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Side by Side Diff: src/compiler/escape-analysis.h

Issue 1485183002: [turbofan] Deopt support for escape analysis (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@ea-local
Patch Set: Rebase Created 4 years, 11 months ago
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1 // Copyright 2015 the V8 project authors. All rights reserved. 1 // Copyright 2015 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_ 5 #ifndef V8_COMPILER_ESCAPE_ANALYSIS_H_
6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_ 6 #define V8_COMPILER_ESCAPE_ANALYSIS_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/graph.h" 9 #include "src/compiler/graph.h"
10 10
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
52 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) { 52 bool CheckUsesForEscape(Node* node, bool phi_escaping = false) {
53 return CheckUsesForEscape(node, node, phi_escaping); 53 return CheckUsesForEscape(node, node, phi_escaping);
54 } 54 }
55 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false); 55 bool CheckUsesForEscape(Node* node, Node* rep, bool phi_escaping = false);
56 void RevisitUses(Node* node); 56 void RevisitUses(Node* node);
57 void RevisitInputs(Node* node); 57 void RevisitInputs(Node* node);
58 bool SetEscaped(Node* node); 58 bool SetEscaped(Node* node);
59 bool HasEntry(Node* node); 59 bool HasEntry(Node* node);
60 void Resize(); 60 void Resize();
61 size_t size(); 61 size_t size();
62 bool IsAllocationPhi(Node* node);
62 63
63 Graph* graph() const { return graph_; } 64 Graph* graph() const { return graph_; }
64 Zone* zone() const { return zone_; } 65 Zone* zone() const { return zone_; }
65 66
66 EscapeAnalysis* object_analysis_; 67 EscapeAnalysis* object_analysis_;
67 Graph* const graph_; 68 Graph* const graph_;
68 Zone* const zone_; 69 Zone* const zone_;
69 ZoneVector<EscapeStatusFlags> info_; 70 ZoneVector<EscapeStatusFlags> info_;
70 ZoneDeque<Node*> queue_; 71 ZoneDeque<Node*> queue_;
71 72
(...skipping 13 matching lines...) Expand all
85 class EscapeAnalysis { 86 class EscapeAnalysis {
86 public: 87 public:
87 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone); 88 EscapeAnalysis(Graph* graph, CommonOperatorBuilder* common, Zone* zone);
88 ~EscapeAnalysis(); 89 ~EscapeAnalysis();
89 90
90 void Run(); 91 void Run();
91 92
92 Node* GetReplacement(Node* node); 93 Node* GetReplacement(Node* node);
93 bool IsVirtual(Node* node); 94 bool IsVirtual(Node* node);
94 bool IsEscaped(Node* node); 95 bool IsEscaped(Node* node);
96 bool CompareVirtualObjects(Node* left, Node* right);
97 Node* GetOrCreateObjectState(Node* effect, Node* node);
95 98
96 private: 99 private:
97 void RunObjectAnalysis(); 100 void RunObjectAnalysis();
98 bool Process(Node* node); 101 bool Process(Node* node);
99 void ProcessLoadField(Node* node); 102 void ProcessLoadField(Node* node);
100 void ProcessStoreField(Node* node); 103 void ProcessStoreField(Node* node);
101 void ProcessLoadElement(Node* node); 104 void ProcessLoadElement(Node* node);
102 void ProcessStoreElement(Node* node); 105 void ProcessStoreElement(Node* node);
103 void ProcessAllocationUsers(Node* node); 106 void ProcessAllocationUsers(Node* node);
104 void ProcessAllocation(Node* node); 107 void ProcessAllocation(Node* node);
105 void ProcessFinishRegion(Node* node); 108 void ProcessFinishRegion(Node* node);
106 void ProcessCall(Node* node); 109 void ProcessCall(Node* node);
107 void ProcessStart(Node* node); 110 void ProcessStart(Node* node);
108 bool ProcessEffectPhi(Node* node); 111 bool ProcessEffectPhi(Node* node);
109 void ProcessLoadFromPhi(int offset, Node* from, Node* node, 112 void ProcessLoadFromPhi(int offset, Node* from, Node* node,
110 VirtualState* states); 113 VirtualState* states);
111 114
112 void ForwardVirtualState(Node* node); 115 void ForwardVirtualState(Node* node);
113
114 bool IsEffectBranchPoint(Node* node); 116 bool IsEffectBranchPoint(Node* node);
115 bool IsDanglingEffectNode(Node* node); 117 bool IsDanglingEffectNode(Node* node);
116 int OffsetFromAccess(Node* node); 118 int OffsetFromAccess(Node* node);
117 119
118 VirtualObject* GetVirtualObject(Node* at, NodeId id); 120 VirtualObject* GetVirtualObject(Node* at, NodeId id);
119 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node); 121 VirtualObject* ResolveVirtualObject(VirtualState* state, Node* node);
120 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs); 122 Node* GetReplacementIfSame(ZoneVector<VirtualObject*>& objs);
121 123
122 bool SetEscaped(Node* node); 124 bool SetEscaped(Node* node);
123 Node* replacement(NodeId id); 125 Node* replacement(NodeId id);
(...skipping 20 matching lines...) Expand all
144 MergeCache* cache_; 146 MergeCache* cache_;
145 147
146 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis); 148 DISALLOW_COPY_AND_ASSIGN(EscapeAnalysis);
147 }; 149 };
148 150
149 } // namespace compiler 151 } // namespace compiler
150 } // namespace internal 152 } // namespace internal
151 } // namespace v8 153 } // namespace v8
152 154
153 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_ 155 #endif // V8_COMPILER_ESCAPE_ANALYSIS_H_
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