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Issue 148293020: Merge experimental/a64 to bleeding_edge. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Remove ARM from OWNERS Created 6 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its 12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived 13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission. 14 // from this software without specific prior written permission.
15 // 15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #ifndef V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ 28 #ifndef V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
29 #define V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ 29 #define V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
30 30
31 #include "arm/assembler-arm.h" 31 #include "a64/assembler-a64.h"
32 #include "arm/assembler-arm-inl.h" 32 #include "a64/assembler-a64-inl.h"
33 #include "macro-assembler.h" 33 #include "macro-assembler.h"
34 34
35 namespace v8 { 35 namespace v8 {
36 namespace internal { 36 namespace internal {
37 37
38 38
39 #ifndef V8_INTERPRETED_REGEXP 39 #ifndef V8_INTERPRETED_REGEXP
40 class RegExpMacroAssemblerARM: public NativeRegExpMacroAssembler { 40 class RegExpMacroAssemblerA64: public NativeRegExpMacroAssembler {
41 public: 41 public:
42 RegExpMacroAssemblerARM(Mode mode, int registers_to_save, Zone* zone); 42 RegExpMacroAssemblerA64(Mode mode, int registers_to_save, Zone* zone);
43 virtual ~RegExpMacroAssemblerARM(); 43 virtual ~RegExpMacroAssemblerA64();
44 virtual int stack_limit_slack(); 44 virtual int stack_limit_slack();
45 virtual void AdvanceCurrentPosition(int by); 45 virtual void AdvanceCurrentPosition(int by);
46 virtual void AdvanceRegister(int reg, int by); 46 virtual void AdvanceRegister(int reg, int by);
47 virtual void Backtrack(); 47 virtual void Backtrack();
48 virtual void Bind(Label* label); 48 virtual void Bind(Label* label);
49 virtual void CheckAtStart(Label* on_at_start); 49 virtual void CheckAtStart(Label* on_at_start);
50 virtual void CheckCharacter(unsigned c, Label* on_equal); 50 virtual void CheckCharacter(unsigned c, Label* on_equal);
51 virtual void CheckCharacterAfterAnd(unsigned c, 51 virtual void CheckCharacterAfterAnd(unsigned c,
52 unsigned mask, 52 unsigned mask,
53 Label* on_equal); 53 Label* on_equal);
54 virtual void CheckCharacterGT(uc16 limit, Label* on_greater); 54 virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
55 virtual void CheckCharacterLT(uc16 limit, Label* on_less); 55 virtual void CheckCharacterLT(uc16 limit, Label* on_less);
56 virtual void CheckCharacters(Vector<const uc16> str,
57 int cp_offset,
58 Label* on_failure,
59 bool check_end_of_string);
56 // A "greedy loop" is a loop that is both greedy and with a simple 60 // A "greedy loop" is a loop that is both greedy and with a simple
57 // body. It has a particularly simple implementation. 61 // body. It has a particularly simple implementation.
58 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position); 62 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
59 virtual void CheckNotAtStart(Label* on_not_at_start); 63 virtual void CheckNotAtStart(Label* on_not_at_start);
60 virtual void CheckNotBackReference(int start_reg, Label* on_no_match); 64 virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
61 virtual void CheckNotBackReferenceIgnoreCase(int start_reg, 65 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
62 Label* on_no_match); 66 Label* on_no_match);
63 virtual void CheckNotCharacter(unsigned c, Label* on_not_equal); 67 virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
64 virtual void CheckNotCharacterAfterAnd(unsigned c, 68 virtual void CheckNotCharacterAfterAnd(unsigned c,
65 unsigned mask, 69 unsigned mask,
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
106 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset); 110 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
107 virtual void ClearRegisters(int reg_from, int reg_to); 111 virtual void ClearRegisters(int reg_from, int reg_to);
108 virtual void WriteStackPointerToRegister(int reg); 112 virtual void WriteStackPointerToRegister(int reg);
109 virtual bool CanReadUnaligned(); 113 virtual bool CanReadUnaligned();
110 114
111 // Called from RegExp if the stack-guard is triggered. 115 // Called from RegExp if the stack-guard is triggered.
112 // If the code object is relocated, the return address is fixed before 116 // If the code object is relocated, the return address is fixed before
113 // returning. 117 // returning.
114 static int CheckStackGuardState(Address* return_address, 118 static int CheckStackGuardState(Address* return_address,
115 Code* re_code, 119 Code* re_code,
116 Address re_frame); 120 Address re_frame,
121 int start_offset,
122 const byte** input_start,
123 const byte** input_end);
117 124
118 private: 125 private:
119 // Offsets from frame_pointer() of function parameters and stored registers.
120 static const int kFramePointer = 0;
121
122 // Above the frame pointer - Stored registers and stack passed parameters. 126 // Above the frame pointer - Stored registers and stack passed parameters.
123 // Register 4..11. 127 // Callee-saved registers x19-x29, where x29 is the old frame pointer.
124 static const int kStoredRegisters = kFramePointer; 128 static const int kCalleeSavedRegisters = 0;
125 // Return address (stored from link register, read into pc on return). 129 // Return address.
126 static const int kReturnAddress = kStoredRegisters + 8 * kPointerSize; 130 // It is placed above the 11 callee-saved registers.
131 static const int kReturnAddress = kCalleeSavedRegisters + 11 * kPointerSize;
127 static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize; 132 static const int kSecondaryReturnAddress = kReturnAddress + kPointerSize;
128 // Stack parameters placed by caller. 133 // Stack parameter placed by caller.
129 static const int kRegisterOutput = kSecondaryReturnAddress + kPointerSize; 134 static const int kIsolate = kSecondaryReturnAddress + kPointerSize;
130 static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
131 static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
132 static const int kDirectCall = kStackHighEnd + kPointerSize;
133 static const int kIsolate = kDirectCall + kPointerSize;
134 135
135 // Below the frame pointer. 136 // Below the frame pointer.
136 // Register parameters stored by setup code. 137 // Register parameters stored by setup code.
137 static const int kInputEnd = kFramePointer - kPointerSize; 138 static const int kDirectCall = kCalleeSavedRegisters - kPointerSize;
138 static const int kInputStart = kInputEnd - kPointerSize; 139 static const int kStackBase = kDirectCall - kPointerSize;
139 static const int kStartIndex = kInputStart - kPointerSize; 140 static const int kOutputSize = kStackBase - kPointerSize;
140 static const int kInputString = kStartIndex - kPointerSize; 141 static const int kInput = kOutputSize - kPointerSize;
141 // When adding local variables remember to push space for them in 142 // When adding local variables remember to push space for them in
142 // the frame in GetCode. 143 // the frame in GetCode.
143 static const int kSuccessfulCaptures = kInputString - kPointerSize; 144 static const int kSuccessCounter = kInput - kPointerSize;
144 static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize; 145 // First position register address on the stack. Following positions are
145 // First register address. Following registers are below it on the stack. 146 // below it. A position is a 32 bit value.
146 static const int kRegisterZero = kInputStartMinusOne - kPointerSize; 147 static const int kFirstRegisterOnStack = kSuccessCounter - kWRegSizeInBytes;
148 // A capture is a 64 bit value holding two position.
149 static const int kFirstCaptureOnStack = kSuccessCounter - kXRegSizeInBytes;
147 150
148 // Initial size of code buffer. 151 // Initial size of code buffer.
149 static const size_t kRegExpCodeSize = 1024; 152 static const size_t kRegExpCodeSize = 1024;
150 153
151 static const int kBacktrackConstantPoolSize = 4; 154 // When initializing registers to a non-position value we can unroll
155 // the loop. Set the limit of registers to unroll.
156 static const int kNumRegistersToUnroll = 16;
157
158 // We are using x0 to x7 as a register cache. Each hardware register must
159 // contain one capture, that is two 32 bit registers. We can cache at most
160 // 16 registers.
161 static const int kNumCachedRegisters = 16;
152 162
153 // Load a number of characters at the given offset from the 163 // Load a number of characters at the given offset from the
154 // current position, into the current-character register. 164 // current position, into the current-character register.
155 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count); 165 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
156 166
157 // Check whether preemption has been requested. 167 // Check whether preemption has been requested.
158 void CheckPreemption(); 168 void CheckPreemption();
159 169
160 // Check whether we are exceeding the stack limit on the backtrack stack. 170 // Check whether we are exceeding the stack limit on the backtrack stack.
161 void CheckStackLimit(); 171 void CheckStackLimit();
162 172
163
164 // Generate a call to CheckStackGuardState. 173 // Generate a call to CheckStackGuardState.
165 void CallCheckStackGuardState(Register scratch); 174 void CallCheckStackGuardState(Register scratch);
166 175
167 // The ebp-relative location of a regexp register. 176 // Location of a 32 bit position register.
168 MemOperand register_location(int register_index); 177 MemOperand register_location(int register_index);
169 178
179 // Location of a 64 bit capture, combining two position registers.
180 MemOperand capture_location(int register_index, Register scratch);
181
170 // Register holding the current input position as negative offset from 182 // Register holding the current input position as negative offset from
171 // the end of the string. 183 // the end of the string.
172 inline Register current_input_offset() { return r6; } 184 Register current_input_offset() { return w21; }
173 185
174 // The register containing the current character after LoadCurrentCharacter. 186 // The register containing the current character after LoadCurrentCharacter.
175 inline Register current_character() { return r7; } 187 Register current_character() { return w22; }
176 188
177 // Register holding address of the end of the input string. 189 // Register holding address of the end of the input string.
178 inline Register end_of_input_address() { return r10; } 190 Register input_end() { return x25; }
191
192 // Register holding address of the start of the input string.
193 Register input_start() { return x26; }
194
195 // Register holding the offset from the start of the string where we should
196 // start matching.
197 Register start_offset() { return w27; }
198
199 // Pointer to the output array's first element.
200 Register output_array() { return x28; }
179 201
180 // Register holding the frame address. Local variables, parameters and 202 // Register holding the frame address. Local variables, parameters and
181 // regexp registers are addressed relative to this. 203 // regexp registers are addressed relative to this.
182 inline Register frame_pointer() { return fp; } 204 Register frame_pointer() { return fp; }
183 205
184 // The register containing the backtrack stack top. Provides a meaningful 206 // The register containing the backtrack stack top. Provides a meaningful
185 // name to the register. 207 // name to the register.
186 inline Register backtrack_stackpointer() { return r8; } 208 Register backtrack_stackpointer() { return x23; }
187 209
188 // Register holding pointer to the current code object. 210 // Register holding pointer to the current code object.
189 inline Register code_pointer() { return r5; } 211 Register code_pointer() { return x20; }
212
213 // Register holding the value used for clearing capture registers.
214 Register non_position_value() { return w24; }
215 // The top 32 bit of this register is used to store this value
216 // twice. This is used for clearing more than one register at a time.
217 Register twice_non_position_value() { return x24; }
190 218
191 // Byte size of chars in the string to match (decided by the Mode argument) 219 // Byte size of chars in the string to match (decided by the Mode argument)
192 inline int char_size() { return static_cast<int>(mode_); } 220 int char_size() { return static_cast<int>(mode_); }
193 221
194 // Equivalent to a conditional branch to the label, unless the label 222 // Equivalent to a conditional branch to the label, unless the label
195 // is NULL, in which case it is a conditional Backtrack. 223 // is NULL, in which case it is a conditional Backtrack.
196 void BranchOrBacktrack(Condition condition, Label* to); 224 void BranchOrBacktrack(Condition condition, Label* to);
197 225
198 // Call and return internally in the generated code in a way that 226 // Compares reg against immmediate before calling BranchOrBacktrack.
199 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack) 227 // It makes use of the Cbz and Cbnz instructions.
200 inline void SafeCall(Label* to, Condition cond = al); 228 void CompareAndBranchOrBacktrack(Register reg,
201 inline void SafeReturn(); 229 int immediate,
202 inline void SafeCallTarget(Label* name); 230 Condition condition,
231 Label* to);
232
233 inline void CallIf(Label* to, Condition condition);
234
235 // Save and restore the link register on the stack in a way that
236 // is GC-safe.
237 inline void SaveLinkRegister();
238 inline void RestoreLinkRegister();
203 239
204 // Pushes the value of a register on the backtrack stack. Decrements the 240 // Pushes the value of a register on the backtrack stack. Decrements the
205 // stack pointer by a word size and stores the register's value there. 241 // stack pointer by a word size and stores the register's value there.
206 inline void Push(Register source); 242 inline void Push(Register source);
207 243
208 // Pops a value from the backtrack stack. Reads the word at the stack pointer 244 // Pops a value from the backtrack stack. Reads the word at the stack pointer
209 // and increments it by a word size. 245 // and increments it by a word size.
210 inline void Pop(Register target); 246 inline void Pop(Register target);
211 247
248 // This state indicates where the register actually is.
249 enum RegisterState {
250 STACKED, // Resides in memory.
251 CACHED_LSW, // Least Significant Word of a 64 bit hardware register.
252 CACHED_MSW // Most Significant Word of a 64 bit hardware register.
253 };
254
255 RegisterState GetRegisterState(int register_index) {
256 ASSERT(register_index >= 0);
257 if (register_index >= kNumCachedRegisters) {
258 return STACKED;
259 } else {
260 if ((register_index % 2) == 0) {
261 return CACHED_LSW;
262 } else {
263 return CACHED_MSW;
264 }
265 }
266 }
267
268 // Store helper that takes the state of the register into account.
269 inline void StoreRegister(int register_index, Register source);
270
271 // Returns a hardware W register that holds the value of the capture
272 // register.
273 //
274 // This function will try to use an existing cache register (w0-w7) for the
275 // result. Otherwise, it will load the value into maybe_result.
276 //
277 // If the returned register is anything other than maybe_result, calling code
278 // must not write to it.
279 inline Register GetRegister(int register_index, Register maybe_result);
280
281 // Returns the harware register (x0-x7) holding the value of the capture
282 // register.
283 // This assumes that the state of the register is not STACKED.
284 inline Register GetCachedRegister(int register_index);
285
212 Isolate* isolate() const { return masm_->isolate(); } 286 Isolate* isolate() const { return masm_->isolate(); }
213 287
214 MacroAssembler* masm_; 288 MacroAssembler* masm_;
215 289
216 // Which mode to generate code for (ASCII or UC16). 290 // Which mode to generate code for (ASCII or UC16).
217 Mode mode_; 291 Mode mode_;
218 292
219 // One greater than maximal register index actually used. 293 // One greater than maximal register index actually used.
220 int num_registers_; 294 int num_registers_;
221 295
222 // Number of registers to output at the end (the saved registers 296 // Number of registers to output at the end (the saved registers
223 // are always 0..num_saved_registers_-1) 297 // are always 0..num_saved_registers_-1)
224 int num_saved_registers_; 298 int num_saved_registers_;
225 299
226 // Labels used internally. 300 // Labels used internally.
227 Label entry_label_; 301 Label entry_label_;
228 Label start_label_; 302 Label start_label_;
229 Label success_label_; 303 Label success_label_;
230 Label backtrack_label_; 304 Label backtrack_label_;
231 Label exit_label_; 305 Label exit_label_;
232 Label check_preempt_label_; 306 Label check_preempt_label_;
233 Label stack_overflow_label_; 307 Label stack_overflow_label_;
234 }; 308 };
235 309
236 #endif // V8_INTERPRETED_REGEXP 310 #endif // V8_INTERPRETED_REGEXP
237 311
238 312
239 }} // namespace v8::internal 313 }} // namespace v8::internal
240 314
241 #endif // V8_ARM_REGEXP_MACRO_ASSEMBLER_ARM_H_ 315 #endif // V8_A64_REGEXP_MACRO_ASSEMBLER_A64_H_
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