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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 148283017: Make GMs aware of what tool they're being run in. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: w to this->getMode() Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrClipMaskManager.h" 9 #include "GrClipMaskManager.h"
10 #include "GrAAConvexPathRenderer.h" 10 #include "GrAAConvexPathRenderer.h"
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151 if (ignoreClip) { 151 if (ignoreClip) {
152 fGpu->disableScissor(); 152 fGpu->disableScissor();
153 this->setGpuStencil(); 153 this->setGpuStencil();
154 return true; 154 return true;
155 } 155 }
156 156
157 // If there is only one clip element and it is a convex polygon we just inst all an effect that 157 // If there is only one clip element and it is a convex polygon we just inst all an effect that
158 // clips against the edges. 158 // clips against the edges.
159 if (1 == elements.count() && SkClipStack::Element::kPath_Type == elements.ta il()->getType() && 159 if (1 == elements.count() && SkClipStack::Element::kPath_Type == elements.ta il()->getType() &&
160 SkRegion::kReplace_Op == elements.tail()->getOp()) { 160 SkRegion::kReplace_Op == elements.tail()->getOp()) {
161 const SkPath& p = elements.tail()->getPath(); 161 const SkPath& path = elements.tail()->getPath();
162 bool isAA = GR_AA_CLIP && elements.tail()->isAA(); 162 bool isAA = GR_AA_CLIP && elements.tail()->isAA();
163 SkAutoTUnref<GrEffectRef> effect; 163 SkAutoTUnref<GrEffectRef> effect;
164 if (rt->isMultisampled()) { 164 if (rt->isMultisampled()) {
165 // A coverage effect for AA clipping won't play nicely with MSAA. 165 // A coverage effect for AA clipping won't play nicely with MSAA.
166 if (!isAA) { 166 if (!isAA) {
167 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFil lNoAA_EdgeType, p)); 167 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX),
168 SkIntToScalar(-clipDataIn->fOrigin.fY) };
169 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFil lNoAA_EdgeType,
170 path, &offset));
168 } 171 }
169 } else { 172 } else {
173 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX),
174 SkIntToScalar(-clipDataIn->fOrigin.fY) };
170 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::kFill AA_EdgeType : 175 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::kFill AA_EdgeType :
171 GrConvexPolyEffect::kFill NoAA_EdgeType; 176 GrConvexPolyEffect::kFill NoAA_EdgeType;
172 effect.reset(GrConvexPolyEffect::Create(type, p)); 177 effect.reset(GrConvexPolyEffect::Create(type, path, &offset));
173 } 178 }
174 if (effect) { 179 if (effect) {
175 are->set(fGpu->drawState()); 180 are->set(fGpu->drawState());
176 fGpu->drawState()->addCoverageEffect(effect); 181 fGpu->drawState()->addCoverageEffect(effect);
177 SkIRect scissorSpaceIBounds(clipSpaceIBounds); 182 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
178 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); 183 scissorSpaceIBounds.offset(-clipDataIn->fOrigin);
179 fGpu->enableScissor(scissorSpaceIBounds); 184 fGpu->enableScissor(scissorSpaceIBounds);
180 this->setGpuStencil(); 185 this->setGpuStencil();
181 return true; 186 return true;
182 } 187 }
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1062 1067
1063 // TODO: dynamically attach a stencil buffer 1068 // TODO: dynamically attach a stencil buffer
1064 int stencilBits = 0; 1069 int stencilBits = 0;
1065 GrStencilBuffer* stencilBuffer = 1070 GrStencilBuffer* stencilBuffer =
1066 drawState.getRenderTarget()->getStencilBuffer(); 1071 drawState.getRenderTarget()->getStencilBuffer();
1067 if (NULL != stencilBuffer) { 1072 if (NULL != stencilBuffer) {
1068 stencilBits = stencilBuffer->bits(); 1073 stencilBits = stencilBuffer->bits();
1069 this->adjustStencilParams(settings, clipMode, stencilBits); 1074 this->adjustStencilParams(settings, clipMode, stencilBits);
1070 } 1075 }
1071 } 1076 }
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