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Side by Side Diff: ui/gl/test/gl_image_test_support.h

Issue 1484473003: gl, ozone: enable GLImageBindTest unittests Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: improved Created 5 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_ 5 #ifndef UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_
6 #define UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_ 6 #define UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_
7 7
8 #include "ui/gfx/buffer_types.h" 8 #include "ui/gfx/buffer_types.h"
9 #include "ui/gl/gl_bindings.h" 9 #include "ui/gl/gl_bindings.h"
10 10
11 namespace gl { 11 namespace gl {
12 12
13 class GLImageTestSupport { 13 class GLImageTestSupport {
14 public: 14 public:
15 // Initialize GL for image testing. 15 // Initialize GL for image testing.
16 static void InitializeGL(); 16 static void InitializeGL();
17 17
18 // Cleanup GL after being initialized for image testing. 18 // Cleanup GL after being initialized for image testing.
19 static void CleanupGL(); 19 static void CleanupGL();
20 20
21 // Initialize buffer of a specific |format| to |color|. 21 // Initialize buffer of a specific |format| to |color|.
22 static void SetBufferDataToColor(int width, 22 static void SetBufferDataToColor(int width,
23 int height, 23 int height,
24 int stride, 24 int stride,
25 int plane, 25 int plane,
26 gfx::BufferFormat format, 26 gfx::BufferFormat format,
27 const uint8_t color[4], 27 const uint8_t color[4],
28 uint8_t* data); 28 uint8_t* data);
29
30 // Create GL program drawing a texture on a framebuffer.
31 static GLuint CreateSingleTextureProgram();
reveman 2015/12/18 21:51:04 instead of adding this, can we keep this code in u
dshwang 2016/01/11 15:31:10 Done.
29 }; 32 };
30 33
31 } // namespace gl 34 } // namespace gl
32 35
33 #endif // UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_ 36 #endif // UI_GL_TEST_GL_IMAGE_TEST_SUPPORT_H_
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