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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2010 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2010 Google Inc. All rights reserved. | 3 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 4 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. | 4 * Copyright (C) 2010 Mozilla Corporation. All rights reserved. |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 33 #include "SkTypes.h" | 33 #include "SkTypes.h" |
| 34 #include "core/html/ImageData.h" | 34 #include "core/html/ImageData.h" |
| 35 #include "core/html/canvas/CheckedInt.h" | 35 #include "core/html/canvas/CheckedInt.h" |
| 36 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" | 36 #include "core/platform/chromium/support/GraphicsContext3DPrivate.h" |
| 37 #include "core/platform/graphics/Extensions3D.h" | 37 #include "core/platform/graphics/Extensions3D.h" |
| 38 #include "core/platform/graphics/Image.h" | 38 #include "core/platform/graphics/Image.h" |
| 39 #include "core/platform/graphics/ImageBuffer.h" | 39 #include "core/platform/graphics/ImageBuffer.h" |
| 40 #include "core/platform/graphics/ImageObserver.h" | 40 #include "core/platform/graphics/ImageObserver.h" |
| 41 #include "core/platform/graphics/gpu/DrawingBuffer.h" | 41 #include "core/platform/graphics/gpu/DrawingBuffer.h" |
| 42 #include "core/platform/image-decoders/ImageDecoder.h" | 42 #include "core/platform/image-decoders/ImageDecoder.h" |
| 43 #include "wtf/ArrayBufferView.h" |
| 44 #include "wtf/CPU.h" |
| 45 #include "wtf/OwnArrayPtr.h" |
| 46 #include "wtf/PassOwnArrayPtr.h" |
| 47 #include "wtf/text/CString.h" |
| 48 #include "wtf/text/WTFString.h" |
| 43 | 49 |
| 44 #include <public/Platform.h> | 50 #include <public/Platform.h> |
| 45 #include <public/WebGraphicsContext3D.h> | 51 #include <public/WebGraphicsContext3D.h> |
| 46 #include <wtf/ArrayBufferView.h> | |
| 47 #include <wtf/OwnArrayPtr.h> | |
| 48 #include <wtf/PassOwnArrayPtr.h> | |
| 49 #include <wtf/text/CString.h> | |
| 50 #include <wtf/text/WTFString.h> | |
| 51 | 52 |
| 52 namespace WebCore { | 53 namespace WebCore { |
| 53 | 54 |
| 54 namespace { | 55 namespace { |
| 55 | 56 |
| 56 GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum
destinationType) | 57 GraphicsContext3D::DataFormat getDataFormat(GC3Denum destinationFormat, GC3Denum
destinationType) |
| 57 { | 58 { |
| 58 GraphicsContext3D::DataFormat dstFormat = GraphicsContext3D::DataFormatRGBA8
; | 59 GraphicsContext3D::DataFormat dstFormat = GraphicsContext3D::DataFormatRGBA8
; |
| 59 switch (destinationType) { | 60 switch (destinationType) { |
| 60 case GraphicsContext3D::UNSIGNED_BYTE: | 61 case GraphicsContext3D::UNSIGNED_BYTE: |
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| 2309 case GraphicsContext3D::STENCIL_INDEX8: | 2310 case GraphicsContext3D::STENCIL_INDEX8: |
| 2310 return ChannelStencil; | 2311 return ChannelStencil; |
| 2311 case GraphicsContext3D::DEPTH_STENCIL: | 2312 case GraphicsContext3D::DEPTH_STENCIL: |
| 2312 return ChannelDepth | ChannelStencil; | 2313 return ChannelDepth | ChannelStencil; |
| 2313 default: | 2314 default: |
| 2314 return 0; | 2315 return 0; |
| 2315 } | 2316 } |
| 2316 } | 2317 } |
| 2317 | 2318 |
| 2318 } // namespace WebCore | 2319 } // namespace WebCore |
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