Index: Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
diff --git a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
index af9dbca5a44ef3120c86bc28f06021aa1d97afb0..c1a1600a89dd22d222711083119522fe8ee8751b 100644 |
--- a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
+++ b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
@@ -46,7 +46,9 @@ |
#include "V8OESElementIndexUint.h" |
#include "V8OESStandardDerivatives.h" |
#include "V8OESTextureFloat.h" |
+#include "V8OESTextureFloatLinear.h" |
#include "V8OESTextureHalfFloat.h" |
+#include "V8OESTextureHalfFloatLinear.h" |
#include "V8OESVertexArrayObject.h" |
#include "V8Uint16Array.h" |
#include "V8Uint32Array.h" |
@@ -195,10 +197,18 @@ static v8::Handle<v8::Value> toV8Object(WebGLExtension* extension, v8::Handle<v8 |
extensionObject = toV8(static_cast<OESTextureFloat*>(extension), contextObject, isolate); |
referenceName = "oesTextureFloatName"; |
break; |
+ case WebGLExtension::OESTextureFloatLinearName: |
+ extensionObject = toV8(static_cast<OESTextureFloatLinear*>(extension), contextObject, isolate); |
+ referenceName = "oesTextureFloatLinearName"; |
+ break; |
case WebGLExtension::OESTextureHalfFloatName: |
extensionObject = toV8(static_cast<OESTextureHalfFloat*>(extension), contextObject, isolate); |
referenceName = "oesTextureHalfFloatName"; |
break; |
+ case WebGLExtension::OESTextureHalfFloatLinearName: |
+ extensionObject = toV8(static_cast<OESTextureHalfFloatLinear*>(extension), contextObject, isolate); |
+ referenceName = "oesTextureHalfFloatLinearName"; |
+ break; |
case WebGLExtension::OESVertexArrayObjectName: |
extensionObject = toV8(static_cast<OESVertexArrayObject*>(extension), contextObject, isolate); |
referenceName = "oesVertexArrayObjectName"; |