Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(585)

Side by Side Diff: chrome/browser/ui/views/toolbar/toolbar_button.cc

Issue 1478303003: Converted all Views to use an InkDropDelegate instead of a InkDropAnimationController. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Merge with master. Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h" 5 #include "chrome/browser/ui/views/toolbar/toolbar_button.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/location.h" 8 #include "base/location.h"
9 #include "base/single_thread_task_runner.h" 9 #include "base/single_thread_task_runner.h"
10 #include "base/thread_task_runner_handle.h" 10 #include "base/thread_task_runner_handle.h"
11 #include "chrome/browser/profiles/profile.h" 11 #include "chrome/browser/profiles/profile.h"
12 #include "chrome/browser/themes/theme_service.h" 12 #include "chrome/browser/themes/theme_service.h"
13 #include "chrome/browser/themes/theme_service_factory.h" 13 #include "chrome/browser/themes/theme_service_factory.h"
14 #include "chrome/browser/ui/layout_constants.h" 14 #include "chrome/browser/ui/layout_constants.h"
15 #include "chrome/browser/ui/views/location_bar/location_bar_view.h" 15 #include "chrome/browser/ui/views/location_bar/location_bar_view.h"
16 #include "ui/accessibility/ax_view_state.h" 16 #include "ui/accessibility/ax_view_state.h"
17 #include "ui/base/l10n/l10n_util.h" 17 #include "ui/base/l10n/l10n_util.h"
18 #include "ui/base/models/menu_model.h" 18 #include "ui/base/models/menu_model.h"
19 #include "ui/base/resource/material_design/material_design_controller.h" 19 #include "ui/base/resource/material_design/material_design_controller.h"
20 #include "ui/base/theme_provider.h" 20 #include "ui/base/theme_provider.h"
21 #include "ui/gfx/display.h" 21 #include "ui/gfx/display.h"
22 #include "ui/gfx/screen.h" 22 #include "ui/gfx/screen.h"
23 #include "ui/strings/grit/ui_strings.h" 23 #include "ui/strings/grit/ui_strings.h"
24 #include "ui/views/animation/ink_drop_animation_controller.h" 24 #include "ui/views/animation/button_ink_drop_delegate.h"
25 #include "ui/views/animation/ink_drop_animation_controller_factory.h"
26 #include "ui/views/controls/button/label_button_border.h" 25 #include "ui/views/controls/button/label_button_border.h"
27 #include "ui/views/controls/menu/menu_item_view.h" 26 #include "ui/views/controls/menu/menu_item_view.h"
28 #include "ui/views/controls/menu/menu_model_adapter.h" 27 #include "ui/views/controls/menu/menu_model_adapter.h"
29 #include "ui/views/controls/menu/menu_runner.h" 28 #include "ui/views/controls/menu/menu_runner.h"
30 #include "ui/views/widget/widget.h" 29 #include "ui/views/widget/widget.h"
31 30
32 ToolbarButton::ToolbarButton(Profile* profile, 31 ToolbarButton::ToolbarButton(Profile* profile,
33 views::ButtonListener* listener, 32 views::ButtonListener* listener,
34 ui::MenuModel* model) 33 ui::MenuModel* model)
35 : views::LabelButton(listener, base::string16()), 34 : views::LabelButton(listener, base::string16()),
36 profile_(profile), 35 profile_(profile),
37 model_(model), 36 model_(model),
38 menu_showing_(false), 37 menu_showing_(false),
39 y_position_on_lbuttondown_(0), 38 y_position_on_lbuttondown_(0),
40 ink_drop_animation_controller_( 39 ink_drop_delegate_(new views::ButtonInkDropDelegate(this, this)),
41 views::InkDropAnimationControllerFactory::
42 CreateInkDropAnimationController(this)),
43 show_menu_factory_(this) { 40 show_menu_factory_(this) {
41 set_ink_drop_delegate(ink_drop_delegate_.get());
42 set_has_ink_drop_action_on_click(true);
44 set_context_menu_controller(this); 43 set_context_menu_controller(this);
45 44
46 const int kInkDropLargeSize = 32; 45 const int kInkDropLargeSize = 32;
47 const int kInkDropLargeCornerRadius = 5; 46 const int kInkDropLargeCornerRadius = 5;
48 const int kInkDropSmallSize = 24; 47 const int kInkDropSmallSize = 24;
49 const int kInkDropSmallCornerRadius = 2; 48 const int kInkDropSmallCornerRadius = 2;
50 49 ink_drop_delegate()->SetInkDropSize(
51 ink_drop_animation_controller_->SetInkDropSize( 50 kInkDropLargeSize, kInkDropLargeCornerRadius, kInkDropSmallSize,
52 gfx::Size(kInkDropLargeSize, kInkDropLargeSize),
53 kInkDropLargeCornerRadius,
54 gfx::Size(kInkDropSmallSize, kInkDropSmallSize),
55 kInkDropSmallCornerRadius); 51 kInkDropSmallCornerRadius);
56 } 52 }
57 53
58 ToolbarButton::~ToolbarButton() { 54 ToolbarButton::~ToolbarButton() {}
59 }
60 55
61 void ToolbarButton::Init() { 56 void ToolbarButton::Init() {
62 SetFocusable(false); 57 SetFocusable(false);
63 SetAccessibilityFocusable(true); 58 SetAccessibilityFocusable(true);
64 image()->EnableCanvasFlippingForRTLUI(true); 59 image()->EnableCanvasFlippingForRTLUI(true);
65 } 60 }
66 61
67 void ToolbarButton::ClearPendingMenu() { 62 void ToolbarButton::ClearPendingMenu() {
68 show_menu_factory_.InvalidateWeakPtrs(); 63 show_menu_factory_.InvalidateWeakPtrs();
69 } 64 }
(...skipping 16 matching lines...) Expand all
86 if (ui::MaterialDesignController::IsModeMaterial()) { 81 if (ui::MaterialDesignController::IsModeMaterial()) {
87 const ui::ThemeProvider* provider = GetThemeProvider(); 82 const ui::ThemeProvider* provider = GetThemeProvider();
88 if (provider) { 83 if (provider) {
89 gfx::Insets insets(GetLayoutInsets(TOOLBAR_BUTTON)); 84 gfx::Insets insets(GetLayoutInsets(TOOLBAR_BUTTON));
90 size.Enlarge(insets.width(), insets.height()); 85 size.Enlarge(insets.width(), insets.height());
91 } 86 }
92 } 87 }
93 return size; 88 return size;
94 } 89 }
95 90
96 void ToolbarButton::Layout() { 91 bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) {
97 LabelButton::Layout(); 92 if (IsTriggerableEvent(event) && enabled() && ShouldShowMenu() &&
98 ink_drop_animation_controller_->SetInkDropCenter(CalculateInkDropCenter()); 93 HitTestPoint(event.location())) {
99 } 94 // Store the y pos of the mouse coordinates so we can use them later to
95 // determine if the user dragged the mouse down (which should pop up the
96 // drag down menu immediately, instead of waiting for the timer)
97 y_position_on_lbuttondown_ = event.y();
100 98
101 bool ToolbarButton::OnMousePressed(const ui::MouseEvent& event) { 99 // Schedule a task that will show the menu.
102 if (IsTriggerableEvent(event)) { 100 const int kMenuTimerDelay = 500;
103 if (enabled() && ShouldShowMenu() && HitTestPoint(event.location())) { 101 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
104 // Store the y pos of the mouse coordinates so we can use them later to 102 FROM_HERE, base::Bind(&ToolbarButton::ShowDropDownMenu,
105 // determine if the user dragged the mouse down (which should pop up the 103 show_menu_factory_.GetWeakPtr(),
106 // drag down menu immediately, instead of waiting for the timer) 104 ui::GetMenuSourceTypeForEvent(event)),
107 y_position_on_lbuttondown_ = event.y(); 105 base::TimeDelta::FromMilliseconds(kMenuTimerDelay));
108
109 // Schedule a task that will show the menu.
110 const int kMenuTimerDelay = 500;
111 base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
112 FROM_HERE, base::Bind(&ToolbarButton::ShowDropDownMenu,
113 show_menu_factory_.GetWeakPtr(),
114 ui::GetMenuSourceTypeForEvent(event)),
115 base::TimeDelta::FromMilliseconds(kMenuTimerDelay));
116 }
117 ink_drop_animation_controller_->AnimateToState(
118 views::InkDropState::ACTION_PENDING);
119 } 106 }
120 107
121 return LabelButton::OnMousePressed(event); 108 return LabelButton::OnMousePressed(event);
122 } 109 }
123 110
124 bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) { 111 bool ToolbarButton::OnMouseDragged(const ui::MouseEvent& event) {
125 bool result = LabelButton::OnMouseDragged(event); 112 bool result = LabelButton::OnMouseDragged(event);
126 113
127 if (show_menu_factory_.HasWeakPtrs()) { 114 if (show_menu_factory_.HasWeakPtrs()) {
128 // If the mouse is dragged to a y position lower than where it was when 115 // If the mouse is dragged to a y position lower than where it was when
(...skipping 30 matching lines...) Expand all
159 } 146 }
160 147
161 void ToolbarButton::OnGestureEvent(ui::GestureEvent* event) { 148 void ToolbarButton::OnGestureEvent(ui::GestureEvent* event) {
162 if (menu_showing_) { 149 if (menu_showing_) {
163 // While dropdown menu is showing the button should not handle gestures. 150 // While dropdown menu is showing the button should not handle gestures.
164 event->StopPropagation(); 151 event->StopPropagation();
165 return; 152 return;
166 } 153 }
167 154
168 LabelButton::OnGestureEvent(event); 155 LabelButton::OnGestureEvent(event);
169
170 views::InkDropState ink_drop_state = views::InkDropState::HIDDEN;
171 switch (event->type()) {
172 case ui::ET_GESTURE_TAP_DOWN:
173 ink_drop_state = views::InkDropState::ACTION_PENDING;
174 // The ui::ET_GESTURE_TAP_DOWN event needs to be marked as handled so that
175 // subsequent events for the gesture are sent to |this|.
176 event->SetHandled();
177 break;
178 case ui::ET_GESTURE_LONG_PRESS:
179 ink_drop_state = views::InkDropState::SLOW_ACTION_PENDING;
180 break;
181 case ui::ET_GESTURE_TAP:
182 ink_drop_state = views::InkDropState::QUICK_ACTION;
183 break;
184 case ui::ET_GESTURE_LONG_TAP:
185 ink_drop_state = views::InkDropState::SLOW_ACTION;
186 break;
187 case ui::ET_GESTURE_END:
188 case ui::ET_GESTURE_TAP_CANCEL:
189 ink_drop_state = views::InkDropState::HIDDEN;
190 break;
191 default:
192 return;
193 }
194 ink_drop_animation_controller_->AnimateToState(ink_drop_state);
195 } 156 }
196 157
197 void ToolbarButton::GetAccessibleState(ui::AXViewState* state) { 158 void ToolbarButton::GetAccessibleState(ui::AXViewState* state) {
198 CustomButton::GetAccessibleState(state); 159 CustomButton::GetAccessibleState(state);
199 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN; 160 state->role = ui::AX_ROLE_BUTTON_DROP_DOWN;
200 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); 161 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS);
201 state->AddStateFlag(ui::AX_STATE_HASPOPUP); 162 state->AddStateFlag(ui::AX_STATE_HASPOPUP);
202 } 163 }
203 164
204 scoped_ptr<views::LabelButtonBorder> 165 scoped_ptr<views::LabelButtonBorder>
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
246 207
247 bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) { 208 bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) {
248 // Enter PUSHED state on press with Left or Right mouse button or on taps. 209 // Enter PUSHED state on press with Left or Right mouse button or on taps.
249 // Remain in this state while the context menu is open. 210 // Remain in this state while the context menu is open.
250 return event.type() == ui::ET_GESTURE_TAP || 211 return event.type() == ui::ET_GESTURE_TAP ||
251 event.type() == ui::ET_GESTURE_TAP_DOWN || 212 event.type() == ui::ET_GESTURE_TAP_DOWN ||
252 (event.IsMouseEvent() && ((ui::EF_LEFT_MOUSE_BUTTON | 213 (event.IsMouseEvent() && ((ui::EF_LEFT_MOUSE_BUTTON |
253 ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0); 214 ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0);
254 } 215 }
255 216
256 void ToolbarButton::NotifyClick(const ui::Event& event) {
257 LabelButton::NotifyClick(event);
258 ink_drop_animation_controller_->AnimateToState(
259 views::InkDropState::QUICK_ACTION);
260 }
261
262 void ToolbarButton::OnClickCanceled(const ui::Event& event) {
263 LabelButton::OnClickCanceled(event);
264 ink_drop_animation_controller_->AnimateToState(views::InkDropState::HIDDEN);
265 }
266
267 bool ToolbarButton::ShouldShowMenu() { 217 bool ToolbarButton::ShouldShowMenu() {
268 return model_ != nullptr; 218 return model_ != nullptr;
269 } 219 }
270 220
271 void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) { 221 void ToolbarButton::ShowDropDownMenu(ui::MenuSourceType source_type) {
272 if (!ShouldShowMenu()) 222 if (!ShouldShowMenu())
273 return; 223 return;
274 224
275 gfx::Rect lb = GetLocalBounds(); 225 gfx::Rect lb = GetLocalBounds();
276 226
(...skipping 26 matching lines...) Expand all
303 int left_bound = display.bounds().x(); 253 int left_bound = display.bounds().x();
304 #endif 254 #endif
305 if (menu_position.x() < left_bound) 255 if (menu_position.x() < left_bound)
306 menu_position.set_x(left_bound); 256 menu_position.set_x(left_bound);
307 257
308 // Make the button look depressed while the menu is open. 258 // Make the button look depressed while the menu is open.
309 SetState(STATE_PRESSED); 259 SetState(STATE_PRESSED);
310 260
311 menu_showing_ = true; 261 menu_showing_ = true;
312 262
313 ink_drop_animation_controller_->AnimateToState( 263 ink_drop_delegate()->OnAction(views::InkDropState::ACTIVATED);
314 views::InkDropState::ACTIVATED);
315 264
316 // Create and run menu. Display an empty menu if model is NULL. 265 // Create and run menu. Display an empty menu if model is NULL.
317 views::MenuRunner::RunResult result; 266 views::MenuRunner::RunResult result;
318 if (model_.get()) { 267 if (model_.get()) {
319 views::MenuModelAdapter menu_delegate(model_.get()); 268 views::MenuModelAdapter menu_delegate(model_.get());
320 menu_delegate.set_triggerable_event_flags(triggerable_event_flags()); 269 menu_delegate.set_triggerable_event_flags(triggerable_event_flags());
321 menu_runner_.reset(new views::MenuRunner(menu_delegate.CreateMenu(), 270 menu_runner_.reset(new views::MenuRunner(menu_delegate.CreateMenu(),
322 views::MenuRunner::HAS_MNEMONICS)); 271 views::MenuRunner::HAS_MNEMONICS));
323 result = menu_runner_->RunMenuAt(GetWidget(), nullptr, 272 result = menu_runner_->RunMenuAt(GetWidget(), nullptr,
324 gfx::Rect(menu_position, gfx::Size(0, 0)), 273 gfx::Rect(menu_position, gfx::Size(0, 0)),
325 views::MENU_ANCHOR_TOPLEFT, source_type); 274 views::MENU_ANCHOR_TOPLEFT, source_type);
326 } else { 275 } else {
327 views::MenuDelegate menu_delegate; 276 views::MenuDelegate menu_delegate;
328 views::MenuItemView* menu = new views::MenuItemView(&menu_delegate); 277 views::MenuItemView* menu = new views::MenuItemView(&menu_delegate);
329 menu_runner_.reset( 278 menu_runner_.reset(
330 new views::MenuRunner(menu, views::MenuRunner::HAS_MNEMONICS)); 279 new views::MenuRunner(menu, views::MenuRunner::HAS_MNEMONICS));
331 result = menu_runner_->RunMenuAt(GetWidget(), nullptr, 280 result = menu_runner_->RunMenuAt(GetWidget(), nullptr,
332 gfx::Rect(menu_position, gfx::Size(0, 0)), 281 gfx::Rect(menu_position, gfx::Size(0, 0)),
333 views::MENU_ANCHOR_TOPLEFT, source_type); 282 views::MENU_ANCHOR_TOPLEFT, source_type);
334 } 283 }
335 if (result == views::MenuRunner::MENU_DELETED) 284 if (result == views::MenuRunner::MENU_DELETED)
336 return; 285 return;
337 286
338 ink_drop_animation_controller_->AnimateToState( 287 ink_drop_delegate()->OnAction(views::InkDropState::DEACTIVATED);
339 views::InkDropState::DEACTIVATED);
340 288
341 menu_showing_ = false; 289 menu_showing_ = false;
342 290
343 // Need to explicitly clear mouse handler so that events get sent 291 // Need to explicitly clear mouse handler so that events get sent
344 // properly after the menu finishes running. If we don't do this, then 292 // properly after the menu finishes running. If we don't do this, then
345 // the first click to other parts of the UI is eaten. 293 // the first click to other parts of the UI is eaten.
346 SetMouseHandler(nullptr); 294 SetMouseHandler(nullptr);
347 295
348 // Set the state back to normal after the drop down menu is closed. 296 // Set the state back to normal after the drop down menu is closed.
349 if (state_ != STATE_DISABLED) 297 if (state_ != STATE_DISABLED)
350 SetState(STATE_NORMAL); 298 SetState(STATE_NORMAL);
351 } 299 }
352 300
353 const char* ToolbarButton::GetClassName() const { 301 const char* ToolbarButton::GetClassName() const {
354 return "ToolbarButton"; 302 return "ToolbarButton";
355 } 303 }
356 304
357 gfx::Point ToolbarButton::CalculateInkDropCenter() const { 305 gfx::Point ToolbarButton::CalculateInkDropCenter() const {
358 return GetLocalBounds().CenterPoint(); 306 return GetLocalBounds().CenterPoint();
359 } 307 }
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698