Index: Source/core/svg/SVGFEDropShadowElement.cpp |
diff --git a/Source/core/svg/SVGFEDropShadowElement.cpp b/Source/core/svg/SVGFEDropShadowElement.cpp |
index 98c632a955b361c006835386061b83bd4eeae444..5d219c5054ddb135f56b9ca2c15346346460d3ff 100644 |
--- a/Source/core/svg/SVGFEDropShadowElement.cpp |
+++ b/Source/core/svg/SVGFEDropShadowElement.cpp |
@@ -31,10 +31,8 @@ |
namespace WebCore { |
// Animated property definitions |
-DEFINE_ANIMATED_STRING(SVGFEDropShadowElement, SVGNames::inAttr, In1, in1) |
BEGIN_REGISTER_ANIMATED_PROPERTIES(SVGFEDropShadowElement) |
- REGISTER_LOCAL_ANIMATED_PROPERTY(in1) |
REGISTER_PARENT_ANIMATED_PROPERTIES(SVGFilterPrimitiveStandardAttributes) |
END_REGISTER_ANIMATED_PROPERTIES |
@@ -43,12 +41,14 @@ inline SVGFEDropShadowElement::SVGFEDropShadowElement(Document& document) |
, m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create(2))) |
, m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2))) |
, m_stdDeviation(SVGAnimatedNumberOptionalNumber::create(this, SVGNames::stdDeviationAttr, 2, 2)) |
+ , m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create())) |
{ |
ScriptWrappable::init(this); |
addToPropertyMap(m_dx); |
addToPropertyMap(m_dy); |
addToPropertyMap(m_stdDeviation); |
+ addToPropertyMap(m_in1); |
registerAnimatedPropertiesForSVGFEDropShadowElement(); |
} |
@@ -83,14 +83,11 @@ void SVGFEDropShadowElement::parseAttribute(const QualifiedName& name, const Ato |
return; |
} |
- if (name == SVGNames::inAttr) { |
- setIn1BaseValue(value); |
- return; |
- } |
- |
SVGParsingError parseError = NoError; |
- if (name == SVGNames::dxAttr) |
+ if (name == SVGNames::inAttr) |
+ m_in1->setBaseValueAsString(value, parseError); |
+ else if (name == SVGNames::dxAttr) |
m_dx->setBaseValueAsString(value, parseError); |
else if (name == SVGNames::dyAttr) |
m_dy->setBaseValueAsString(value, parseError); |
@@ -137,7 +134,7 @@ PassRefPtr<FilterEffect> SVGFEDropShadowElement::build(SVGFilterBuilder* filterB |
Color color = svgStyle->floodColor(); |
float opacity = svgStyle->floodOpacity(); |
- FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(in1CurrentValue())); |
+ FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->currentValue()->value())); |
if (!input1) |
return 0; |