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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/render_surface_impl.h" | 5 #include "cc/layers/render_surface_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/strings/stringprintf.h" | 10 #include "base/strings/stringprintf.h" |
| 11 #include "cc/base/math_util.h" | 11 #include "cc/base/math_util.h" |
| 12 #include "cc/debug/debug_colors.h" | 12 #include "cc/debug/debug_colors.h" |
| 13 #include "cc/layers/delegated_renderer_layer_impl.h" | 13 #include "cc/layers/delegated_renderer_layer_impl.h" |
| 14 #include "cc/layers/layer_impl.h" | 14 #include "cc/layers/layer_impl.h" |
| 15 #include "cc/layers/render_pass_sink.h" | 15 #include "cc/layers/render_pass_sink.h" |
| 16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
| 17 #include "cc/quads/render_pass.h" | 17 #include "cc/quads/render_pass.h" |
| 18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
| 19 #include "cc/quads/shared_quad_state.h" | 19 #include "cc/quads/shared_quad_state.h" |
| 20 #include "cc/trees/damage_tracker.h" | 20 #include "cc/trees/damage_tracker.h" |
| 21 #include "cc/trees/draw_property_utils.h" |
| 22 #include "cc/trees/layer_tree_impl.h" |
| 21 #include "cc/trees/occlusion.h" | 23 #include "cc/trees/occlusion.h" |
| 22 #include "third_party/skia/include/core/SkImageFilter.h" | 24 #include "third_party/skia/include/core/SkImageFilter.h" |
| 23 #include "ui/gfx/geometry/rect_conversions.h" | 25 #include "ui/gfx/geometry/rect_conversions.h" |
| 24 #include "ui/gfx/transform.h" | 26 #include "ui/gfx/transform.h" |
| 25 | 27 |
| 26 namespace cc { | 28 namespace cc { |
| 27 | 29 |
| 28 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer) | 30 RenderSurfaceImpl::RenderSurfaceImpl(LayerImpl* owning_layer) |
| 29 : owning_layer_(owning_layer), | 31 : owning_layer_(owning_layer), |
| 30 surface_property_changed_(false), | 32 surface_property_changed_(false), |
| (...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 217 DebugBorderDrawQuad* debug_border_quad = | 219 DebugBorderDrawQuad* debug_border_quad = |
| 218 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); | 220 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); |
| 219 debug_border_quad->SetNew(shared_quad_state, content_rect_, | 221 debug_border_quad->SetNew(shared_quad_state, content_rect_, |
| 220 visible_layer_rect, debug_border_color, | 222 visible_layer_rect, debug_border_color, |
| 221 debug_border_width); | 223 debug_border_width); |
| 222 } | 224 } |
| 223 | 225 |
| 224 ResourceId mask_resource_id = 0; | 226 ResourceId mask_resource_id = 0; |
| 225 gfx::Size mask_texture_size; | 227 gfx::Size mask_texture_size; |
| 226 gfx::Vector2dF mask_uv_scale; | 228 gfx::Vector2dF mask_uv_scale; |
| 229 gfx::Transform owning_layer_draw_transform = owning_layer_->DrawTransform(); |
| 227 if (mask_layer && mask_layer->DrawsContent() && | 230 if (mask_layer && mask_layer->DrawsContent() && |
| 228 !mask_layer->bounds().IsEmpty()) { | 231 !mask_layer->bounds().IsEmpty()) { |
| 229 mask_layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size); | 232 mask_layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size); |
| 230 gfx::Vector2dF owning_layer_draw_scale = | 233 gfx::Vector2dF owning_layer_draw_scale = |
| 231 MathUtil::ComputeTransform2dScaleComponents( | 234 MathUtil::ComputeTransform2dScaleComponents(owning_layer_draw_transform, |
| 232 owning_layer_->draw_transform(), 1.f); | 235 1.f); |
| 233 gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize( | 236 gfx::SizeF unclipped_mask_target_size = gfx::ScaleSize( |
| 234 gfx::SizeF(owning_layer_->bounds()), owning_layer_draw_scale.x(), | 237 gfx::SizeF(owning_layer_->bounds()), owning_layer_draw_scale.x(), |
| 235 owning_layer_draw_scale.y()); | 238 owning_layer_draw_scale.y()); |
| 236 mask_uv_scale = gfx::Vector2dF( | 239 mask_uv_scale = gfx::Vector2dF( |
| 237 content_rect_.width() / unclipped_mask_target_size.width(), | 240 content_rect_.width() / unclipped_mask_target_size.width(), |
| 238 content_rect_.height() / unclipped_mask_target_size.height()); | 241 content_rect_.height() / unclipped_mask_target_size.height()); |
| 239 } | 242 } |
| 240 | 243 |
| 241 DCHECK(owning_layer_->draw_properties().target_space_transform.IsScale2d()); | 244 DCHECK(owning_layer_->draw_properties().target_space_transform.IsScale2d()); |
| 242 gfx::Vector2dF owning_layer_to_target_scale = | 245 gfx::Vector2dF owning_layer_to_target_scale = |
| 243 owning_layer_->draw_properties().target_space_transform.Scale2d(); | 246 owning_layer_draw_transform.Scale2d(); |
| 244 | 247 |
| 245 RenderPassDrawQuad* quad = | 248 RenderPassDrawQuad* quad = |
| 246 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); | 249 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
| 247 quad->SetNew(shared_quad_state, content_rect_, visible_layer_rect, | 250 quad->SetNew(shared_quad_state, content_rect_, visible_layer_rect, |
| 248 render_pass_id, mask_resource_id, mask_uv_scale, | 251 render_pass_id, mask_resource_id, mask_uv_scale, |
| 249 mask_texture_size, owning_layer_->filters(), | 252 mask_texture_size, owning_layer_->filters(), |
| 250 owning_layer_to_target_scale, | 253 owning_layer_to_target_scale, |
| 251 owning_layer_->background_filters()); | 254 owning_layer_->background_filters()); |
| 252 } | 255 } |
| 253 | 256 |
| 254 } // namespace cc | 257 } // namespace cc |
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