Index: src/a64/debug-a64.cc |
diff --git a/src/a64/debug-a64.cc b/src/a64/debug-a64.cc |
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+// Copyright 2013 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#include "v8.h" |
+ |
+#if V8_TARGET_ARCH_A64 |
+ |
+#include "codegen.h" |
+#include "debug.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+ |
+#define __ ACCESS_MASM(masm) |
+ |
+ |
+#ifdef ENABLE_DEBUGGER_SUPPORT |
+bool BreakLocationIterator::IsDebugBreakAtReturn() { |
+ return Debug::IsDebugBreakAtReturn(rinfo()); |
+} |
+ |
+ |
+void BreakLocationIterator::SetDebugBreakAtReturn() { |
+ // Patch the code emitted by FullCodeGenerator::EmitReturnSequence, changing |
+ // the return from JS function sequence from |
+ // mov sp, fp |
+ // ldp fp, lr, [sp] #16 |
+ // lrd ip0, [pc, #(3 * kInstructionSize)] |
+ // add sp, sp, ip0 |
+ // ret |
+ // <number of paramters ... |
+ // ... plus one (64 bits)> |
+ // to a call to the debug break return code. |
+ // ldr ip0, [pc, #(3 * kInstructionSize)] |
+ // blr ip0 |
+ // hlt kHltBadCode @ code should not return, catch if it does. |
+ // <debug break return code ... |
+ // ... entry point address (64 bits)> |
+ |
+ // The patching code must not overflow the space occupied by the return |
+ // sequence. |
+ STATIC_ASSERT(Assembler::kJSRetSequenceInstructions >= 5); |
+ PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 5); |
+ byte* entry = |
+ debug_info_->GetIsolate()->debug()->debug_break_return()->entry(); |
+ |
+ // The first instruction of a patched return sequence must be a load literal |
+ // loading the address of the debug break return code. |
+ patcher.LoadLiteral(ip0, 3 * kInstructionSize); |
+ // TODO(all): check the following is correct. |
+ // The debug break return code will push a frame and call statically compiled |
+ // code. By using blr, even though control will not return after the branch, |
+ // this call site will be registered in the frame (lr being saved as the pc |
+ // of the next instruction to execute for this frame). The debugger can now |
+ // iterate on the frames to find call to debug break return code. |
+ patcher.blr(ip0); |
+ patcher.hlt(kHltBadCode); |
+ patcher.dc64(reinterpret_cast<int64_t>(entry)); |
+} |
+ |
+ |
+void BreakLocationIterator::ClearDebugBreakAtReturn() { |
+ // Reset the code emitted by EmitReturnSequence to its original state. |
+ rinfo()->PatchCode(original_rinfo()->pc(), |
+ Assembler::kJSRetSequenceInstructions); |
+} |
+ |
+ |
+bool Debug::IsDebugBreakAtReturn(RelocInfo* rinfo) { |
+ ASSERT(RelocInfo::IsJSReturn(rinfo->rmode())); |
+ return rinfo->IsPatchedReturnSequence(); |
+} |
+ |
+ |
+bool BreakLocationIterator::IsDebugBreakAtSlot() { |
+ ASSERT(IsDebugBreakSlot()); |
+ // Check whether the debug break slot instructions have been patched. |
+ return rinfo()->IsPatchedDebugBreakSlotSequence(); |
+} |
+ |
+ |
+void BreakLocationIterator::SetDebugBreakAtSlot() { |
+ // Patch the code emitted by Debug::GenerateSlots, changing the debug break |
+ // slot code from |
+ // mov x0, x0 @ nop DEBUG_BREAK_NOP |
+ // mov x0, x0 @ nop DEBUG_BREAK_NOP |
+ // mov x0, x0 @ nop DEBUG_BREAK_NOP |
+ // mov x0, x0 @ nop DEBUG_BREAK_NOP |
+ // to a call to the debug slot code. |
+ // ldr ip0, [pc, #(2 * kInstructionSize)] |
+ // blr ip0 |
+ // <debug break slot code ... |
+ // ... entry point address (64 bits)> |
+ |
+ // TODO(all): consider adding a hlt instruction after the blr as we don't |
+ // expect control to return here. This implies increasing |
+ // kDebugBreakSlotInstructions to 5 instructions. |
+ |
+ // The patching code must not overflow the space occupied by the return |
+ // sequence. |
+ STATIC_ASSERT(Assembler::kDebugBreakSlotInstructions >= 4); |
+ PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 4); |
+ byte* entry = |
+ debug_info_->GetIsolate()->debug()->debug_break_slot()->entry(); |
+ |
+ // The first instruction of a patched debug break slot must be a load literal |
+ // loading the address of the debug break slot code. |
+ patcher.LoadLiteral(ip0, 2 * kInstructionSize); |
+ // TODO(all): check the following is correct. |
+ // The debug break slot code will push a frame and call statically compiled |
+ // code. By using blr, event hough control will not return after the branch, |
+ // this call site will be registered in the frame (lr being saved as the pc |
+ // of the next instruction to execute for this frame). The debugger can now |
+ // iterate on the frames to find call to debug break slot code. |
+ patcher.blr(ip0); |
+ patcher.dc64(reinterpret_cast<int64_t>(entry)); |
+} |
+ |
+ |
+void BreakLocationIterator::ClearDebugBreakAtSlot() { |
+ ASSERT(IsDebugBreakSlot()); |
+ rinfo()->PatchCode(original_rinfo()->pc(), |
+ Assembler::kDebugBreakSlotInstructions); |
+} |
+ |
+const bool Debug::FramePaddingLayout::kIsSupported = false; |
+ |
+static void Generate_DebugBreakCallHelper(MacroAssembler* masm, |
+ RegList object_regs, |
+ RegList non_object_regs, |
+ Register scratch) { |
+ { |
+ FrameScope scope(masm, StackFrame::INTERNAL); |
+ |
+ // Any live values (object_regs and non_object_regs) in caller-saved |
+ // registers (or lr) need to be stored on the stack so that their values are |
+ // safely preserved for a call into C code. |
+ // |
+ // Also: |
+ // * object_regs may be modified during the C code by the garbage |
+ // collector. Every object register must be a valid tagged pointer or |
+ // SMI. |
+ // |
+ // * non_object_regs will be converted to SMIs so that the garbage |
+ // collector doesn't try to interpret them as pointers. |
+ // |
+ // TODO(jbramley): Why can't this handle callee-saved registers? |
+ ASSERT((~kCallerSaved.list() & object_regs) == 0); |
+ ASSERT((~kCallerSaved.list() & non_object_regs) == 0); |
+ ASSERT((object_regs & non_object_regs) == 0); |
+ ASSERT((scratch.Bit() & object_regs) == 0); |
+ ASSERT((scratch.Bit() & non_object_regs) == 0); |
+ ASSERT((ip0.Bit() & (object_regs | non_object_regs)) == 0); |
+ ASSERT((ip1.Bit() & (object_regs | non_object_regs)) == 0); |
+ STATIC_ASSERT(kSmiValueSize == 32); |
+ |
+ CPURegList non_object_list = |
+ CPURegList(CPURegister::kRegister, kXRegSize, non_object_regs); |
+ while (!non_object_list.IsEmpty()) { |
+ // Store each non-object register as two SMIs. |
+ Register reg = Register(non_object_list.PopLowestIndex()); |
+ __ Push(reg); |
+ __ Poke(wzr, 0); |
+ __ Push(reg.W(), wzr); |
+ // Stack: |
+ // jssp[12]: reg[63:32] |
+ // jssp[8]: 0x00000000 (SMI tag & padding) |
+ // jssp[4]: reg[31:0] |
+ // jssp[0]: 0x00000000 (SMI tag & padding) |
+ STATIC_ASSERT((kSmiTag == 0) && (kSmiShift == 32)); |
+ } |
+ |
+ if (object_regs != 0) { |
+ __ PushXRegList(object_regs); |
+ } |
+ |
+#ifdef DEBUG |
+ __ RecordComment("// Calling from debug break to runtime - come in - over"); |
+#endif |
+ __ Mov(x0, 0); // No arguments. |
+ __ Mov(x1, Operand(ExternalReference::debug_break(masm->isolate()))); |
+ |
+ CEntryStub stub(1); |
+ __ CallStub(&stub); |
+ |
+ // Restore the register values from the expression stack. |
+ if (object_regs != 0) { |
+ __ PopXRegList(object_regs); |
+ } |
+ |
+ non_object_list = |
+ CPURegList(CPURegister::kRegister, kXRegSize, non_object_regs); |
+ while (!non_object_list.IsEmpty()) { |
+ // Load each non-object register from two SMIs. |
+ // Stack: |
+ // jssp[12]: reg[63:32] |
+ // jssp[8]: 0x00000000 (SMI tag & padding) |
+ // jssp[4]: reg[31:0] |
+ // jssp[0]: 0x00000000 (SMI tag & padding) |
+ Register reg = Register(non_object_list.PopHighestIndex()); |
+ __ Pop(scratch, reg); |
+ __ Bfxil(reg, scratch, 32, 32); |
+ } |
+ |
+ // Leave the internal frame. |
+ } |
+ |
+ // Now that the break point has been handled, resume normal execution by |
+ // jumping to the target address intended by the caller and that was |
+ // overwritten by the address of DebugBreakXXX. |
+ ExternalReference after_break_target(Debug_Address::AfterBreakTarget(), |
+ masm->isolate()); |
+ __ Mov(scratch, Operand(after_break_target)); |
+ __ Ldr(scratch, MemOperand(scratch)); |
+ __ Br(scratch); |
+} |
+ |
+ |
+void Debug::GenerateLoadICDebugBreak(MacroAssembler* masm) { |
+ // Calling convention for IC load (from ic-arm.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x2 : name |
+ // -- lr : return address |
+ // -- x0 : receiver |
+ // -- [sp] : receiver |
+ // ----------------------------------- |
+ // Registers x0 and x2 contain objects that need to be pushed on the |
+ // expression stack of the fake JS frame. |
+ Generate_DebugBreakCallHelper(masm, x0.Bit() | x2.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateStoreICDebugBreak(MacroAssembler* masm) { |
+ // Calling convention for IC store (from ic-arm.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x0 : value |
+ // -- x1 : receiver |
+ // -- x2 : name |
+ // -- lr : return address |
+ // ----------------------------------- |
+ // Registers x0, x1, and x2 contain objects that need to be pushed on the |
+ // expression stack of the fake JS frame. |
+ Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateKeyedLoadICDebugBreak(MacroAssembler* masm) { |
+ // ---------- S t a t e -------------- |
+ // -- lr : return address |
+ // -- x0 : key |
+ // -- x1 : receiver |
+ Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateKeyedStoreICDebugBreak(MacroAssembler* masm) { |
+ // ---------- S t a t e -------------- |
+ // -- x0 : value |
+ // -- x1 : key |
+ // -- x2 : receiver |
+ // -- lr : return address |
+ Generate_DebugBreakCallHelper(masm, x0.Bit() | x1.Bit() | x2.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateCompareNilICDebugBreak(MacroAssembler* masm) { |
+ // Register state for CompareNil IC |
+ // ----------- S t a t e ------------- |
+ // -- r0 : value |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper(masm, x0.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateCallICDebugBreak(MacroAssembler* masm) { |
+ // Calling convention for IC call (from ic-arm.cc) |
+ // ----------- S t a t e ------------- |
+ // -- x2 : name |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper(masm, x2.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateReturnDebugBreak(MacroAssembler* masm) { |
+ // In places other than IC call sites it is expected that r0 is TOS which |
+ // is an object - this is not generally the case so this should be used with |
+ // care. |
+ Generate_DebugBreakCallHelper(masm, x0.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateCallFunctionStubDebugBreak(MacroAssembler* masm) { |
+ // Register state for CallFunctionStub (from code-stubs-a64.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x1 : function |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper(masm, x1.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateCallFunctionStubRecordDebugBreak(MacroAssembler* masm) { |
+ // Register state for CallFunctionStub (from code-stubs-a64.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x1 : function |
+ // -- x2 : feedback array |
+ // -- x3 : slot in feedback array |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper(masm, x1.Bit() | x2.Bit() | x3.Bit(), 0, x10); |
+} |
+ |
+ |
+void Debug::GenerateCallConstructStubDebugBreak(MacroAssembler* masm) { |
+ // Calling convention for CallConstructStub (from code-stubs-a64.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x0 : number of arguments (not smi) |
+ // -- x1 : constructor function |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper(masm, x1.Bit(), x0.Bit(), x10); |
+} |
+ |
+ |
+void Debug::GenerateCallConstructStubRecordDebugBreak(MacroAssembler* masm) { |
+ // Calling convention for CallConstructStub (from code-stubs-a64.cc). |
+ // ----------- S t a t e ------------- |
+ // -- x0 : number of arguments (not smi) |
+ // -- x1 : constructor function |
+ // -- x2 : feedback array |
+ // -- x3 : feedback slot (smi) |
+ // ----------------------------------- |
+ Generate_DebugBreakCallHelper( |
+ masm, x1.Bit() | x2.Bit() | x3.Bit(), x0.Bit(), x10); |
+} |
+ |
+ |
+void Debug::GenerateSlot(MacroAssembler* masm) { |
+ // Generate enough nop's to make space for a call instruction. Avoid emitting |
+ // the constant pool in the debug break slot code. |
+ InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions); |
+ |
+ __ RecordDebugBreakSlot(); |
+ for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) { |
+ __ nop(Assembler::DEBUG_BREAK_NOP); |
+ } |
+} |
+ |
+ |
+void Debug::GenerateSlotDebugBreak(MacroAssembler* masm) { |
+ // In the places where a debug break slot is inserted no registers can contain |
+ // object pointers. |
+ Generate_DebugBreakCallHelper(masm, 0, 0, x10); |
+} |
+ |
+ |
+void Debug::GeneratePlainReturnLiveEdit(MacroAssembler* masm) { |
+ masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnA64); |
+} |
+ |
+ |
+void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { |
+ masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnA64); |
+} |
+ |
+const bool Debug::kFrameDropperSupported = false; |
+ |
+#endif // ENABLE_DEBUGGER_SUPPORT |
+ |
+} } // namespace v8::internal |
+ |
+#endif // V8_TARGET_ARCH_A64 |