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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/rewriter.h" | 5 #include "src/parsing/rewriter.h" |
6 | 6 |
7 #include "src/ast.h" | 7 #include "src/ast/ast.h" |
8 #include "src/parser.h" | 8 #include "src/ast/scopes.h" |
9 #include "src/scopes.h" | 9 #include "src/parsing/parser.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 class Processor: public AstVisitor { | 14 class Processor: public AstVisitor { |
15 public: | 15 public: |
16 Processor(Isolate* isolate, Scope* scope, Variable* result, | 16 Processor(Isolate* isolate, Scope* scope, Variable* result, |
17 AstValueFactory* ast_value_factory) | 17 AstValueFactory* ast_value_factory) |
18 : result_(result), | 18 : result_(result), |
19 result_assigned_(false), | 19 result_assigned_(false), |
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394 processor.SetResult(undef), expr->position()); | 394 processor.SetResult(undef), expr->position()); |
395 body->Add(completion, factory->zone()); | 395 body->Add(completion, factory->zone()); |
396 } | 396 } |
397 } | 397 } |
398 return true; | 398 return true; |
399 } | 399 } |
400 | 400 |
401 | 401 |
402 } // namespace internal | 402 } // namespace internal |
403 } // namespace v8 | 403 } // namespace v8 |
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