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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 57 #include "v8utils.h" | 57 #include "v8utils.h" |
| 58 #include "flags.h" | 58 #include "flags.h" |
| 59 | 59 |
| 60 // Objects & heap | 60 // Objects & heap |
| 61 #include "objects-inl.h" | 61 #include "objects-inl.h" |
| 62 #include "spaces-inl.h" | 62 #include "spaces-inl.h" |
| 63 #include "heap-inl.h" | 63 #include "heap-inl.h" |
| 64 #include "incremental-marking-inl.h" | 64 #include "incremental-marking-inl.h" |
| 65 #include "mark-compact-inl.h" | 65 #include "mark-compact-inl.h" |
| 66 #include "log-inl.h" | 66 #include "log-inl.h" |
| 67 #include "cpu-profiler-inl.h" | |
| 68 #include "handles-inl.h" | 67 #include "handles-inl.h" |
| 69 #include "heap-snapshot-generator-inl.h" | |
| 70 #include "zone-inl.h" | 68 #include "zone-inl.h" |
| 71 | 69 |
| 72 namespace v8 { | 70 namespace v8 { |
| 73 namespace internal { | 71 namespace internal { |
| 74 | 72 |
| 75 class Deserializer; | 73 class Deserializer; |
| 76 | 74 |
| 77 class V8 : public AllStatic { | 75 class V8 : public AllStatic { |
| 78 public: | 76 public: |
| 79 // Global actions. | 77 // Global actions. |
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| 94 // Report process out of memory. Implementation found in api.cc. | 92 // Report process out of memory. Implementation found in api.cc. |
| 95 static void FatalProcessOutOfMemory(const char* location, | 93 static void FatalProcessOutOfMemory(const char* location, |
| 96 bool take_snapshot = false); | 94 bool take_snapshot = false); |
| 97 | 95 |
| 98 // Allows an entropy source to be provided for use in random number | 96 // Allows an entropy source to be provided for use in random number |
| 99 // generation. | 97 // generation. |
| 100 static void SetEntropySource(EntropySource source); | 98 static void SetEntropySource(EntropySource source); |
| 101 // Support for return-address rewriting profilers. | 99 // Support for return-address rewriting profilers. |
| 102 static void SetReturnAddressLocationResolver( | 100 static void SetReturnAddressLocationResolver( |
| 103 ReturnAddressLocationResolver resolver); | 101 ReturnAddressLocationResolver resolver); |
| 102 // Support for entry hooking JITed code. |
| 103 static void SetFunctionEntryHook(FunctionEntryHook entry_hook); |
| 104 // Random number generation support. Not cryptographically safe. | 104 // Random number generation support. Not cryptographically safe. |
| 105 static uint32_t Random(Context* context); | 105 static uint32_t Random(Context* context); |
| 106 // We use random numbers internally in memory allocation and in the | 106 // We use random numbers internally in memory allocation and in the |
| 107 // compilers for security. In order to prevent information leaks we | 107 // compilers for security. In order to prevent information leaks we |
| 108 // use a separate random state for internal random number | 108 // use a separate random state for internal random number |
| 109 // generation. | 109 // generation. |
| 110 static uint32_t RandomPrivate(Isolate* isolate); | 110 static uint32_t RandomPrivate(Isolate* isolate); |
| 111 static Object* FillHeapNumberWithRandom(Object* heap_number, | 111 static Object* FillHeapNumberWithRandom(Object* heap_number, |
| 112 Context* context); | 112 Context* context); |
| 113 | 113 |
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| 152 | 152 |
| 153 // JavaScript defines two kinds of 'nil'. | 153 // JavaScript defines two kinds of 'nil'. |
| 154 enum NilValue { kNullValue, kUndefinedValue }; | 154 enum NilValue { kNullValue, kUndefinedValue }; |
| 155 | 155 |
| 156 | 156 |
| 157 } } // namespace v8::internal | 157 } } // namespace v8::internal |
| 158 | 158 |
| 159 namespace i = v8::internal; | 159 namespace i = v8::internal; |
| 160 | 160 |
| 161 #endif // V8_V8_H_ | 161 #endif // V8_V8_H_ |
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