Index: content/renderer/input/input_handler_proxy.cc |
diff --git a/content/renderer/input/input_handler_proxy.cc b/content/renderer/input/input_handler_proxy.cc |
index 7a66730c4f43d9c7a28f137ba001b7b4f8a804c1..d39024df67bf893286c2b93cb5974a6282791e95 100644 |
--- a/content/renderer/input/input_handler_proxy.cc |
+++ b/content/renderer/input/input_handler_proxy.cc |
@@ -13,6 +13,7 @@ |
#include "third_party/WebKit/public/web/WebInputEvent.h" |
#include "ui/events/latency_info.h" |
#include "ui/gfx/frame_time.h" |
+#include "ui/gfx/geometry/point_conversions.h" |
using blink::WebFloatPoint; |
using blink::WebFloatSize; |
@@ -231,8 +232,7 @@ InputHandlerProxy::EventDisposition InputHandlerProxy::HandleInputEvent( |
if (touch_event.touches[i].state != WebTouchPoint::StatePressed) |
continue; |
if (input_handler_->HaveTouchEventHandlersAt( |
- blink::WebPoint(touch_event.touches[i].position.x, |
- touch_event.touches[i].position.y))) { |
+ gfx::ToFlooredPoint(touch_event.touches[i].position))) { |
jdduke (slow)
2014/03/20 12:11:34
Hmm, this may be a small change in behavior. Prev
tdresser
2014/03/20 14:09:14
Done.
I'm not convinced it really makes sense to
|
return DID_NOT_HANDLE; |
} |
} |