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Side by Side Diff: media/cast/sender/frame_sender.h

Issue 1484403002: cast: Support for low-latency interactive mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This is the base class for an object that send frames to a receiver. 5 // This is the base class for an object that send frames to a receiver.
6 // TODO(hclam): Refactor such that there is no separate AudioSender vs. 6 // TODO(hclam): Refactor such that there is no separate AudioSender vs.
7 // VideoSender, and the functionality of both is rolled into this class. 7 // VideoSender, and the functionality of both is rolled into this class.
8 8
9 #ifndef MEDIA_CAST_SENDER_FRAME_SENDER_H_ 9 #ifndef MEDIA_CAST_SENDER_FRAME_SENDER_H_
10 #define MEDIA_CAST_SENDER_FRAME_SENDER_H_ 10 #define MEDIA_CAST_SENDER_FRAME_SENDER_H_
11 11
12 #include "base/basictypes.h" 12 #include "base/basictypes.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/time/time.h" 15 #include "base/time/time.h"
16 #include "media/cast/cast_environment.h" 16 #include "media/cast/cast_environment.h"
17 #include "media/cast/net/rtcp/rtcp.h" 17 #include "media/cast/net/rtcp/rtcp.h"
18 #include "media/cast/sender/congestion_control.h" 18 #include "media/cast/sender/congestion_control.h"
19 19
20 namespace media { 20 namespace media {
21 namespace cast { 21 namespace cast {
22 22
23 // Starting playout time when we enter interactive mode.
24 const int kInteractiveModeStartPlayoutTimeMs = 120;
miu 2015/12/01 21:15:27 Rather than as constants, these should be plumbed-
Irfan 2015/12/02 22:32:44 I thought about this and have gone with following:
25
26 // Starting playout time when we encounter a need to drop a frame while in
27 // non-interactive mode. This is chosen to be a value that is known to work
28 // well for animation content in order to minimize freezing while switching
29 // between interactive and non-interactive mode.
30 const int kNonInteractiveModeStartPlayoutTimeMs = 400;
31
23 struct SenderEncodedFrame; 32 struct SenderEncodedFrame;
24 33
25 class FrameSender { 34 class FrameSender {
26 public: 35 public:
27 FrameSender(scoped_refptr<CastEnvironment> cast_environment, 36 FrameSender(scoped_refptr<CastEnvironment> cast_environment,
28 bool is_audio, 37 bool is_audio,
29 CastTransportSender* const transport_sender, 38 CastTransportSender* const transport_sender,
30 int rtp_timebase, 39 int rtp_timebase,
31 uint32 ssrc, 40 uint32 ssrc,
32 double max_frame_rate, 41 double max_frame_rate,
(...skipping 139 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 // NOTE: Weak pointers must be invalidated before all other member variables. 181 // NOTE: Weak pointers must be invalidated before all other member variables.
173 base::WeakPtrFactory<FrameSender> weak_factory_; 182 base::WeakPtrFactory<FrameSender> weak_factory_;
174 183
175 DISALLOW_COPY_AND_ASSIGN(FrameSender); 184 DISALLOW_COPY_AND_ASSIGN(FrameSender);
176 }; 185 };
177 186
178 } // namespace cast 187 } // namespace cast
179 } // namespace media 188 } // namespace media
180 189
181 #endif // MEDIA_CAST_SENDER_FRAME_SENDER_H_ 190 #endif // MEDIA_CAST_SENDER_FRAME_SENDER_H_
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