Index: content/renderer/render_widget_mus_connection.cc |
diff --git a/content/renderer/render_widget_mus_connection.cc b/content/renderer/render_widget_mus_connection.cc |
index 607918007b7e9f931307379e0fff003efc3695a8..5b4c439d901b814a797d058343105c25fd5d129d 100644 |
--- a/content/renderer/render_widget_mus_connection.cc |
+++ b/content/renderer/render_widget_mus_connection.cc |
@@ -7,6 +7,7 @@ |
#include <map> |
#include "base/lazy_instance.h" |
+#include "base/macros.h" |
#include "components/mus/public/cpp/context_provider.h" |
#include "components/mus/public/cpp/output_surface.h" |
#include "components/mus/public/interfaces/command_buffer.mojom.h" |
@@ -14,6 +15,8 @@ |
#include "components/mus/public/interfaces/gpu.mojom.h" |
#include "components/mus/public/interfaces/window_tree.mojom.h" |
#include "content/public/common/mojo_shell_connection.h" |
+#include "content/renderer/compositor_mus_connection.h" |
+#include "content/renderer/render_thread_impl.h" |
#include "content/renderer/render_view_impl.h" |
#include "mojo/application/public/cpp/application_impl.h" |
#include "mojo/converters/geometry/geometry_type_converters.h" |
@@ -26,80 +29,76 @@ namespace { |
typedef std::map<int, RenderWidgetMusConnection*> ConnectionMap; |
base::LazyInstance<ConnectionMap>::Leaky g_connections = |
LAZY_INSTANCE_INITIALIZER; |
- |
-} |
- |
-RenderWidgetMusConnection::RenderWidgetMusConnection( |
- int routing_id) |
- : routing_id_(routing_id), connected_(false), root_(nullptr) { |
- DCHECK(routing_id); |
-} |
- |
-RenderWidgetMusConnection::~RenderWidgetMusConnection() { |
} |
-void RenderWidgetMusConnection::Connect( |
+void RenderWidgetMusConnection::Bind( |
mojo::InterfaceRequest<mus::mojom::WindowTreeClient> request) { |
- // TODO(fsamuel): We probably want to pause processing of incoming |
- // messages until we have an associated RenderWidget. |
- DCHECK(!connected_); |
- mus::WindowTreeConnection::Create( |
- this, request.Pass(), |
- mus::WindowTreeConnection::CreateType::DONT_WAIT_FOR_EMBED); |
- connected_ = true; |
+ RenderThreadImpl* render_thread = RenderThreadImpl::current(); |
+ compositor_mus_connection_ = new CompositorMusConnection( |
+ routing_id_, render_thread->GetCompositorMainThreadTaskRunner(), |
+ render_thread->compositor_task_runner(), request.Pass(), |
+ render_thread->input_handler_manager()); |
+ if (window_surface_binding_) { |
+ compositor_mus_connection_->AttachSurfaceOnMainThread( |
+ window_surface_binding_.Pass()); |
+ } |
} |
scoped_ptr<cc::OutputSurface> RenderWidgetMusConnection::CreateOutputSurface() { |
- DCHECK(!window_surface_binding_); |
mus::mojom::GpuPtr gpu_service; |
sadrul
2015/12/02 18:20:57
Is there a reason to remove the DCHECK()?
Fady Samuel
2015/12/02 21:30:28
No, restored.
|
- MojoShellConnection::Get()->GetApplication()->ConnectToService( |
- "mojo:mus", &gpu_service); |
+ MojoShellConnection::Get()->GetApplication()->ConnectToService("mojo:mus", |
+ &gpu_service); |
mus::mojom::CommandBufferPtr cb; |
gpu_service->CreateOffscreenGLES2Context(GetProxy(&cb)); |
scoped_refptr<cc::ContextProvider> context_provider( |
new mus::ContextProvider(cb.PassInterface().PassHandle())); |
- scoped_ptr<cc::OutputSurface> output_surface(new mus::OutputSurface( |
- context_provider, |
- mus::WindowSurface::Create(&window_surface_binding_))); |
- if (root_) { |
- root_->AttachSurface(mus::mojom::SURFACE_TYPE_DEFAULT, |
- window_surface_binding_.Pass()); |
+ scoped_ptr<cc::OutputSurface> surface(new mus::OutputSurface( |
+ context_provider, mus::WindowSurface::Create(&window_surface_binding_))); |
+ if (compositor_mus_connection_) { |
+ compositor_mus_connection_->AttachSurfaceOnMainThread( |
+ window_surface_binding_.Pass()); |
} |
- return output_surface.Pass(); |
+ return surface; |
sadrul
2015/12/02 18:20:57
Should RenderWidgetMusConnection also check that i
Fady Samuel
2015/12/02 21:30:28
Sure. That's a good idea. I added a ThreadChecker
|
} |
+// static |
RenderWidgetMusConnection* RenderWidgetMusConnection::Get(int routing_id) { |
auto it = g_connections.Get().find(routing_id); |
if (it != g_connections.Get().end()) |
return it->second; |
+ return nullptr; |
+} |
- RenderWidgetMusConnection* connection = new RenderWidgetMusConnection( |
- routing_id); |
- g_connections.Get().insert(std::make_pair(routing_id, connection)); |
+// static |
+RenderWidgetMusConnection* RenderWidgetMusConnection::GetOrCreate( |
+ int routing_id) { |
+ RenderWidgetMusConnection* connection = Get(routing_id); |
+ if (!connection) { |
+ connection = new RenderWidgetMusConnection(routing_id); |
+ g_connections.Get().insert(std::make_pair(routing_id, connection)); |
+ } |
return connection; |
} |
-void RenderWidgetMusConnection::OnConnectionLost( |
- mus::WindowTreeConnection* connection) { |
- g_connections.Get().erase(routing_id_); |
- delete this; |
+RenderWidgetMusConnection::RenderWidgetMusConnection(int routing_id) |
+ : routing_id_(routing_id) { |
+ DCHECK(routing_id); |
} |
-void RenderWidgetMusConnection::OnEmbed(mus::Window* root) { |
- root_ = root; |
- root_->AddObserver(this); |
- if (window_surface_binding_) { |
- root->AttachSurface(mus::mojom::SURFACE_TYPE_DEFAULT, |
- window_surface_binding_.Pass()); |
- } |
-} |
+RenderWidgetMusConnection::~RenderWidgetMusConnection() {} |
-void RenderWidgetMusConnection::OnUnembed() {} |
+void RenderWidgetMusConnection::OnConnectionLost() { |
+ g_connections.Get().erase(routing_id_); |
+ delete this; |
+} |
-void RenderWidgetMusConnection::OnWindowBoundsChanged( |
- mus::Window* window, |
- const gfx::Rect& old_bounds, |
- const gfx::Rect& new_bounds) { |
+void RenderWidgetMusConnection::OnWindowInputEvent( |
+ scoped_ptr<blink::WebInputEvent> input_event) { |
+ // TODO(fsamuel): Implement this once the following is complete: |
+ // 1. The Mus client lib support manual event ACKing. |
+ // 2. Mus supports event coalescing. |
+ // 3. RenderWidget is refactored so that we don't send ACKs to the browser |
+ // process. |
} |
} // namespace content |