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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/virtual_audio_input_stream.h" | 5 #ifndef MEDIA_BASE_LOOPBACK_AUDIO_CONVERTER_H_ |
| 6 #define MEDIA_BASE_LOOPBACK_AUDIO_CONVERTER_H_ |
| 6 | 7 |
| 7 #include <algorithm> | 8 #include "base/macros.h" |
| 8 #include <utility> | 9 #include "media/base/audio_converter.h" |
| 9 | |
| 10 #include "base/bind.h" | |
| 11 #include "base/single_thread_task_runner.h" | |
| 12 #include "media/audio/virtual_audio_output_stream.h" | |
| 13 | 10 |
| 14 namespace media { | 11 namespace media { |
| 15 | 12 |
| 16 // LoopbackAudioConverter works similar to AudioConverter and converts input | 13 // LoopbackAudioConverter works similar to AudioConverter and converts input |
| 17 // streams to different audio parameters. Then, the LoopbackAudioConverter can | 14 // streams to different audio parameters. Then, the LoopbackAudioConverter can |
| 18 // be used as an input to another AudioConverter. This allows us to | 15 // be used as an input to another AudioConverter. This allows us to |
| 19 // use converted audio from AudioOutputStreams as input to an AudioConverter. | 16 // use converted audio from AudioOutputStreams as input to an AudioConverter. |
| 20 // For example, this allows converting multiple streams into a common format and | 17 // For example, this allows converting multiple streams into a common format and |
| 21 // using the converted audio as input to another AudioConverter (i.e. a mixer). | 18 // using the converted audio as input to another AudioConverter (i.e. a mixer). |
| 22 class LoopbackAudioConverter : public AudioConverter::InputCallback { | 19 class LoopbackAudioConverter : public AudioConverter::InputCallback { |
| 23 public: | 20 public: |
| 24 LoopbackAudioConverter(const AudioParameters& input_params, | 21 LoopbackAudioConverter(const AudioParameters& input_params, |
| 25 const AudioParameters& output_params) | 22 const AudioParameters& output_params, |
| 26 : audio_converter_(input_params, output_params, false) {} | 23 bool disable_fifo); |
| 27 | 24 |
| 28 ~LoopbackAudioConverter() override {} | 25 ~LoopbackAudioConverter() override; |
| 29 | 26 |
| 30 void AddInput(AudioConverter::InputCallback* input) { | 27 void AddInput(AudioConverter::InputCallback* input) { |
| 31 audio_converter_.AddInput(input); | 28 audio_converter_.AddInput(input); |
| 32 } | 29 } |
| 33 | 30 |
| 34 void RemoveInput(AudioConverter::InputCallback* input) { | 31 void RemoveInput(AudioConverter::InputCallback* input) { |
| 35 audio_converter_.RemoveInput(input); | 32 audio_converter_.RemoveInput(input); |
| 36 } | 33 } |
| 37 | 34 |
| 35 bool empty() { return audio_converter_.empty(); } |
| 36 |
| 38 private: | 37 private: |
| 39 double ProvideInput(AudioBus* audio_bus, | 38 double ProvideInput(AudioBus* audio_bus, |
| 40 base::TimeDelta buffer_delay) override { | 39 base::TimeDelta buffer_delay) override; |
| 41 audio_converter_.ConvertWithDelay(buffer_delay, audio_bus); | |
| 42 return 1.0; | |
| 43 } | |
| 44 | 40 |
| 45 AudioConverter audio_converter_; | 41 AudioConverter audio_converter_; |
| 46 | 42 |
| 47 DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter); | 43 DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter); |
| 48 }; | 44 }; |
| 49 | 45 |
| 50 VirtualAudioInputStream::VirtualAudioInputStream( | 46 } // namespace media |
| 51 const AudioParameters& params, | |
| 52 const scoped_refptr<base::SingleThreadTaskRunner>& worker_task_runner, | |
| 53 const AfterCloseCallback& after_close_cb) | |
| 54 : worker_task_runner_(worker_task_runner), | |
| 55 after_close_cb_(after_close_cb), | |
| 56 callback_(NULL), | |
| 57 buffer_(new uint8[params.GetBytesPerBuffer()]), | |
| 58 params_(params), | |
| 59 mixer_(params_, params_, false), | |
| 60 num_attached_output_streams_(0), | |
| 61 fake_worker_(worker_task_runner_, params_), | |
| 62 audio_bus_(AudioBus::Create(params)) { | |
| 63 DCHECK(params_.IsValid()); | |
| 64 DCHECK(worker_task_runner_.get()); | |
| 65 | 47 |
| 66 // VAIS can be constructed on any thread, but will DCHECK that all | 48 #endif // MEDIA_BASE_LOOPBACK_AUDIO_CONVERTER_H_ |
| 67 // AudioInputStream methods are called from the same thread. | |
| 68 thread_checker_.DetachFromThread(); | |
| 69 } | |
| 70 | |
| 71 VirtualAudioInputStream::~VirtualAudioInputStream() { | |
| 72 DCHECK(!callback_); | |
| 73 | |
| 74 // Sanity-check: Contract for Add/RemoveOutputStream() requires that all | |
| 75 // output streams be removed before VirtualAudioInputStream is destroyed. | |
| 76 DCHECK_EQ(0, num_attached_output_streams_); | |
| 77 | |
| 78 for (AudioConvertersMap::iterator it = converters_.begin(); | |
| 79 it != converters_.end(); ++it) { | |
| 80 delete it->second; | |
| 81 } | |
| 82 } | |
| 83 | |
| 84 bool VirtualAudioInputStream::Open() { | |
| 85 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 86 memset(buffer_.get(), 0, params_.GetBytesPerBuffer()); | |
| 87 return true; | |
| 88 } | |
| 89 | |
| 90 void VirtualAudioInputStream::Start(AudioInputCallback* callback) { | |
| 91 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 92 callback_ = callback; | |
| 93 fake_worker_.Start(base::Bind( | |
| 94 &VirtualAudioInputStream::PumpAudio, base::Unretained(this))); | |
| 95 } | |
| 96 | |
| 97 void VirtualAudioInputStream::Stop() { | |
| 98 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 99 fake_worker_.Stop(); | |
| 100 callback_ = NULL; | |
| 101 } | |
| 102 | |
| 103 void VirtualAudioInputStream::AddOutputStream( | |
| 104 VirtualAudioOutputStream* stream, const AudioParameters& output_params) { | |
| 105 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 106 | |
| 107 base::AutoLock scoped_lock(converter_network_lock_); | |
| 108 | |
| 109 AudioConvertersMap::iterator converter = converters_.find(output_params); | |
| 110 if (converter == converters_.end()) { | |
| 111 std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert( | |
| 112 std::make_pair(output_params, | |
| 113 new LoopbackAudioConverter(output_params, params_))); | |
| 114 converter = result.first; | |
| 115 | |
| 116 // Add to main mixer if we just added a new AudioTransform. | |
| 117 mixer_.AddInput(converter->second); | |
| 118 } | |
| 119 converter->second->AddInput(stream); | |
| 120 ++num_attached_output_streams_; | |
| 121 } | |
| 122 | |
| 123 void VirtualAudioInputStream::RemoveOutputStream( | |
| 124 VirtualAudioOutputStream* stream, const AudioParameters& output_params) { | |
| 125 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 126 | |
| 127 base::AutoLock scoped_lock(converter_network_lock_); | |
| 128 | |
| 129 DCHECK(converters_.find(output_params) != converters_.end()); | |
| 130 converters_[output_params]->RemoveInput(stream); | |
| 131 | |
| 132 --num_attached_output_streams_; | |
| 133 DCHECK_LE(0, num_attached_output_streams_); | |
| 134 } | |
| 135 | |
| 136 void VirtualAudioInputStream::PumpAudio() { | |
| 137 DCHECK(worker_task_runner_->BelongsToCurrentThread()); | |
| 138 | |
| 139 { | |
| 140 base::AutoLock scoped_lock(converter_network_lock_); | |
| 141 // Because the audio is being looped-back, the delay until it will be played | |
| 142 // out is zero. | |
| 143 mixer_.ConvertWithDelay(base::TimeDelta(), audio_bus_.get()); | |
| 144 } | |
| 145 // Because the audio is being looped-back, the delay since since it was | |
| 146 // recorded is zero. | |
| 147 callback_->OnData(this, audio_bus_.get(), 0, 1.0); | |
| 148 } | |
| 149 | |
| 150 void VirtualAudioInputStream::Close() { | |
| 151 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 152 | |
| 153 Stop(); // Make sure callback_ is no longer being used. | |
| 154 | |
| 155 // If a non-null AfterCloseCallback was provided to the constructor, invoke it | |
| 156 // here. The callback is moved to a stack-local first since |this| could be | |
| 157 // destroyed during Run(). | |
| 158 if (!after_close_cb_.is_null()) { | |
| 159 const AfterCloseCallback cb = after_close_cb_; | |
| 160 after_close_cb_.Reset(); | |
| 161 cb.Run(this); | |
| 162 } | |
| 163 } | |
| 164 | |
| 165 double VirtualAudioInputStream::GetMaxVolume() { | |
| 166 return 1.0; | |
| 167 } | |
| 168 | |
| 169 void VirtualAudioInputStream::SetVolume(double volume) {} | |
| 170 | |
| 171 double VirtualAudioInputStream::GetVolume() { | |
| 172 return 1.0; | |
| 173 } | |
| 174 | |
| 175 bool VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) { | |
| 176 return false; | |
| 177 } | |
| 178 | |
| 179 bool VirtualAudioInputStream::GetAutomaticGainControl() { | |
| 180 return false; | |
| 181 } | |
| 182 | |
| 183 bool VirtualAudioInputStream::IsMuted() { | |
| 184 return false; | |
| 185 } | |
| 186 | |
| 187 } // namespace media | |
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