Index: Source/core/svg/SVGString.cpp |
diff --git a/Source/core/rendering/svg/SVGPathData.h b/Source/core/svg/SVGString.cpp |
similarity index 52% |
copy from Source/core/rendering/svg/SVGPathData.h |
copy to Source/core/svg/SVGString.cpp |
index 4a62897488357a165ed75dd669fbb1a13098ee7b..59411b887900aa969f1bef430158ae279376f75f 100644 |
--- a/Source/core/rendering/svg/SVGPathData.h |
+++ b/Source/core/svg/SVGString.cpp |
@@ -17,16 +17,32 @@ |
* Boston, MA 02110-1301, USA. |
*/ |
-#ifndef SVGPathData_h |
-#define SVGPathData_h |
+#include "config.h" |
+#include "core/svg/SVGString.h" |
+ |
+#include "core/svg/SVGAnimateElement.h" |
namespace WebCore { |
-class SVGElement; |
-class Path; |
+void SVGString::add(PassRefPtr<NewSVGPropertyBase>, SVGElement*) |
+{ |
+ ASSERT_NOT_REACHED(); |
+} |
+ |
+void SVGString::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<NewSVGPropertyBase> from, PassRefPtr<NewSVGPropertyBase> to, PassRefPtr<NewSVGPropertyBase>, SVGElement*) |
+{ |
+ ASSERT(animationElement); |
+ |
+ String fromString = toSVGString(from)->m_value; |
+ String toString = toSVGString(to)->m_value; |
-void updatePathFromGraphicsElement(SVGElement*, Path&); |
+ animationElement->animateDiscreteType<String>(percentage, fromString, toString, m_value); |
+} |
-}; |
+float SVGString::calculateDistance(PassRefPtr<NewSVGPropertyBase>, SVGElement*) |
+{ |
+ // No paced animations for strings. |
haraken
2014/01/29 05:18:00
It's confusing to me which elements can animate an
kouhei (in TOK)
2014/01/30 08:18:56
"Paced" animations are not supported, but normal d
haraken
2014/01/30 11:00:09
Makes sense. Then we might want to have isPacedAni
|
+ return -1; |
+} |
-#endif // SVGPathData_h |
+} |