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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_ALLOCATION_SITE_SCOPES_H_ | 5 #ifndef V8_ALLOCATION_SITE_SCOPES_H_ |
6 #define V8_ALLOCATION_SITE_SCOPES_H_ | 6 #define V8_ALLOCATION_SITE_SCOPES_H_ |
7 | 7 |
8 #include "src/ast.h" | 8 #include "src/ast/ast.h" |
9 #include "src/handles.h" | 9 #include "src/handles.h" |
10 #include "src/objects.h" | 10 #include "src/objects.h" |
11 #include "src/zone.h" | 11 #include "src/zone.h" |
12 | 12 |
13 namespace v8 { | 13 namespace v8 { |
14 namespace internal { | 14 namespace internal { |
15 | 15 |
16 | 16 |
17 // AllocationSiteContext is the base class for walking and copying a nested | 17 // AllocationSiteContext is the base class for walking and copying a nested |
18 // boilerplate with AllocationSite and AllocationMemento support. | 18 // boilerplate with AllocationSite and AllocationMemento support. |
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92 private: | 92 private: |
93 Handle<AllocationSite> top_site_; | 93 Handle<AllocationSite> top_site_; |
94 bool activated_; | 94 bool activated_; |
95 }; | 95 }; |
96 | 96 |
97 | 97 |
98 } // namespace internal | 98 } // namespace internal |
99 } // namespace v8 | 99 } // namespace v8 |
100 | 100 |
101 #endif // V8_ALLOCATION_SITE_SCOPES_H_ | 101 #endif // V8_ALLOCATION_SITE_SCOPES_H_ |
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