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Unified Diff: Source/core/platform/Scrollbar.cpp

Issue 14807003: Unifies ScrollView and RenderLayer to use non-shifted [minPos, maxPos] scroll offset (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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Index: Source/core/platform/Scrollbar.cpp
diff --git a/Source/core/platform/Scrollbar.cpp b/Source/core/platform/Scrollbar.cpp
index 1811023455171fb5b196ef4d5d7a59d51cbf57a2..c98906cf47d0d1ad415fc1b4c7f8fe33b1eedad4 100644
--- a/Source/core/platform/Scrollbar.cpp
+++ b/Source/core/platform/Scrollbar.cpp
@@ -288,6 +288,9 @@ void Scrollbar::moveThumb(int pos, bool draggingDocument)
if (!m_scrollableArea)
return;
+ float minPos = (m_orientation == HorizontalScrollbar) ? m_scrollableArea->minimumScrollPosition().x() : m_scrollableArea->minimumScrollPosition().y();
+ float maxPos = (m_orientation == HorizontalScrollbar) ? m_scrollableArea->maximumScrollPosition().x() : m_scrollableArea->maximumScrollPosition().y();
jamesr 2013/05/03 05:59:22 I think I've seen these lines before - can we shar
+
int delta = pos - m_pressedPos;
if (draggingDocument) {
@@ -295,11 +298,8 @@ void Scrollbar::moveThumb(int pos, bool draggingDocument)
delta = pos - m_documentDragPos;
m_draggingDocument = true;
FloatPoint currentPosition = m_scrollableArea->scrollAnimator()->currentPosition();
- int destinationPosition = (m_orientation == HorizontalScrollbar ? currentPosition.x() : currentPosition.y()) + delta;
- if (delta > 0)
- destinationPosition = min(destinationPosition + delta, maximum());
- else if (delta < 0)
- destinationPosition = max(destinationPosition + delta, 0);
+ float destinationPosition = (m_orientation == HorizontalScrollbar ? currentPosition.x() : currentPosition.y()) + delta;
+ destinationPosition = max(min(destinationPosition, maxPos), minPos);
m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, destinationPosition);
m_documentDragPos = pos;
return;
@@ -314,14 +314,13 @@ void Scrollbar::moveThumb(int pos, bool draggingDocument)
int thumbPos = theme()->thumbPosition(this);
int thumbLen = theme()->thumbLength(this);
int trackLen = theme()->trackLength(this);
- int maxPos = trackLen - thumbLen;
if (delta > 0)
- delta = min(maxPos - thumbPos, delta);
+ delta = min(trackLen - thumbLen - thumbPos, delta);
else if (delta < 0)
delta = max(-thumbPos, delta);
if (delta) {
- float newPosition = static_cast<float>(thumbPos + delta) * maximum() / (trackLen - thumbLen);
+ float newPosition = static_cast<float>(thumbPos + delta) * (maxPos - minPos) / (trackLen - thumbLen) + minPos;
m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, newPosition);
}
}

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