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Unified Diff: src/gpu/GrAtlasTextContext.h

Issue 1486323002: Remove plumbing of clipRect in GrAtlasTextContext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove dead code Created 5 years ago
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Index: src/gpu/GrAtlasTextContext.h
diff --git a/src/gpu/GrAtlasTextContext.h b/src/gpu/GrAtlasTextContext.h
index 90e401008d4ad5567f53b9030ccd0a47b035e348..2d445f35d8d4a7ae413a14e19c133a57ff0e4a41 100644
--- a/src/gpu/GrAtlasTextContext.h
+++ b/src/gpu/GrAtlasTextContext.h
@@ -36,8 +36,7 @@ private:
GrAtlasTextContext(GrContext*, const SkSurfaceProps&);
~GrAtlasTextContext() override {}
- bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
- const SkPaint&, const SkMatrix& viewMatrix) override;
+ bool canDraw(const SkPaint&, const SkMatrix& viewMatrix) override;
void onDrawText(GrDrawContext*, GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix, const char text[], size_t byteLength,
@@ -59,9 +58,9 @@ private:
const SkMatrix& viewMatrix, SkPaint* dfPaint,
SkScalar* textRatio);
void bmpAppendGlyph(GrAtlasTextBlob*, int runIndex, const SkGlyph&, int left, int top,
- GrColor color, GrFontScaler*, const SkIRect& clipRect);
+ GrColor color, GrFontScaler*);
bool dfAppendGlyph(GrAtlasTextBlob*, int runIndex, const SkGlyph&, SkScalar sx, SkScalar sy,
- GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio,
+ GrColor color, GrFontScaler*, SkScalar textRatio,
const SkMatrix& viewMatrix);
inline void appendGlyphPath(GrAtlasTextBlob*, GrGlyph*, GrFontScaler*, const SkGlyph&,
SkScalar x, SkScalar y, SkScalar scale = 1.0f,
@@ -96,28 +95,27 @@ private:
// A helper for drawing BitmapText in a run of distance fields
inline void fallbackDrawPosText(GrAtlasTextBlob*, int runIndex,
- GrRenderTarget*, const GrClip&, GrColor color,
+ const GrClip&, GrColor color,
const SkPaint&, const SkMatrix& viewMatrix,
const SkTDArray<char>& fallbackTxt,
const SkTDArray<SkScalar>& fallbackPos,
int scalarsPerPosition,
- const SkPoint& offset,
- const SkIRect& clipRect);
+ const SkPoint& offset);
void internalDrawBMPText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
- SkScalar x, SkScalar y, const SkIRect& clipRect);
+ SkScalar x, SkScalar y);
void internalDrawBMPPosText(GrAtlasTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset, const SkIRect& clipRect);
+ const SkPoint& offset);
void internalDrawDFText(GrAtlasTextBlob*, int runIndex, const SkPaint&,
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
- SkScalar x, SkScalar y, const SkIRect& clipRect,
+ SkScalar x, SkScalar y,
SkScalar textRatio,
SkTDArray<char>* fallbackTxt,
SkTDArray<SkScalar>* fallbackPos,
@@ -126,7 +124,7 @@ private:
GrColor color, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset, const SkIRect& clipRect,
+ const SkPoint& offset,
SkScalar textRatio,
SkTDArray<char>* fallbackTxt,
SkTDArray<SkScalar>* fallbackPos);
@@ -141,7 +139,7 @@ private:
void regenerateTextBlob(GrAtlasTextBlob* bmp, const SkPaint& skPaint, GrColor,
const SkMatrix& viewMatrix,
const SkTextBlob* blob, SkScalar x, SkScalar y,
- SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*,
+ SkDrawFilter* drawFilter,
const GrClip&);
inline static bool HasLCD(const SkTextBlob*);
inline void initDistanceFieldPaint(GrAtlasTextBlob*, SkPaint*, SkScalar* textRatio,
@@ -149,17 +147,17 @@ private:
// Test methods
// TODO this is really ugly. It'd be much nicer if positioning could be moved to batch
- inline GrAtlasTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
- const SkPaint&, const SkMatrix& viewMatrix,
- const char text[], size_t byteLength,
- SkScalar x, SkScalar y,
- const SkIRect& regionClipBounds);
- inline GrAtlasTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
- const SkPaint&, const SkMatrix& viewMatrix,
- const char text[], size_t byteLength,
- const SkScalar pos[], int scalarsPerPosition,
- const SkPoint& offset,
- const SkIRect& regionClipBounds);
+ inline GrAtlasTextBlob* createDrawTextBlob(const GrClip&, const GrPaint&,
+ const SkPaint&, const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ SkScalar x, SkScalar y,
+ const SkIRect& regionClipBounds);
+ inline GrAtlasTextBlob* createDrawPosTextBlob(const GrClip&, const GrPaint&,
+ const SkPaint&, const SkMatrix& viewMatrix,
+ const char text[], size_t byteLength,
+ const SkScalar pos[], int scalarsPerPosition,
+ const SkPoint& offset,
+ const SkIRect& regionClipBounds);
// Distance field text needs this table to compute a value for use in the fragment shader.
// Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
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