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Side by Side Diff: src/gpu/gl/GrGLShaderBuilder.cpp

Issue 14875002: Add support for GL_*_shader_framebuffer_fetch (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gl/GrGLShaderBuilder.h" 8 #include "gl/GrGLShaderBuilder.h"
9 #include "gl/GrGLProgram.h" 9 #include "gl/GrGLProgram.h"
10 #include "gl/GrGLUniformHandle.h" 10 #include "gl/GrGLUniformHandle.h"
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
80 swizzle = mangledSwizzle; 80 swizzle = mangledSwizzle;
81 } 81 }
82 // For shader prettiness we omit the swizzle rather than appending ".rgba". 82 // For shader prettiness we omit the swizzle rather than appending ".rgba".
83 if (memcmp(swizzle, "rgba", 4)) { 83 if (memcmp(swizzle, "rgba", 4)) {
84 outAppend->appendf(".%s", swizzle); 84 outAppend->appendf(".%s", swizzle);
85 } 85 }
86 } 86 }
87 87
88 } 88 }
89 89
90 static const char kDstColorName[] = "_dstColor"; 90 static const char kDstCopyColorName[] = "_dstColor";
91 91
92 /////////////////////////////////////////////////////////////////////////////// 92 ///////////////////////////////////////////////////////////////////////////////
93 93
94 GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo, 94 GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctxInfo,
95 GrGLUniformManager& uniformManager, 95 GrGLUniformManager& uniformManager,
96 const GrGLProgramDesc& desc) 96 const GrGLProgramDesc& desc)
97 : fUniforms(kVarsPerBlock) 97 : fUniforms(kVarsPerBlock)
98 , fVSAttrs(kVarsPerBlock) 98 , fVSAttrs(kVarsPerBlock)
99 , fVSOutputs(kVarsPerBlock) 99 , fVSOutputs(kVarsPerBlock)
100 , fGSInputs(kVarsPerBlock) 100 , fGSInputs(kVarsPerBlock)
(...skipping 17 matching lines...) Expand all
118 fPositionVar = &fVSAttrs.push_back(); 118 fPositionVar = &fVSAttrs.push_back();
119 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, " aPosition"); 119 fPositionVar->set(kVec2f_GrSLType, GrGLShaderVar::kAttribute_TypeModifier, " aPosition");
120 if (-1 != desc.fLocalCoordAttributeIndex) { 120 if (-1 != desc.fLocalCoordAttributeIndex) {
121 fLocalCoordsVar = &fVSAttrs.push_back(); 121 fLocalCoordsVar = &fVSAttrs.push_back();
122 fLocalCoordsVar->set(kVec2f_GrSLType, 122 fLocalCoordsVar->set(kVec2f_GrSLType,
123 GrGLShaderVar::kAttribute_TypeModifier, 123 GrGLShaderVar::kAttribute_TypeModifier,
124 "aLocalCoords"); 124 "aLocalCoords");
125 } else { 125 } else {
126 fLocalCoordsVar = fPositionVar; 126 fLocalCoordsVar = fPositionVar;
127 } 127 }
128 if (kNoDstRead_DstReadKey != desc.fDstRead) { 128 // Emit code to read the dst copy textue if necessary.
129 if (kNoDstRead_DstReadKey != desc.fDstRead &&
130 GrGLCaps::kNone_FBFetchType == ctxInfo.caps()->fbFetchType()) {
129 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & desc.fDstRead); 131 bool topDown = SkToBool(kTopLeftOrigin_DstReadKeyBit & desc.fDstRead);
130 const char* dstCopyTopLeftName; 132 const char* dstCopyTopLeftName;
131 const char* dstCopyCoordScaleName; 133 const char* dstCopyCoordScaleName;
132 uint32_t configMask; 134 uint32_t configMask;
133 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & desc.fDstRead)) { 135 if (SkToBool(kUseAlphaConfig_DstReadKeyBit & desc.fDstRead)) {
134 configMask = kA_GrColorComponentFlag; 136 configMask = kA_GrColorComponentFlag;
135 } else { 137 } else {
136 configMask = kRGBA_GrColorComponentFlags; 138 configMask = kRGBA_GrColorComponentFlags;
137 } 139 }
138 fDstCopySampler.init(this, configMask, "rgba", 0); 140 fDstCopySampler.init(this, configMask, "rgba", 0);
139 141
140 fDstCopyTopLeftUniform = this->addUniform(kFragment_ShaderType, 142 fDstCopyTopLeftUniform = this->addUniform(kFragment_ShaderType,
141 kVec2f_GrSLType, 143 kVec2f_GrSLType,
142 "DstCopyUpperLeft", 144 "DstCopyUpperLeft",
143 &dstCopyTopLeftName); 145 &dstCopyTopLeftName);
144 fDstCopyScaleUniform = this->addUniform(kFragment_ShaderType, 146 fDstCopyScaleUniform = this->addUniform(kFragment_ShaderType,
145 kVec2f_GrSLType, 147 kVec2f_GrSLType,
146 "DstCopyCoordScale", 148 "DstCopyCoordScale",
147 &dstCopyCoordScaleName); 149 &dstCopyCoordScaleName);
148 const char* fragPos = this->fragmentPosition(); 150 const char* fragPos = this->fragmentPosition();
149 this->fsCodeAppend("\t// Read color from copy of the destination.\n"); 151 this->fsCodeAppend("\t// Read color from copy of the destination.\n");
150 this->fsCodeAppendf("\tvec2 _dstTexCoord = (%s.xy - %s) * %s;\n", 152 this->fsCodeAppendf("\tvec2 _dstTexCoord = (%s.xy - %s) * %s;\n",
151 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName); 153 fragPos, dstCopyTopLeftName, dstCopyCoordScaleName);
152 if (!topDown) { 154 if (!topDown) {
153 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n"); 155 this->fsCodeAppend("\t_dstTexCoord.y = 1.0 - _dstTexCoord.y;\n");
154 } 156 }
155 this->fsCodeAppendf("\tvec4 %s = ", kDstColorName); 157 this->fsCodeAppendf("\tvec4 %s = ", kDstCopyColorName);
156 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTe xCoord"); 158 this->appendTextureLookup(kFragment_ShaderType, fDstCopySampler, "_dstTe xCoord");
157 this->fsCodeAppend(";\n\n"); 159 this->fsCodeAppend(";\n\n");
158 } 160 }
159 } 161 }
160 162
161 bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) { 163 bool GrGLShaderBuilder::enableFeature(GLSLFeature feature) {
162 switch (feature) { 164 switch (feature) {
163 case kStandardDerivatives_GLSLFeature: 165 case kStandardDerivatives_GLSLFeature:
164 if (!fCtxInfo.caps()->shaderDerivativeSupport()) { 166 if (!fCtxInfo.caps()->shaderDerivativeSupport()) {
165 return false; 167 return false;
(...skipping 13 matching lines...) Expand all
179 switch (feature) { 181 switch (feature) {
180 case kFragCoordConventions_GLSLPrivateFeature: 182 case kFragCoordConventions_GLSLPrivateFeature:
181 if (!fCtxInfo.caps()->fragCoordConventionsSupport()) { 183 if (!fCtxInfo.caps()->fragCoordConventionsSupport()) {
182 return false; 184 return false;
183 } 185 }
184 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) { 186 if (fCtxInfo.glslGeneration() < k150_GrGLSLGeneration) {
185 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature , 187 this->addFSFeature(1 << kFragCoordConventions_GLSLPrivateFeature ,
186 "GL_ARB_fragment_coord_conventions"); 188 "GL_ARB_fragment_coord_conventions");
187 } 189 }
188 return true; 190 return true;
191 case kEXTShaderFramebufferFetch_GLSLPrivateFeature:
192 if (GrGLCaps::kEXT_FBFetchType != fCtxInfo.caps()->fbFetchType()) {
193 return false;
194 }
195 this->addFSFeature(1 << kEXTShaderFramebufferFetch_GLSLPrivateFeatur e,
196 "GL_EXT_shader_framebuffer_fetch");
197 return true;
198 case kNVShaderFramebufferFetch_GLSLPrivateFeature:
199 if (GrGLCaps::kNV_FBFetchType != fCtxInfo.caps()->fbFetchType()) {
200 return false;
201 }
202 this->addFSFeature(1 << kNVShaderFramebufferFetch_GLSLPrivateFeature ,
203 "GL_NV_shader_framebuffer_fetch");
204 return true;
189 default: 205 default:
190 GrCrash("Unexpected GLSLPrivateFeature requested."); 206 GrCrash("Unexpected GLSLPrivateFeature requested.");
191 return false; 207 return false;
192 } 208 }
193 } 209 }
194 210
195 void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionN ame) { 211 void GrGLShaderBuilder::addFSFeature(uint32_t featureBit, const char* extensionN ame) {
196 if (!(featureBit & fFSFeaturesAddedMask)) { 212 if (!(featureBit & fFSFeaturesAddedMask)) {
197 fFSExtensions.appendf("#extension %s: require\n", extensionName); 213 fFSExtensions.appendf("#extension %s: require\n", extensionName);
198 fFSFeaturesAddedMask |= featureBit; 214 fFSFeaturesAddedMask |= featureBit;
199 } 215 }
200 } 216 }
201 217
202 const char* GrGLShaderBuilder::dstColor() const { 218 const char* GrGLShaderBuilder::dstColor() {
203 if (fDstCopySampler.isInitialized()) { 219 static const char kFBFetchColorName[] = "gl_LastFragData[0]";
204 return kDstColorName; 220 GrGLCaps::FBFetchType fetchType = fCtxInfo.caps()->fbFetchType();
221 if (GrGLCaps::kEXT_FBFetchType == fetchType) {
222 SkAssertResult(this->enablePrivateFeature(kEXTShaderFramebufferFetch_GLS LPrivateFeature));
223 return kFBFetchColorName;
224 } else if (GrGLCaps::kNV_FBFetchType == fetchType) {
225 SkAssertResult(this->enablePrivateFeature(kNVShaderFramebufferFetch_GLSL PrivateFeature));
226 return kFBFetchColorName;
227 } else if (fDstCopySampler.isInitialized()) {
228 return kDstCopyColorName;
205 } else { 229 } else {
206 return NULL; 230 return NULL;
207 } 231 }
208 } 232 }
209 233
210 void GrGLShaderBuilder::codeAppendf(ShaderType type, const char format[], va_lis t args) { 234 void GrGLShaderBuilder::codeAppendf(ShaderType type, const char format[], va_lis t args) {
211 SkString* string = NULL; 235 SkString* string = NULL;
212 switch (type) { 236 switch (type) {
213 case kVertex_ShaderType: 237 case kVertex_ShaderType:
214 string = &fVSCode; 238 string = &fVSCode;
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
283 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizz leMask())) { 307 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizz leMask())) {
284 return 1; 308 return 1;
285 } else { 309 } else {
286 return 0; 310 return 0;
287 } 311 }
288 } 312 }
289 313
290 GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy, 314 GrGLShaderBuilder::DstReadKey GrGLShaderBuilder::KeyForDstRead(const GrTexture* dstCopy,
291 const GrGLCaps& c aps) { 315 const GrGLCaps& c aps) {
292 uint32_t key = kYesDstRead_DstReadKeyBit; 316 uint32_t key = kYesDstRead_DstReadKeyBit;
317 if (GrGLCaps::kNone_FBFetchType != caps.fbFetchType()) {
318 return key;
319 }
320 GrAssert(NULL != dstCopy);
293 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi g())) { 321 if (!caps.textureSwizzleSupport() && GrPixelConfigIsAlphaOnly(dstCopy->confi g())) {
294 // The fact that the config is alpha-only must be considered when genera ting code. 322 // The fact that the config is alpha-only must be considered when genera ting code.
295 key |= kUseAlphaConfig_DstReadKeyBit; 323 key |= kUseAlphaConfig_DstReadKeyBit;
296 } 324 }
297 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) { 325 if (kTopLeft_GrSurfaceOrigin == dstCopy->origin()) {
298 key |= kTopLeftOrigin_DstReadKeyBit; 326 key |= kTopLeftOrigin_DstReadKeyBit;
299 } 327 }
300 GrAssert(static_cast<DstReadKey>(key) == key); 328 GrAssert(static_cast<DstReadKey>(key) == key);
301 return static_cast<DstReadKey>(key); 329 return static_cast<DstReadKey>(key);
302 } 330 }
(...skipping 345 matching lines...) Expand 10 before | Expand all | Expand 10 after
648 for (const AttributePair* attrib = this->getEffectAttributes().begin(); 676 for (const AttributePair* attrib = this->getEffectAttributes().begin();
649 attrib != attribEnd; 677 attrib != attribEnd;
650 ++attrib) { 678 ++attrib) {
651 if (attrib->fIndex == attributeIndex) { 679 if (attrib->fIndex == attributeIndex) {
652 return &attrib->fName; 680 return &attrib->fName;
653 } 681 }
654 } 682 }
655 683
656 return NULL; 684 return NULL;
657 } 685 }
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