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1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/gdb-jit.h" | 5 #include "src/gdb-jit.h" |
6 | 6 |
7 #include "src/base/bits.h" | 7 #include "src/base/bits.h" |
8 #include "src/base/platform/platform.h" | 8 #include "src/base/platform/platform.h" |
9 #include "src/bootstrapper.h" | 9 #include "src/bootstrapper.h" |
10 #include "src/compiler.h" | 10 #include "src/compiler.h" |
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1180 builder.Reset(); | 1180 builder.Reset(); |
1181 builder.AddFormatted("slot%d", slot); | 1181 builder.AddFormatted("slot%d", slot); |
1182 w->WriteString(builder.Finalize()); | 1182 w->WriteString(builder.Finalize()); |
1183 } | 1183 } |
1184 | 1184 |
1185 // See contexts.h for more information. | 1185 // See contexts.h for more information. |
1186 DCHECK(Context::MIN_CONTEXT_SLOTS == 4); | 1186 DCHECK(Context::MIN_CONTEXT_SLOTS == 4); |
1187 DCHECK(Context::CLOSURE_INDEX == 0); | 1187 DCHECK(Context::CLOSURE_INDEX == 0); |
1188 DCHECK(Context::PREVIOUS_INDEX == 1); | 1188 DCHECK(Context::PREVIOUS_INDEX == 1); |
1189 DCHECK(Context::EXTENSION_INDEX == 2); | 1189 DCHECK(Context::EXTENSION_INDEX == 2); |
1190 DCHECK(Context::NATIVE_CONTEXT_INDEX == 3); | 1190 DCHECK(Context::GLOBAL_OBJECT_INDEX == 3); |
1191 w->WriteULEB128(current_abbreviation++); | 1191 w->WriteULEB128(current_abbreviation++); |
1192 w->WriteString(".closure"); | 1192 w->WriteString(".closure"); |
1193 w->WriteULEB128(current_abbreviation++); | 1193 w->WriteULEB128(current_abbreviation++); |
1194 w->WriteString(".previous"); | 1194 w->WriteString(".previous"); |
1195 w->WriteULEB128(current_abbreviation++); | 1195 w->WriteULEB128(current_abbreviation++); |
1196 w->WriteString(".extension"); | 1196 w->WriteString(".extension"); |
1197 w->WriteULEB128(current_abbreviation++); | 1197 w->WriteULEB128(current_abbreviation++); |
1198 w->WriteString(".native_context"); | 1198 w->WriteString(".global"); |
1199 | 1199 |
1200 for (int context_slot = 0; | 1200 for (int context_slot = 0; |
1201 context_slot < context_slots; | 1201 context_slot < context_slots; |
1202 ++context_slot) { | 1202 ++context_slot) { |
1203 w->WriteULEB128(current_abbreviation++); | 1203 w->WriteULEB128(current_abbreviation++); |
1204 builder.Reset(); | 1204 builder.Reset(); |
1205 builder.AddFormatted("context_slot%d", context_slot + internal_slots); | 1205 builder.AddFormatted("context_slot%d", context_slot + internal_slots); |
1206 w->WriteString(builder.Finalize()); | 1206 w->WriteString(builder.Finalize()); |
1207 } | 1207 } |
1208 | 1208 |
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2196 LineInfo* line_info = reinterpret_cast<LineInfo*>(event->user_data); | 2196 LineInfo* line_info = reinterpret_cast<LineInfo*>(event->user_data); |
2197 PutLineInfo(reinterpret_cast<Address>(event->code_start), line_info); | 2197 PutLineInfo(reinterpret_cast<Address>(event->code_start), line_info); |
2198 break; | 2198 break; |
2199 } | 2199 } |
2200 } | 2200 } |
2201 } | 2201 } |
2202 #endif | 2202 #endif |
2203 } // namespace GDBJITInterface | 2203 } // namespace GDBJITInterface |
2204 } // namespace internal | 2204 } // namespace internal |
2205 } // namespace v8 | 2205 } // namespace v8 |
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