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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_EVALUATE_H_ | 5 #ifndef V8_DEBUG_DEBUG_EVALUATE_H_ |
6 #define V8_DEBUG_DEBUG_EVALUATE_H_ | 6 #define V8_DEBUG_DEBUG_EVALUATE_H_ |
7 | 7 |
8 #include "src/frames.h" | 8 #include "src/frames.h" |
9 #include "src/objects.h" | 9 #include "src/objects.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 class DebugEvaluate : public AllStatic { | 14 class DebugEvaluate : public AllStatic { |
15 public: | 15 public: |
16 static MaybeHandle<Object> Global(Isolate* isolate, Handle<String> source, | 16 static MaybeHandle<Object> Global(Isolate* isolate, Handle<String> source, |
17 bool disable_break, | 17 bool disable_break, |
18 Handle<Object> context_extension); | 18 Handle<HeapObject> context_extension); |
19 | 19 |
20 // Evaluate a piece of JavaScript in the context of a stack frame for | 20 // Evaluate a piece of JavaScript in the context of a stack frame for |
21 // debugging. Things that need special attention are: | 21 // debugging. Things that need special attention are: |
22 // - Parameters and stack-allocated locals need to be materialized. Altered | 22 // - Parameters and stack-allocated locals need to be materialized. Altered |
23 // values need to be written back to the stack afterwards. | 23 // values need to be written back to the stack afterwards. |
24 // - The arguments object needs to materialized. | 24 // - The arguments object needs to materialized. |
25 static MaybeHandle<Object> Local(Isolate* isolate, StackFrame::Id frame_id, | 25 static MaybeHandle<Object> Local(Isolate* isolate, StackFrame::Id frame_id, |
26 int inlined_jsframe_index, | 26 int inlined_jsframe_index, |
27 Handle<String> source, bool disable_break, | 27 Handle<String> source, bool disable_break, |
28 Handle<Object> context_extension); | 28 Handle<HeapObject> context_extension); |
29 | 29 |
30 private: | 30 private: |
31 // This class builds a context chain for evaluation of expressions | 31 // This class builds a context chain for evaluation of expressions |
32 // in debugger. | 32 // in debugger. |
33 // The scope chain leading up to a breakpoint where evaluation occurs | 33 // The scope chain leading up to a breakpoint where evaluation occurs |
34 // looks like: | 34 // looks like: |
35 // - [a mix of with, catch and block scopes] | 35 // - [a mix of with, catch and block scopes] |
36 // - [function stack + context] | 36 // - [function stack + context] |
37 // - [outer context] | 37 // - [outer context] |
38 // The builder materializes all stack variables into properties of objects; | 38 // The builder materializes all stack variables into properties of objects; |
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81 Handle<Context> innermost_context_; | 81 Handle<Context> innermost_context_; |
82 List<ContextChainElement> context_chain_; | 82 List<ContextChainElement> context_chain_; |
83 Isolate* isolate_; | 83 Isolate* isolate_; |
84 JavaScriptFrame* frame_; | 84 JavaScriptFrame* frame_; |
85 int inlined_jsframe_index_; | 85 int inlined_jsframe_index_; |
86 }; | 86 }; |
87 | 87 |
88 static MaybeHandle<Object> Evaluate(Isolate* isolate, | 88 static MaybeHandle<Object> Evaluate(Isolate* isolate, |
89 Handle<SharedFunctionInfo> outer_info, | 89 Handle<SharedFunctionInfo> outer_info, |
90 Handle<Context> context, | 90 Handle<Context> context, |
91 Handle<Object> context_extension, | 91 Handle<HeapObject> context_extension, |
92 Handle<Object> receiver, | 92 Handle<Object> receiver, |
93 Handle<String> source); | 93 Handle<String> source); |
94 }; | 94 }; |
95 | 95 |
96 | 96 |
97 } // namespace internal | 97 } // namespace internal |
98 } // namespace v8 | 98 } // namespace v8 |
99 | 99 |
100 #endif // V8_DEBUG_DEBUG_EVALUATE_H_ | 100 #endif // V8_DEBUG_DEBUG_EVALUATE_H_ |
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