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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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37 // Access scope details. | 37 // Access scope details. |
38 var scope_count = exec_state.frame().scopeCount(); | 38 var scope_count = exec_state.frame().scopeCount(); |
39 for (var i = 0; i < scope_count; i++) { | 39 for (var i = 0; i < scope_count; i++) { |
40 var scope = exec_state.frame().scope(i); | 40 var scope = exec_state.frame().scope(i); |
41 // assertTrue(scope.isScope()); | 41 // assertTrue(scope.isScope()); |
42 scope.scopeType(); | 42 scope.scopeType(); |
43 scope.scopeObject(); | 43 scope.scopeObject(); |
44 } | 44 } |
45 | 45 |
46 // Do steps until we reach the global scope again. | 46 // Do steps until we reach the global scope again. |
47 if (true) { | 47 exec_state.prepareStep(Debug.StepAction.StepIn, 1); |
48 exec_state.prepareStep(Debug.StepAction.StepInMin, 1); | |
49 } | |
50 } | 48 } |
51 } | 49 } |
52 | 50 |
53 Debug.setListener(listener); | 51 Debug.setListener(listener); |
54 | 52 |
55 var q = 42; | 53 var q = 42; |
56 var prefixes = [ | 54 var prefixes = [ |
57 "debugger; ", | 55 "debugger; ", |
58 "if (false) { try { throw 0; } catch(x) { this.x = x; } }; debugger; " ]; | 56 "if (false) { try { throw 0; } catch(x) { this.x = x; } }; debugger; " ]; |
59 var bodies = [ "1", | 57 var bodies = [ "1", |
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71 | 69 |
72 | 70 |
73 // Test global eval and function constructor. | 71 // Test global eval and function constructor. |
74 for (var i = 0; i < prefixes.length; ++i) { | 72 for (var i = 0; i < prefixes.length; ++i) { |
75 var pre = prefixes[i]; | 73 var pre = prefixes[i]; |
76 for (var j = 0; j < bodies.length; ++j) { | 74 for (var j = 0; j < bodies.length; ++j) { |
77 var body = bodies[j]; | 75 var body = bodies[j]; |
78 eval(pre + body); | 76 eval(pre + body); |
79 } | 77 } |
80 } | 78 } |
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