| OLD | NEW |
| 1 ; Show that we know how to translate LDR (register). | 1 ; Show that we know how to translate LDR/LDRH (register) instructions. |
| 2 | 2 |
| 3 ; NOTE: We use -O2 to get rid of memory stores. | 3 ; NOTE: We use -O2 to get rid of memory stores. |
| 4 | 4 |
| 5 ; REQUIRES: allow_dump | 5 ; REQUIRES: allow_dump |
| 6 | 6 |
| 7 ; Compile using standalone assembler. | 7 ; Compile using standalone assembler. |
| 8 ; RUN: %lc2i --filetype=asm -i %s --target=arm32 --args -O2 \ | 8 ; RUN: %lc2i --filetype=asm -i %s --target=arm32 --args -O2 \ |
| 9 ; RUN: | FileCheck %s --check-prefix=ASM | 9 ; RUN: | FileCheck %s --check-prefix=ASM |
| 10 | 10 |
| 11 ; Show bytes in assembled standalone code. | 11 ; Show bytes in assembled standalone code. |
| 12 ; RUN: %lc2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \ | 12 ; RUN: %lc2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \ |
| 13 ; RUN: --args -O2 | FileCheck %s --check-prefix=DIS | 13 ; RUN: --args -O2 | FileCheck %s --check-prefix=DIS |
| 14 | 14 |
| 15 ; Compile using integrated assembler. | 15 ; Compile using integrated assembler. |
| 16 ; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --args -O2 \ | 16 ; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --args -O2 \ |
| 17 ; RUN: | FileCheck %s --check-prefix=IASM | 17 ; RUN: | FileCheck %s --check-prefix=IASM |
| 18 | 18 |
| 19 ; Show bytes in assembled integrated code. | 19 ; Show bytes in assembled integrated code. |
| 20 ; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \ | 20 ; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \ |
| 21 ; RUN: --args -O2 | FileCheck %s --check-prefix=DIS | 21 ; RUN: --args -O2 | FileCheck %s --check-prefix=DIS |
| 22 | 22 |
| 23 ; Define some global arrays to access. |
| 23 @ArrayInitPartial = internal global [40 x i8] c"<\00\00\00F\00\00\00P\00\00\00Z\
00\00\00d\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00",
align 4 | 24 @ArrayInitPartial = internal global [40 x i8] c"<\00\00\00F\00\00\00P\00\00\00Z\
00\00\00d\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00",
align 4 |
| 24 | 25 |
| 25 @NumArraysElements = internal global [4 x i8] c"\01\00\00\00", align 4 | |
| 26 | |
| 27 @Arrays = internal constant <{ i32, [4 x i8] }> <{ i32 ptrtoint ([40 x i8]* @Arr
ayInitPartial to i32), [4 x i8] c"\14\00\00\00" }>, align 4 | 26 @Arrays = internal constant <{ i32, [4 x i8] }> <{ i32 ptrtoint ([40 x i8]* @Arr
ayInitPartial to i32), [4 x i8] c"\14\00\00\00" }>, align 4 |
| 28 | 27 |
| 29 define internal void @_Z8getArrayjRj(i32 %WhichArray, i32 %Len) { | 28 ; Index elements of an array. |
| 30 ; ASM-LABEL:_Z8getArrayjRj: | 29 define internal i32 @IndexArray(i32 %WhichArray, i32 %Len) { |
| 31 ; DIS-LABEL:00000000 <_Z8getArrayjRj>: | 30 ; ASM-LABEL:IndexArray: |
| 32 ; IASM-LABEL:_Z8getArrayjRj: | 31 ; DIS-LABEL:00000000 <IndexArray>: |
| 32 ; IASM-LABEL:IndexArray: |
| 33 | 33 |
| 34 entry: | 34 entry: |
| 35 ; ASM-NEXT:.L_Z8getArrayjRj$entry: | 35 ; ASM-NEXT:.LIndexArray$entry: |
| 36 ; IASM-NEXT:.L_Z8getArrayjRj$entry: | 36 ; IASM-NEXT:.LIndexArray$entry: |
| 37 | 37 |
| 38 %gep_array = mul i32 %WhichArray, 8 | 38 %gep_array = mul i32 %WhichArray, 8 |
| 39 |
| 40 ; ASM-NEXT: push {r4} |
| 41 ; DIS-NEXT: 0: e52d4004 |
| 42 ; IASM-NEXT: .byte 0x4 |
| 43 ; IASM-NEXT: .byte 0x40 |
| 44 ; IASM-NEXT: .byte 0x2d |
| 45 ; IASM-NEXT: .byte 0xe5 |
| 46 |
| 47 ; ASM-NEXT: lsl r2, r0, #3 |
| 48 ; DIS-NEXT: 4: e1a02180 |
| 49 ; IASM-NEXT: .byte 0x80 |
| 50 ; IASM-NEXT: .byte 0x21 |
| 51 ; IASM-NEXT: .byte 0xa0 |
| 52 ; IASM-NEXT: .byte 0xe1 |
| 53 |
| 39 %expanded1 = ptrtoint <{ i32, [4 x i8] }>* @Arrays to i32 | 54 %expanded1 = ptrtoint <{ i32, [4 x i8] }>* @Arrays to i32 |
| 40 %gep = add i32 %expanded1, %gep_array | 55 %gep = add i32 %expanded1, %gep_array |
| 41 | 56 |
| 42 ; ASM-NEXT: movw r2, #:lower16:Arrays | 57 ; ASM-NEXT: movw r3, #:lower16:Arrays |
| 43 ; ASM-NEXT: movt r2, #:upper16:Arrays | 58 ; DIS-NEXT: 8: e3003000 |
| 44 ; DIS-NEXT: 0: e3002000 | 59 ; IASM-NEXT: movw r3, #:lower16:Arrays @ .word e3003000 |
| 45 ; DIS-NEXT: 4: e3402000 | 60 |
| 46 ; IASM-NEXT:» movw» r2, #:lower16:Arrays» @ .word e3002000 | 61 ; ASM-NEXT: movt r3, #:upper16:Arrays |
| 47 ; IASM-NEXT:» movt» r2, #:upper16:Arrays» @ .word e3402000 | 62 ; DIS-NEXT: c: e3403000 |
| 63 ; IASM-NEXT: movt r3, #:upper16:Arrays @ .word e3403000 |
| 48 | 64 |
| 49 %gep3 = add i32 %gep, 4 | 65 %gep3 = add i32 %gep, 4 |
| 50 | 66 |
| 51 ; ASM-NEXT: add r2, r2, #4 | 67 ; ASM-NEXT: add r4, r3, #4 |
| 52 ; DIS-NEXT: 8: e2822004 | 68 ; DIS-NEXT: 10: e2834004 |
| 53 ; IASM-NEXT:» .byte 0x4 | 69 ; IASM-NEXT: .byte 0x4 |
| 54 ; IASM-NEXT:» .byte 0x20 | 70 ; IASM-NEXT: .byte 0x40 |
| 55 ; IASM-NEXT:» .byte 0x82 | 71 ; IASM-NEXT: .byte 0x83 |
| 56 ; IASM-NEXT:» .byte 0xe2 | 72 ; IASM-NEXT: .byte 0xe2 |
| 57 | 73 |
| 58 ; ***** Here is the use of a LDR (register) instruction. | 74 ; ***** Here is the use of a LDR (register) instruction. |
| 59 %gep3.asptr = inttoptr i32 %gep3 to i32* | 75 %gep3.asptr = inttoptr i32 %gep3 to i32* |
| 60 %v1 = load i32, i32* %gep3.asptr, align 1 | 76 %v1 = load i32, i32* %gep3.asptr, align 1 |
| 61 | 77 |
| 62 ; ASM-NEXT: ldr r2, [r2, r0, lsl #3] | 78 ; ASM-NEXT: ldr r4, [r4, r0, lsl #3] |
| 63 ; DIS-NEXT: c: e7922180 | 79 ; DIS-NEXT: 14: e7944180 |
| 64 ; IASM-NEXT:» .byte 0x80 | 80 ; IASM-NEXT: .byte 0x80 |
| 65 ; IASM-NEXT:» .byte 0x21 | 81 ; IASM-NEXT: .byte 0x41 |
| 66 ; IASM-NEXT:» .byte 0x92 | 82 ; IASM-NEXT: .byte 0x94 |
| 67 ; IASM-NEXT:» .byte 0xe7 | 83 ; IASM-NEXT: .byte 0xe7 |
| 68 | |
| 69 | 84 |
| 70 %Len.asptr3 = inttoptr i32 %Len to i32* | 85 %Len.asptr3 = inttoptr i32 %Len to i32* |
| 71 store i32 %v1, i32* %Len.asptr3, align 1 | 86 store i32 %v1, i32* %Len.asptr3, align 1 |
| 72 | 87 |
| 73 ; ASM-NEXT: str r2, [r1] | 88 ; ASM-NEXT: str r4, [r1] |
| 74 ; DIS-NEXT: 10: e5812000 | 89 ; DIS-NEXT: 18: e5814000 |
| 75 ; IASM-NEXT:» .byte 0x0 | 90 ; IASM-NEXT: .byte 0x0 |
| 76 ; IASM-NEXT:» .byte 0x20 | 91 ; IASM-NEXT: .byte 0x40 |
| 77 ; IASM-NEXT:» .byte 0x81 | 92 ; IASM-NEXT: .byte 0x81 |
| 78 ; IASM-NEXT:» .byte 0xe5 | 93 ; IASM-NEXT: .byte 0xe5 |
| 79 | 94 |
| 80 ret void | 95 ; Now read the value as an i16 to test ldrh (register). |
| 96 %gep3.i16ptr = inttoptr i32 %gep3 to i16* |
| 97 %v16 = load i16, i16* %gep3.i16ptr, align 1 |
| 81 | 98 |
| 82 ; ASM-NEXT: bx lr | 99 ; ASM-NEXT: add r3, r3, #4 |
| 83 ; DIS-NEXT: 14: e12fff1e | 100 ; DIS-NEXT: 1c: e2833004 |
| 84 ; IASM-NEXT:» .byte 0x1e | 101 ; IASM-NEXT: .byte 0x4 |
| 85 ; IASM-NEXT:» .byte 0xff | 102 ; IASM-NEXT: .byte 0x30 |
| 86 ; IASM-NEXT:» .byte 0x2f | 103 ; IASM-NEXT: .byte 0x83 |
| 87 ; IASM-NEXT:» .byte 0xe1 | 104 ; IASM-NEXT: .byte 0xe2 |
| 88 | 105 |
| 106 ; ***** Here is the use of a LDRH (register) instruction. |
| 107 ; ASM-NEXT: ldrh r3, [r3, r2] |
| 108 ; DIS-NEXT: 20: e19330b2 |
| 109 ; IASM-NEXT: .byte 0xb2 |
| 110 ; IASM-NEXT: .byte 0x30 |
| 111 ; IASM-NEXT: .byte 0x93 |
| 112 ; IASM-NEXT: .byte 0xe1 |
| 113 |
| 114 %ret = sext i16 %v16 to i32 |
| 115 ret i32 %ret |
| 89 } | 116 } |
| OLD | NEW |