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1 // Copyright 2014 the V8 project authors. All rights reserved. Use of this | 1 // Copyright 2014 the V8 project authors. All rights reserved. Use of this |
2 // source code is governed by a BSD-style license that can be found in the | 2 // source code is governed by a BSD-style license that can be found in the |
3 // LICENSE file. | 3 // LICENSE file. |
4 | 4 |
5 // TODO(jochen): Remove this after the setting is turned on globally. | 5 // TODO(jochen): Remove this after the setting is turned on globally. |
6 #define V8_IMMINENT_DEPRECATION_WARNINGS | 6 #define V8_IMMINENT_DEPRECATION_WARNINGS |
7 | 7 |
8 #include <cmath> | 8 #include <cmath> |
9 #include <functional> | 9 #include <functional> |
10 #include <limits> | 10 #include <limits> |
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5188 | 5188 |
5189 TEST(RunFloat64RoundUp) { | 5189 TEST(RunFloat64RoundUp) { |
5190 BufferedRawMachineAssemblerTester<double> m(kMachFloat64); | 5190 BufferedRawMachineAssemblerTester<double> m(kMachFloat64); |
5191 if (!m.machine()->Float64RoundUp().IsSupported()) return; | 5191 if (!m.machine()->Float64RoundUp().IsSupported()) return; |
5192 m.Return(m.Float64RoundUp(m.Parameter(0))); | 5192 m.Return(m.Float64RoundUp(m.Parameter(0))); |
5193 | 5193 |
5194 FOR_FLOAT64_INPUTS(i) { CheckDoubleEq(ceil(*i), m.Call(*i)); } | 5194 FOR_FLOAT64_INPUTS(i) { CheckDoubleEq(ceil(*i), m.Call(*i)); } |
5195 } | 5195 } |
5196 | 5196 |
5197 | 5197 |
| 5198 TEST(RunFloat32RoundTiesEven) { |
| 5199 BufferedRawMachineAssemblerTester<float> m(kMachFloat32); |
| 5200 if (!m.machine()->Float32RoundTiesEven().IsSupported()) return; |
| 5201 m.Return(m.Float32RoundTiesEven(m.Parameter(0))); |
| 5202 |
| 5203 FOR_FLOAT32_INPUTS(i) { CheckFloatEq(nearbyint(*i), m.Call(*i)); } |
| 5204 } |
| 5205 |
| 5206 |
5198 TEST(RunFloat64RoundTiesEven) { | 5207 TEST(RunFloat64RoundTiesEven) { |
5199 BufferedRawMachineAssemblerTester<double> m(kMachFloat64); | 5208 BufferedRawMachineAssemblerTester<double> m(kMachFloat64); |
5200 if (!m.machine()->Float64RoundTiesEven().IsSupported()) return; | 5209 if (!m.machine()->Float64RoundTiesEven().IsSupported()) return; |
5201 m.Return(m.Float64RoundTiesEven(m.Parameter(0))); | 5210 m.Return(m.Float64RoundTiesEven(m.Parameter(0))); |
5202 | 5211 |
5203 FOR_FLOAT64_INPUTS(i) { CheckDoubleEq(nearbyint(*i), m.Call(*i)); } | 5212 FOR_FLOAT64_INPUTS(i) { CheckDoubleEq(nearbyint(*i), m.Call(*i)); } |
5204 } | 5213 } |
5205 | 5214 |
5206 | 5215 |
5207 TEST(RunFloat32RoundTruncate) { | 5216 TEST(RunFloat32RoundTruncate) { |
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5684 Node* call = r.AddNode(r.common()->Call(desc), phi); | 5693 Node* call = r.AddNode(r.common()->Call(desc), phi); |
5685 r.Return(call); | 5694 r.Return(call); |
5686 | 5695 |
5687 CHECK_EQ(33, r.Call(1)); | 5696 CHECK_EQ(33, r.Call(1)); |
5688 CHECK_EQ(44, r.Call(0)); | 5697 CHECK_EQ(44, r.Call(0)); |
5689 } | 5698 } |
5690 | 5699 |
5691 } // namespace compiler | 5700 } // namespace compiler |
5692 } // namespace internal | 5701 } // namespace internal |
5693 } // namespace v8 | 5702 } // namespace v8 |
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