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Side by Side Diff: trunk/src/chrome/browser/component_updater/swiftshader_component_installer.cc

Issue 14824006: Revert 198820 "Move FileEnumerator to its own file, do some refa..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/component_updater/swiftshader_component_installer.h" 5 #include "chrome/browser/component_updater/swiftshader_component_installer.h"
6 6
7 #include "base/base_paths.h" 7 #include "base/base_paths.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/compiler_specific.h" 9 #include "base/compiler_specific.h"
10 #include "base/cpu.h" 10 #include "base/cpu.h"
11 #include "base/file_util.h" 11 #include "base/file_util.h"
12 #include "base/files/file_enumerator.h"
13 #include "base/files/file_path.h" 12 #include "base/files/file_path.h"
14 #include "base/logging.h" 13 #include "base/logging.h"
15 #include "base/path_service.h" 14 #include "base/path_service.h"
16 #include "base/string_util.h" 15 #include "base/string_util.h"
17 #include "base/values.h" 16 #include "base/values.h"
18 #include "chrome/browser/component_updater/component_updater_service.h" 17 #include "chrome/browser/component_updater/component_updater_service.h"
19 #include "chrome/common/chrome_paths.h" 18 #include "chrome/common/chrome_paths.h"
20 #include "content/public/browser/browser_thread.h" 19 #include "content/public/browser/browser_thread.h"
21 #include "content/public/browser/gpu_data_manager.h" 20 #include "content/public/browser/gpu_data_manager.h"
22 #include "content/public/browser/gpu_data_manager_observer.h" 21 #include "content/public/browser/gpu_data_manager_observer.h"
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
57 56
58 // SwiftShader has version encoded in the path itself 57 // SwiftShader has version encoded in the path itself
59 // so we need to enumerate the directories to find the full path. 58 // so we need to enumerate the directories to find the full path.
60 // On success it returns something like: 59 // On success it returns something like:
61 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. 60 // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\.
62 bool GetLatestSwiftShaderDirectory(base::FilePath* result, 61 bool GetLatestSwiftShaderDirectory(base::FilePath* result,
63 Version* latest, 62 Version* latest,
64 std::vector<base::FilePath>* older_dirs) { 63 std::vector<base::FilePath>* older_dirs) {
65 base::FilePath base_dir = GetSwiftShaderBaseDirectory(); 64 base::FilePath base_dir = GetSwiftShaderBaseDirectory();
66 bool found = false; 65 bool found = false;
67 base::FileEnumerator 66 file_util::FileEnumerator
68 file_enumerator(base_dir, false, base::FileEnumerator::DIRECTORIES); 67 file_enumerator(base_dir, false, file_util::FileEnumerator::DIRECTORIES);
69 for (base::FilePath path = file_enumerator.Next(); !path.value().empty(); 68 for (base::FilePath path = file_enumerator.Next(); !path.value().empty();
70 path = file_enumerator.Next()) { 69 path = file_enumerator.Next()) {
71 Version version(path.BaseName().MaybeAsASCII()); 70 Version version(path.BaseName().MaybeAsASCII());
72 if (!version.IsValid()) 71 if (!version.IsValid())
73 continue; 72 continue;
74 if (version.CompareTo(*latest) > 0 && 73 if (version.CompareTo(*latest) > 0 &&
75 file_util::PathExists(path.Append(kSwiftShaderEglName)) && 74 file_util::PathExists(path.Append(kSwiftShaderEglName)) &&
76 file_util::PathExists(path.Append(kSwiftShaderGlesName))) { 75 file_util::PathExists(path.Append(kSwiftShaderGlesName))) {
77 if (found && older_dirs) 76 if (found && older_dirs)
78 older_dirs->push_back(*result); 77 older_dirs->push_back(*result);
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229 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { 228 void RegisterSwiftShaderComponent(ComponentUpdateService* cus) {
230 #if defined(ENABLE_SWIFTSHADER) 229 #if defined(ENABLE_SWIFTSHADER)
231 base::CPU cpu; 230 base::CPU cpu;
232 231
233 if (!cpu.has_sse2()) 232 if (!cpu.has_sse2())
234 return; 233 return;
235 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, 234 BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE,
236 base::Bind(&RegisterSwiftShaderPath, cus)); 235 base::Bind(&RegisterSwiftShaderPath, cus));
237 #endif 236 #endif
238 } 237 }
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