | 32 state_(kEmpty), |
33 sync_reader_(sync_reader), | 33 sync_reader_(sync_reader), |
34 message_loop_(audio_manager->GetTaskRunner()), | 34 message_loop_(audio_manager->GetTaskRunner()), |
35 power_monitor_( | 35 power_monitor_( |
36 params.sample_rate(), | 36 params.sample_rate(), |
37 TimeDelta::FromMilliseconds(kPowerMeasurementTimeConstantMillis)), | 37 TimeDelta::FromMilliseconds(kPowerMeasurementTimeConstantMillis)), |
38 on_more_io_data_called_(0), | 38 on_more_io_data_called_(0), |
39 ignore_errors_during_stop_close_(false) { | 39 ignore_errors_during_stop_close_(false), |
40 frames_skipped_(0) { | |
40 DCHECK(audio_manager); | 41 DCHECK(audio_manager); |
41 DCHECK(handler_); | 42 DCHECK(handler_); |
42 DCHECK(sync_reader_); | 43 DCHECK(sync_reader_); |
43 DCHECK(message_loop_.get()); | 44 DCHECK(message_loop_.get()); |
44 } | 45 } |
45 | 46 |
46 AudioOutputController::~AudioOutputController() { | 47 AudioOutputController::~AudioOutputController() { |
47 DCHECK_EQ(kClosed, state_); | 48 DCHECK_EQ(kClosed, state_); |
48 } | 49 } |
49 | 50 |
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153 void AudioOutputController::DoPlay() { | 154 void AudioOutputController::DoPlay() { |
154 DCHECK(message_loop_->BelongsToCurrentThread()); | 155 DCHECK(message_loop_->BelongsToCurrentThread()); |
155 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.PlayTime"); | 156 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.PlayTime"); |
156 TRACE_EVENT0("audio", "AudioOutputController::DoPlay"); | 157 TRACE_EVENT0("audio", "AudioOutputController::DoPlay"); |
157 | 158 |
158 // We can start from created or paused state. | 159 // We can start from created or paused state. |
159 if (state_ != kCreated && state_ != kPaused) | 160 if (state_ != kCreated && state_ != kPaused) |
160 return; | 161 return; |
161 | 162 |
162 // Ask for first packet. | 163 // Ask for first packet. |
163 sync_reader_->UpdatePendingBytes(0); | 164 sync_reader_->UpdatePendingBytes(0, 0); |
164 | 165 |
165 state_ = kPlaying; | 166 state_ = kPlaying; |
166 | 167 |
167 stream_->Start(this); | 168 stream_->Start(this); |
168 | 169 |
169 // For UMA tracking purposes, start the wedge detection timer. This allows us | 170 // For UMA tracking purposes, start the wedge detection timer. This allows us |
170 // to record statistics about the number of wedged playbacks in the field. | 171 // to record statistics about the number of wedged playbacks in the field. |
171 // | 172 // |
172 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after | 173 // WedgeCheck() will look to see if |on_more_io_data_called_| is true after |
173 // the timeout expires. Care must be taken to ensure the wedge check delay is | 174 // the timeout expires. Care must be taken to ensure the wedge check delay is |
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206 TRACE_EVENT0("audio", "AudioOutputController::DoPause"); | 207 TRACE_EVENT0("audio", "AudioOutputController::DoPause"); |
207 | 208 |
208 StopStream(); | 209 StopStream(); |
209 | 210 |
210 if (state_ != kPaused) | 211 if (state_ != kPaused) |
211 return; | 212 return; |
212 | 213 |
213 // Let the renderer know we've stopped. Necessary to let PPAPI clients know | 214 // Let the renderer know we've stopped. Necessary to let PPAPI clients know |
214 // audio has been shutdown. TODO(dalecurtis): This stinks. PPAPI should have | 215 // audio has been shutdown. TODO(dalecurtis): This stinks. PPAPI should have |
215 // a better way to know when it should exit PPB_Audio_Shared::Run(). | 216 // a better way to know when it should exit PPB_Audio_Shared::Run(). |
216 sync_reader_->UpdatePendingBytes(kuint32max); | 217 sync_reader_->UpdatePendingBytes(kuint32max, 0); |
217 | 218 |
218 handler_->OnPaused(); | 219 handler_->OnPaused(); |
219 } | 220 } |
220 | 221 |
221 void AudioOutputController::DoClose() { | 222 void AudioOutputController::DoClose() { |
222 DCHECK(message_loop_->BelongsToCurrentThread()); | 223 DCHECK(message_loop_->BelongsToCurrentThread()); |
223 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.CloseTime"); | 224 SCOPED_UMA_HISTOGRAM_TIMER("Media.AudioOutputController.CloseTime"); |
224 TRACE_EVENT0("audio", "AudioOutputController::DoClose"); | 225 TRACE_EVENT0("audio", "AudioOutputController::DoClose"); |
225 | 226 |
226 if (state_ != kClosed) { | 227 if (state_ != kClosed) { |
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286 // Indicate that we haven't wedged (at least not indefinitely, WedgeCheck() | 287 // Indicate that we haven't wedged (at least not indefinitely, WedgeCheck() |
287 // may have already fired if OnMoreData() took an abnormal amount of time). | 288 // may have already fired if OnMoreData() took an abnormal amount of time). |
288 // Since this thread is the only writer of |on_more_io_data_called_| once the | 289 // Since this thread is the only writer of |on_more_io_data_called_| once the |
289 // thread starts, its safe to compare and then increment. | 290 // thread starts, its safe to compare and then increment. |
290 if (base::AtomicRefCountIsZero(&on_more_io_data_called_)) | 291 if (base::AtomicRefCountIsZero(&on_more_io_data_called_)) |
291 base::AtomicRefCountInc(&on_more_io_data_called_); | 292 base::AtomicRefCountInc(&on_more_io_data_called_); |
292 | 293 |
293 sync_reader_->Read(dest); | 294 sync_reader_->Read(dest); |
294 | 295 |
295 const int frames = dest->frames(); | 296 const int frames = dest->frames(); |
296 sync_reader_->UpdatePendingBytes(base::saturated_cast<uint32>( | 297 sync_reader_->UpdatePendingBytes( |
297 total_bytes_delay + frames * params_.GetBytesPerFrame())); | 298 base::saturated_cast<uint32>(total_bytes_delay + |
tommi (sloooow) - chröme
2015/12/01 13:34:25
this saturated cast looks like a hack. :-/
Can we
Henrik Grunell
2015/12/03 17:01:07
Agree, I don't know why we would fear it overflowi
| |
299 frames * params_.GetBytesPerFrame()), | |
300 frames_skipped_); | |
301 frames_skipped_ = 0; | |
298 | 302 |
299 if (will_monitor_audio_levels()) | 303 if (will_monitor_audio_levels()) |
300 power_monitor_.Scan(*dest, frames); | 304 power_monitor_.Scan(*dest, frames); |
301 | 305 |
302 return frames; | 306 return frames; |
303 } | 307 } |
304 | 308 |
309 void AudioOutputController::OnSkippedData(uint32 frames_skipped) { | |
tommi (sloooow) - chröme
2015/12/01 13:34:25
thread check
Henrik Grunell
2015/12/03 17:01:06
Done.
| |
310 // Store the number of skipped frames, will be passed to the provider in | |
311 // OnMoreData(). | |
312 frames_skipped_ += frames_skipped; | |
313 } | |
314 | |
305 void AudioOutputController::OnError(AudioOutputStream* stream) { | 315 void AudioOutputController::OnError(AudioOutputStream* stream) { |
306 { | 316 { |
307 base::AutoLock auto_lock(error_lock_); | 317 base::AutoLock auto_lock(error_lock_); |
308 if (ignore_errors_during_stop_close_) | 318 if (ignore_errors_during_stop_close_) |
309 return; | 319 return; |
310 } | 320 } |
311 | 321 |
312 // Handle error on the audio controller thread. | 322 // Handle error on the audio controller thread. |
313 message_loop_->PostTask(FROM_HERE, base::Bind( | 323 message_loop_->PostTask(FROM_HERE, base::Bind( |
314 &AudioOutputController::DoReportError, this)); | 324 &AudioOutputController::DoReportError, this)); |
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423 DCHECK(message_loop_->BelongsToCurrentThread()); | 433 DCHECK(message_loop_->BelongsToCurrentThread()); |
424 | 434 |
425 // If we should be playing and we haven't, that's a wedge. | 435 // If we should be playing and we haven't, that's a wedge. |
426 if (state_ == kPlaying) { | 436 if (state_ == kPlaying) { |
427 UMA_HISTOGRAM_BOOLEAN("Media.AudioOutputControllerPlaybackStartupSuccess", | 437 UMA_HISTOGRAM_BOOLEAN("Media.AudioOutputControllerPlaybackStartupSuccess", |
428 base::AtomicRefCountIsOne(&on_more_io_data_called_)); | 438 base::AtomicRefCountIsOne(&on_more_io_data_called_)); |
429 } | 439 } |
430 } | 440 } |
431 | 441 |
432 } // namespace media | 442 } // namespace media |
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