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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ | 5 #ifndef V8_COMPILER_COMMON_OPERATOR_H_ |
| 6 #define V8_COMPILER_COMMON_OPERATOR_H_ | 6 #define V8_COMPILER_COMMON_OPERATOR_H_ |
| 7 | 7 |
| 8 #include "src/compiler/frame-states.h" | 8 #include "src/compiler/frame-states.h" |
| 9 #include "src/compiler/machine-type.h" | 9 #include "src/compiler/machine-type.h" |
| 10 #include "src/zone-containers.h" | 10 #include "src/zone-containers.h" |
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| 146 const Operator* HeapConstant(const Handle<HeapObject>&); | 146 const Operator* HeapConstant(const Handle<HeapObject>&); |
| 147 | 147 |
| 148 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); | 148 const Operator* Select(MachineType, BranchHint = BranchHint::kNone); |
| 149 const Operator* Phi(MachineType type, int value_input_count); | 149 const Operator* Phi(MachineType type, int value_input_count); |
| 150 const Operator* EffectPhi(int effect_input_count); | 150 const Operator* EffectPhi(int effect_input_count); |
| 151 const Operator* EffectSet(int arguments); | 151 const Operator* EffectSet(int arguments); |
| 152 const Operator* Guard(Type* type); | 152 const Operator* Guard(Type* type); |
| 153 const Operator* BeginRegion(); | 153 const Operator* BeginRegion(); |
| 154 const Operator* FinishRegion(); | 154 const Operator* FinishRegion(); |
| 155 const Operator* StateValues(int arguments); | 155 const Operator* StateValues(int arguments); |
| 156 const Operator* ObjectState(int pointer_slots, int id); |
| 156 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); | 157 const Operator* TypedStateValues(const ZoneVector<MachineType>* types); |
| 157 const Operator* FrameState(BailoutId bailout_id, | 158 const Operator* FrameState(BailoutId bailout_id, |
| 158 OutputFrameStateCombine state_combine, | 159 OutputFrameStateCombine state_combine, |
| 159 const FrameStateFunctionInfo* function_info); | 160 const FrameStateFunctionInfo* function_info); |
| 160 const Operator* Call(const CallDescriptor* descriptor); | 161 const Operator* Call(const CallDescriptor* descriptor); |
| 161 const Operator* TailCall(const CallDescriptor* descriptor); | 162 const Operator* TailCall(const CallDescriptor* descriptor); |
| 162 const Operator* Projection(size_t index); | 163 const Operator* Projection(size_t index); |
| 163 const Operator* LazyBailout(); | 164 const Operator* LazyBailout(); |
| 164 | 165 |
| 165 // Constructs a new merge or phi operator with the same opcode as {op}, but | 166 // Constructs a new merge or phi operator with the same opcode as {op}, but |
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| 179 Zone* const zone_; | 180 Zone* const zone_; |
| 180 | 181 |
| 181 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); | 182 DISALLOW_COPY_AND_ASSIGN(CommonOperatorBuilder); |
| 182 }; | 183 }; |
| 183 | 184 |
| 184 } // namespace compiler | 185 } // namespace compiler |
| 185 } // namespace internal | 186 } // namespace internal |
| 186 } // namespace v8 | 187 } // namespace v8 |
| 187 | 188 |
| 188 #endif // V8_COMPILER_COMMON_OPERATOR_H_ | 189 #endif // V8_COMPILER_COMMON_OPERATOR_H_ |
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